Despite the 6 GB patch we installed today, the State of Decay 2 captures we made during our lunch break confirm the unsteady framerate of the Xbox One X version of the game, one of the causes being that it is not locked at 30. Note that the game cannot hold a steady 60 fps framerate on PC when running in 4K with a GTX 1080 Ti, and that even in 1440p we have witnessed a few drops when on top of a tower (the draw distance might be to blame but we haven't had time to find out for sure yet). Inside, you'll find the introduction of the game recorded on Microsoft's console, but we'll be back with more content as soon as we can. Verdicts and reviews are under embargo until Thursday but since (for some unknown reasons) Miguel is the one who was sent the code last week and he didn't even realize it, we were only told yesterday. Don't expect us to be able to give you our opinion soon. If that makes you grumpy, we will provide the virtual tomatoes so you can get back at him and make him pay. Update: 2 Xbox One X gameplay videos added.
But as an open world sandbox I think BI could nail it once A4 comes out. P.s. I've never said anything great about DayZ as the dev team suck ass (59 minutes ago)
@droezelke: It's been playable for some time since they changed the renderer. My only problem with this game is the lack of content. Does the video contain desync issues by any chance? :D (1 Hour ago)