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The Dark Pictures - Man of Medan, the first narrative-focused horror game from an anthology series developed by Supermassive Games will be out on August 30 has announced Bandai Namco. Pre-orders will grant access (after completing the game once) to the Curator's Cut, which offer new perspective, options and choices.

10 screenshots

  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots
  • The Dark Pictures - Man of Medan to launch August 30 - 10 screenshots

Packshots

  • The Dark Pictures - Man of Medan to launch August 30 - Packshots
  • The Dark Pictures - Man of Medan to launch August 30 - Packshots
  • The Dark Pictures - Man of Medan to launch August 30 - Packshots

Pre-Order Bonus

  • The Dark Pictures - Man of Medan to launch August 30 - Pre-Order Bonus

Key Art

  • The Dark Pictures - Man of Medan to launch August 30 - Key Art
AndreasZ94
AndreasZ94
Commented on 2019-05-22 22:11:19
Isn't the release date August 30th?
In reply to
Game2k
Game2k
Commented on 2019-05-23 01:05:21 In reply to AndreasZ94
Yes it is, don't know why I wrote October, my bad.
In reply to
KORNdog
KORNdog
Commented on 2019-05-23 01:25:37
I really hope this is good and until dawn wasn't just a fluke. Their last 2 games have not been great. 
In reply to
GunsnSwords
GunsnSwords
Commented on 2019-05-24 12:35:43
I find it Interesting that out of the millions of gamers on youtube, no one was able to spot a deference in the switch to UE4 with their games before. Hidden agenda was filled with praise of "thought to be" Decima engine graphics. It wasn't until UE4 was mentioned that recent opinions changed with it's mo-cap translation. in-spite of Supermassive using UE4 and the same equipment for the past 3 years now. 
In reply to
GunsnSwords
GunsnSwords
Commented on 2019-05-24 12:37:54
From what i can tell, Having spent time viewing their previous mo-cap back to back, leading up to Dark Pictures. not much is different. the interesting factor to point is that the audio and frame rate are connected to the lip sync. the audio is synced to below 30fps. which is pretty common for European video recording. 
Until Dawn Audio and mo-cap also syncs at lower frame-rate. https://www.youtube.com/watch?v=fJMq_2jlpK0 

Hidden Agenda  ( @ 14:49 mo-cap also has a slight audio delay at 30fps)
https://youtu.be/3detkk5-yV0?t=707

A second opinion (from a friend that owns the game) also says If the frame rate in Dark Pictures plays closer to the rate of Until Dawn it will feel a lot like it. I guess that might be the better answer.            
In reply to
SyberGTX
SyberGTX
Commented on 2019-05-24 23:18:29
more footage of man of medan was last week. for those interested.
https://www.youtube.com/watch?v=5paFGBs9Pyc

despite the critics. the animations average to a majority of their games. 
https://youtu.be/fJMq_2jlpK0?t=343
i guess some gamers have forgotten. not all of Until Dawn's animations were perfect either.
In reply to
GunsnSwords
GunsnSwords
Commented on 2019-05-25 01:22:46
it's present in all of their games. the lighting and character detail is better in Dark Pictures no doubt.   
had not UE4 and other platforms been listed by supermasive, fans would have looked at Dark Pictures as a upgrade spin-off to Until Dawn. just read the comments to hidden agenda....
In reply to
KORNdog
KORNdog
Commented on 2019-05-29 01:16:22
https://www.youtube.com/watch?v=5paFGBs9Pyc

what the hell is going on with the sound? The voices don’t sound like they’re in the environments they’re supposes to be in acoustically. It’s all really flat like they’ve just used it raw out of the sound booth. I’m going to assume it’s just early footage? 
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About the game
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Published by
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Developed by
Supermassive Games
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