GSY VIDEO | PC Monday, December 24, 2018 | 4:16 PM

Star Citizen gameplay video

Star Citizen gameplay video

French member atN reached out to us because he wanted to share a video of Star Citizen's latest alpha code he recorded himself. Since no one in the team owns the game, we are grateful he did.

Alpha 3.4

All comments

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Commented on 2018-12-24 17:06:25
Looks a step ahead graphically from any other game i ve ever seen ..
Commented on 2018-12-24 18:22:38
Still looks like a tech demo and not a game, but the game is still a long way off. The graphics don't look amazing anymore considering what we are used to now on current gen consoles and pc.
Commented on 2018-12-24 18:22:53
Very happy to see updates of this game on Gamersyde, thank you for sharing this! I consider myself just a spectator regarding this game, so I'm not really following what's happening with it too closely, but throw some eyecandy videos at me anytime!
Commented on 2018-12-24 22:44:56
Nice use of 'Mesa' from Blade Runner 2049.
Commented on 2018-12-24 23:47:43 In reply to Cryptkeeper
What game(s) would you consider more advanced graphics wise ?
Commented on 2018-12-25 01:13:41
Thanks atN, cool video with nice editing.
Commented on 2018-12-25 01:51:47 In reply to warmech25
Posted by warmech25
What game(s) would you consider more advanced graphics wise ?
I mean, there is nothing jumping out at me here as being "a step ahead graphically".

Whether or not it's technically the next step, I dunno. There are some some very nice shots, but generally it visually looks kind of dull to me.
Commented on 2018-12-25 03:36:55
Thanks for the clip... It got delayed so much it doesn't really look all that anymore, aside from its imagined size. Looks like any other game. Knowing PS5 is around the corner this feels bland now. I'm more impressed with FH4, GOW, RDR2 and forthcoming RE2, Metro Exodus.
Commented on 2018-12-25 03:37:21
It is actually mind-blowing:
On the one hand extremely detailed assets like moon stations, big ships with walkable interior, nice particle effects, PBR, high-res textures etc.
On the other hand a gigantic scale & seamless transition from space to planet without loading screens

Facts: Cloud Imperium Games is the first developer that opens up a new era of immersion and gaming-experience and no other studio comes even remotely close to all the milestones that Chris Roberts and his team have achieved.
Commented on 2018-12-25 10:28:15 In reply to Roadmaster4K
Posted by Roadmaster4K
It is actually mind-blowing:
On the one hand extremely detailed assets like moon stations, big ships with walkable interior, nice particle effects, PBR, high-res textures etc.
On the other hand a gigantic scale & seamless transition from space to planet without loading screens

Facts: Cloud Imperium Games is the first developer that opens up a new era of immersion and gaming-experience and no other studio comes even remotely close to all the milestones that Chris Roberts and his team have achieved.
Such a shame that people do not understand this.
Commented on 2018-12-25 10:53:38
Looks very impressive.
Commented on 2018-12-25 12:03:31 In reply to warmech25
Posted by warmech25
Looks a step ahead graphically from any other game i ve ever seen ..
Chris Roberts: "...not doable on consoles... blah...PC only"
Yes of course it is doable on consoles. By the time this game will release we will have Playstation 5 and XBtwo. This is so ambitious that it will never be finished within the next 5 years.
Commented on 2018-12-25 16:16:50
Game has come a long way. Renewed my faith in this game getting finished in a few years.
Commented on 2018-12-25 16:23:30 In reply to Roadmaster4K
Posted by Roadmaster4K
It is actually mind-blowing:
On the one hand extremely detailed assets like moon stations, big ships with walkable interior, nice particle effects, PBR, high-res textures etc.
On the other hand a gigantic scale & seamless transition from space to planet without loading screens

Facts: Cloud Imperium Games is the first developer that opens up a new era of immersion and gaming-experience and no other studio comes even remotely close to all the milestones that Chris Roberts and his team have achieved.
Sorry, but what is your point? 2 years old Ghost Recon Wildlands on PC has better textures, more complex and detailed terrain and wood assets. an extremely high draw distance and also zero loading times between the biomes.

So what is your point?
Commented on 2018-12-25 16:36:29 In reply to SplitTongue
I doubt that you would even need a nextgen console for this. The graphics shown in the video would - with maybe a few downscalings - also be possible on Xbox One X.
Commented on 2018-12-25 17:52:43
Ugly.
Commented on 2018-12-25 23:23:45 In reply to berti
Posted by berti
Sorry, but what is your point? 2 years old Ghost Recon Wildlands on PC has better textures, more complex and detailed terrain and wood assets. an extremely high draw distance and also zero loading times between the biomes.

So what is your point?
You do realize that the explorable area in Ghost Recon Wildlands probably isn't even close to 1% to the explorable areas ON FOOT cof Star Citizen IN IT's CURRENT STATE? I am talking of fully explorable moons not to talk of Vast reaches of space between these moons and one (or two) planet(s). Also, from what I have seen Ghost recon doesn't really look that great despite it's smaller scale. I am even confident in saying that even now in its unfinished state Star citizen looks better.

Also note, Citizen looks much better that when they first announced it so I won't be surprised if it keeps improving. I don't work at the devs so I can't say definitively but I won't be surprised if it does.
Commented on 2018-12-26 00:24:54
best looking Sci-fi MMO to date.
Squadron 42 however i'm most interested in. the tech in that game is very advanced.
Commented on 2018-12-26 11:14:07
Man this looks average, nice stuttering too. And all that hundreds of million dollars and they can't even get walking-animations right... is it at least fun to play? How are the missions?
Commented on 2018-12-26 11:24:20
Even Andromeda has better running animations.
Commented on 2018-12-26 12:36:39 In reply to menghina
Posted by menghina
Even Andromeda has better running animations.
No it doesn't.
If you played the current alpha 3.4 build for yourself during the free-flight-event (a few days ago) you would have realised that the animations in SC look rather outstanding especially the procedural walking animations on uneven surfaces.
Some devs at CIG already worked on Crysis 1.
By the way: you can adjust the walking speed by scrolling the mousewheel up or down.
Commented on 2018-12-26 14:30:08 In reply to lumzi23
Posted by lumzi23
You do realize that the explorable area in Ghost Recon Wildlands probably isn't even close to 1% to the explorable areas ON FOOT cof Star Citizen IN IT's CURRENT STATE? I am talking of fully explorable moons not to talk of Vast reaches of space between these moons and one (or two) planet(s). Also, from what I have seen Ghost recon doesn't really look that great despite it's smaller scale. I am even confident in saying that even now in its unfinished state Star citizen looks better.

Also note, Citizen looks much better that when they first announced it so I won't be surprised if it keeps improving. I don't work at the devs so I can't say definitively but I won't be surprised if it does.
1. There is no necessity for such a lagre game.
2. Here are some terrain shots, from Star Citizen: https://www.youtube.com/watch?v=lcKsvaUaAYk
In comparison Ghost Recon: https://www.flickr.com/photos/135887904@N06/sets/7...
I think the latter looks better, althouh it's 2 years old.
Commented on 2018-12-26 16:51:44
I imagine this will just be in papetual beta. And if it is actually finished, and more importantly, not janky, it's not going to look all that impressive anymore. They need to dial back the ambition and just make what they've got great. Otherwise I imagine we'll end up with a jack of all trades situation.

I will say though, it makes for some funny as fuck glitches right now.
Commented on 2018-12-26 18:39:01
Did they license Blade Runner 2049 soundtrack for this one or is it fanmade?
Oh, nvm, didn't read the text.
Commented on 2018-12-26 18:44:01 In reply to MinorDespera
Posted by MinorDespera
Did they license Blade Runner 2049 soundtrack for this one or is it fanmade?
Most likely fan made.
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