About the game
- Too Human
- X360
- Published by Microsoft Game S...
- Developed by Silicon Knights
- French release: 4th quarter 2008
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Don't get me wrong I'm looking forward to the game. But really. I have a feeling I'm not gonna be surprised by the game at all when it comes out at this rate.
Nah. We really don't have a clue about this game... All we know is some locations ,characters and weapons... but nothing about the story nor the gameplay ... I just want to see by myself how this game will FEEL, in terms of play and adrenaline. I have my doubts about it (mainly about the camera system) but i really hope that the hole experience of it will be memorable. Because a good game is not only a game that you continue playing for a long time , but also a game that you remember for your whole life...
The game seems like it has flaws in the camera system, which in turn might mess up the adrenaline and the feeling of getting sucked into the game =/.
From what I've seen its looks pretty good.
Looks amazing, apart from some jaggies. Look at the 5th image, that structure must push down the soil several miles lmao :D
Game looks good enough for me. Add to that what seems to be a nice story and I'll pick it up the day its released.
This game needs a very good demo to have a minimal chance of success
The thin black stroke around the characters in the eighth pic looks kind of strange. It's not consistent and sometimes broken. Like I've said so many times before, I want to like this game so much, but for a game that's been in development for over a decade, I'm still trying to find just what have Silicon Knights been doing all of this time. If there's no demo, then no buy for me. I can't wait to see the mixed reviews on this title. Netflix, here I come.
Story boards and concept art perhaps, but actual development did't start until the launch of the 360.
add to that the engine fiasco and yes, this game comes out delayed even on 360.
If SK would have worked their ass and come out with this in the 1st year of the 360, it would have sold millions.
It all looks great and everything.....but they're releasing far too much media, it's almost a spam worthy amount. Now all they need is a walkthrough of the entire game with commentary and split into 100 parts :/
Don't get me wrong I'm looking forward to the game. But really. I have a feeling I'm not gonna be surprised by the game at all when it comes out at this rate.
Yeah, seriously people, when they say 10 years, they basically say that during some board meeting some guy said, "hey lets make a hack and slash with vicking gods", that was year 1, then a while later "lets make it on the playstation" then alot longer later "ok 360 it is, now wheres my drawing board!"
add to that the engine fiasco and yes, this game comes out delayed even on 360.
If SK would have worked their ass and come out with this in the 1st year of the 360, it would have sold millions.
Too Human's development in working form from PS1 onwards.
Demo confirmed for the 14th, as part of Microsoft's "Bringing it Home" thing :)
Can't wait to try out the demo!