Warner Bros. has announced today a new Mortal Kombat developed by Netherrealm for Xbox 360 and Playstation 3, set to launch in 2011. The new features are a new graphic engine and new game modes such as Co-op Arcade Mode and Tag-Team up to 4 players online. Press release and trailer inside.
Warner Bros. Interactive Entertainment Announces Mortal Kombat
Brutal Fighting Game Created By Original Game Developer With New Name – NetherRealm Studios
For PlayStation®3 Computer Entertainment System and Xbox 360® Videogame and Entertainment System from Microsoft
BURBANK, Calif.--(BUSINESS WIRE)--Warner Bros. Interactive Entertainment announces Mortal Kombat, the most brutal installment of the landmark fighting game to date for release on the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft in 2011. Mortal Kombat is being developed by the newly re-named NetherRealm Studios, led by Mortal Kombat creator and creative director Ed Boon.
The newest chapter of the iconic fight franchise marks a triumphant return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favorite Fatality is back and presented in more gory detail than ever before. In addition, Mortal Kombat introduces a number of new game-play features including tag team and the deepest story mode of any fighting game. Players can choose from an extensive lineup of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several new game modes.
“We are bringing the Mortal Kombat franchise back to gamers with the talented NetherRealm Studios team creating the game fans long to play,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Re-establishing the brand with Warner Bros. Interactive Entertainment, Mortal Kombat innovates on past games while staying true to the brand’s legendary characters and fighting style.”
“We can’t wait for players to get their hands on Mortal Kombat,” said Ed Boon, Creative Director, NetherRealm Studios. “This game really is a response to what players have been demanding: mature presentation, reinvented 2D fighting mechanic and the best, most gruesome fatalities ever!”
Mortal Kombat introduces a number of new game modes as well as the most extensive online experience ever seen in a fighting game. Up to 4 players can battle “tag-team”- 2 players can team up in the new “Co-op Arcade Mode” or compete against another team online.
And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (33 minutes ago)
@MrWhite: No, not really. There are loads of examples of games with microtransactions that don't influence the game design or pollute the basic user experience. (33 minutes ago)
Could you imagine back when arena shooters like Q3A were very popular, and the cunts introduced pay to win bollocks like EA, 2k, Activision et al are doing? Imagine what that would have done. (3 Hours ago)
meanwhile on the other end, some kid who just bought the game is playing as Wigan, but they're playing like Real Madrid and giving your superstars a tanking. Time to dip into your pocket to buy packs (3 Hours ago)
Online play is so heavily scripted, your team inexplicably feels like a bunch of fat pub players in a sunday league side, and you're supposed to be in control of world class athletes (3 Hours ago)
I mean, if you look at Fifa online, I've been saying for years that thing is a fix and my mates looked at me like I was mental. (3 Hours ago)
@GriftGFX: But you know it will in some shape or form. It hurts the game by default just by being there in the same way microtransactions and all that other shite does. (3 Hours ago)