GSY REVIEW | PC, PS4, Xbox One Monday, March 26, 2018 | 12:00 PM

We reviewed Far Cry 5

We reviewed Far Cry 5

After 4 main episodes and just as many spin-offs, the Far Cry series is back with Far Cry 5 on PS4, Xbox One and PC. We have been playing the PS4 Pro version for a few days now and we have just received a copy on PC, so let us tell you what we think.




Verdict


Far Cry 5 remains Far Cry, in that its adjustments do not modify the game's DNA. Because of that, this fifth installment is not likely to convince you if you have never truly liked the franchise since 2012. That being said, we still feel that this new episode is more legitimate than Far Cry 4 was and more fun to play in the end. Like many people out there, we suffered from Far Cry fatigue and we thought it would be just the same with Far Cry 5. It turns out we were wrong, but it's quite hard to be sure everyone will feel the same. The world is appealing, the content is huge, but there is clearly not as many innovations as we would have hoped to make it feel different. Still, this new opus is most certainly the best in the franchise so far. We'll see if it'll be enough for the players to join in.


On the plus side


+ Much variety and many possibilities
+ Charismatic bad guys
+ Colorful secondary characters
+ A pretty nice environment to explore
+ Great lighting effects
+ HDR brings a lot to the table
+ No mini map
+ The Far Cry formula without some of its constraints
+ Serious and crazy at the same time
+ Great atmosphere
+ More Far Cry 3 than 4, with full co-op
+ Excellent sound design
+ Great longevity
+ Far Cry Arcade is promising


On the downside


- Not meant to convince those who haven't been before
- Water doesn't look very good
- Moonless nights are too bright
- LOD and shadow issues on PS4 Pro
- The blue GPS line is hideous
- Cloned enemies that are not always too bright
- Loading screens are looooooooong

English replay
PS4 Pro - The Prison Attack
PS4 Pro - 4K - Faith - 1
PS4 Pro - 4K - Faith - 2
PS4 Pro - 4K - Weapon Cache - 1
PS4 Pro - 4K - Weapon Cache - 2

All comments

Commented on 2018-03-26 12:24:06
Thanks for the review.

Just a few questions about some things that intrigued me, could you please elaborate more on:

+ No mini map
+ The Far Cry formula without some of its constraints
+ More Far Cry 3 than 4, with full co-op
- Loading screens are looooooooong

Like why no mini map is a good thing, how long are the loading times, etc.

PS. I loved Far Cry 4. Only felt the fatigue with Far Cry: Primal.
Commented on 2018-03-26 15:00:27
Thanks for the review and videos.

The cutscene direction and voice acting in the Faith video is excellent. In fact the intro was great as well. I would prefer this game to have more of a tight narrative focus to be honest...It seems they could make quite a cool narrative focused FPS if they were given the chance. I don't mind the open world setting per se, but the loose Ubisoft formula with a profusion of rather meaningless tasks and encounters gets a bit tedious for me. Still, haven't felt this drawn to a Far Cry game since the first one.
Commented on 2018-03-26 15:20:27 In reply to catfish
The first Far Cry has nothing in common with what came after it. Completely different game, made by Crytek.
This review has me more convinced that this game won't solve the Ubisoft open world fatigue that I have.
Commented on 2018-03-26 17:59:26
"so let us tell us what we think." Typo?
Commented on 2018-03-26 18:01:14 In reply to MinorDespera
Well at least someone is reading. :)

Thanks!
Commented on 2018-03-26 19:16:41
"this new opus is most certainly the best in the franchise so far"

thats what i want to hear. hell, want tommorow day ASAP

"The blue GPS line is hideous" IT CANT BE TURNED OFF????? FFFFUUUUUUUUU... 0_0
Commented on 2018-03-26 19:22:24 In reply to Sdarts
its not a big city so no need for minimap at all. for more wilderness setting minimap is kinda break the immersing exploration, TESlike compass is more than enough
Commented on 2018-03-26 19:35:01 In reply to Voland44
I don't mind the mini-map nor the other UI elements, Far Cry 3, 4 and Primal have the option to turn off most, if not all, HUD elements. It helps specially when searching for collectables, which are already time consuming even with a mini-map.

As long as there's an option to turn it on again, there's no problem imho. But even if there's not, a modder will add it soon or later. I just want to be able to search for collectables as efficiently as possible.
Commented on 2018-03-26 19:39:28 In reply to Sdarts
Mods don't exist on consoles where most of the people will play the game on. Only a patch can fix it.
Commented on 2018-03-26 20:47:04
Sounds like it's good. Far Cry Arcade has me quite excited. Though I think I'll wait and get when the price drops a bit.
Commented on 2018-03-26 20:53:22 In reply to droezelke
Yes, I meant the PC version. But I also use those "100% Maps" sometimes, the ones that show every collectables' locations. That or a guide with images. It's very easy to set up your smartphone or tablet beside you or at the base of your monitor for quick checking.

So even with a console, it makes searching for collectables and/or farming for specific items much easier. I'm actually doing this for certain items in Ni no Kuni 2: Revenant Kingdom, which can be a pain if you have to constantly keep opening the menu to check.
Commented on 2018-03-26 21:14:16 In reply to Sdarts
Posted by Sdarts
Yes, I meant the PC version. But I also use those "100% Maps" sometimes, the ones that show every collectables' locations. That or a guide with images. It's very easy to set up your smartphone or tablet beside you or at the base of your monitor for quick checking.

So even with a console, it makes searching for collectables and/or farming for specific items much easier. I'm actually doing this for certain items in Ni no Kuni 2: Revenant Kingdom, which can be a pain if you have to constantly keep opening the menu to check.
Personally I don't care for collectables in a game. But I understand some do. I also use game guides when I'm stuck. I did it last time I was playing Prey. I was constantly picking up Q-Beam cells, but didn't come accross a Q-Beam weapon (I only knew there was a Q-BEAM weapon because it was mentioned in the weakness list of some creatures). So, I checked where to find the weapon and what it looked like. It appeared to be early on in the game.
Well, Prey is a game that gives you very little info. So, when you missed something because you didn't know it was in the game, I think it's fair to check a game guide :-)

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