We knew the next title from Amnesia creators would be creepy but today Frictional Games reveals that SOMA takes place underwater, at the bottom of the ocean. The lack of sunlight and the weird creatures living deep below certainly fit well a survival horror game. Hold your breath and jump to get an insight of the darkness from the PC and PS4 title that will arrive next year.
All comments (8)
In my opinion hmm sometimes ghosts will haunt you and some human alien fish should also haunt. Their should be safe houses or five you the ability to close that tube, drain the water out and just look outside and hear what's outside, random banging noises followed by demonic screams of kids or a thing while lights flicker sometimes, you know mess with you while you stay inside the tube, then outside your hunted smartly but slowly.
If left till the release though, it could have been a much more interesting and impactful reveal.
What happened to games marketing? It seems like everything is just thrown out for public consumption months before release just because they are too lazy to find better ways to show off the game without showing the parts that could make for a great moment if left quiet.
I imagine the idea is that this is an interesting twist, but the truth is that this will just quickly become an uninteresting aspect of the game. It's a shame, because it's a total waste of a cool twist.
A game like this should embrace the mystery. From the initial reveal, it seemed that they understood that. But now I'm not so sure.
If left till the release though, it could have been a much more interesting and impactful reveal.
What happened to games marketing? It seems like everything is just thrown out for public consumption months before release just because they are too lazy to find better ways to show off the game without showing the parts that could make for a great moment if left quiet.
I imagine the idea is that this is an interesting twist, but the truth is that this will just quickly become an uninteresting aspect of the game. It's a shame, because it's a total waste of a cool twist.
A game like this should embrace the mystery. From the initial reveal, it seemed that they understood that. But now I'm not so sure.
http://www.gametrailers.com/videos/o1jjpe/soma-pre...
http://revision3.com/rev3gamespreviews/soma-hands-...
If left till the release though, it could have been a much more interesting and impactful reveal.
What happened to games marketing? It seems like everything is just thrown out for public consumption months before release just because they are too lazy to find better ways to show off the game without showing the parts that could make for a great moment if left quiet.
I imagine the idea is that this is an interesting twist, but the truth is that this will just quickly become an uninteresting aspect of the game. It's a shame, because it's a total waste of a cool twist.
A game like this should embrace the mystery. From the initial reveal, it seemed that they understood that. But now I'm not so sure.