About the game
- Too Human
- X360
- Published by Microsoft Game S...
- Developed by Silicon Knights
- French release: 4th quarter 2008
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- Copyright 2007-2009 Gamersyde SARL
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Almost like it's a pre-conceived idea, none related to the subject at hand.
Resuming: The Dyack Hate.
Incredible, as 20 sec. of cutscene footage, can be used as an excuse to spawn pages on pages of mouth diaharea in the form of comments.
Almost like it's a pre-conceived idea, none related to the subject at hand.
Resuming: The Dyack Hate.
plus the gameplay movies ive seen so far are also not that intruging or aaa.
the game is going to get 8/7 and that is just how it looks like, a good game but nothing more.
should've stuck to using the unreal engine all the way...
Where's the artwork and images?
maybe not gameplay wise ,but the art and story telling and others things that are in the movie dont even reach much futher out than a ...looks ok comment.
plus the gameplay movies ive seen so far are also not that intruging or aaa.
the game is going to get 8/7 and that is just how it looks like, a good game but nothing more.
THe game is gunna be a hit or miss, because it has that kinda story/concept, and that kinda gameplay. Hack and Slash has always been a hated or loved genre. And such a combo of old norse and high sci fi is pretty out there, and is of course an idea that will either be hated or loved. I for one find both the gameplay and the story/concept very interesting and think it will be an excellent game. Others will likely disagree. SO the fact is it will be a good game, excellent even perhaps, but will not be recieved as well as a game such as Halo 3 or Gears 2 simply because of a possible issue with the audience being a bit picky.
But I don't think Too Human is going to be great. It may be good, it may be decent, but it is not great. There are too many problems to list, but just from the top of my head:
- 2 players brought down from 4 players makes the classes feel as if they are too narrowly focused for a 2 player game
- The classes "skill trees" are so transparent that they don't deserve to be there at all. They should have gave all the powers of the skill trees to the classes so that they have more variety and flavor (something a hack and slash normally lacks after vast hours of play).
- The production values just haven't been very good, the animation looks silly in many places and the characters themselves just don't look detailed in the right places.
- All the areas shown so far have been boring and similar in both layout and background.
Why does a cyborg, or to them, a 'god' need glasses?