Tequila Works' puzzle adventure game Rime, now in the publishing hands of Grey Box, will release in May 2017 for PC, PlayStation 4, Xbox One and Nintendo Switch has announced the publisher. Jump inside to see after all these quiet months how the game looks with new screens and a trailer.
GREY BOX, SIX FOOT AND TEQUILA WORKS WILL RELEASE RiME ON PLAYSTATION®4, XBOX ONE, NINTENDO SWITCH™ AND WINDOWS PC IN MAY 2017
HOUSTON and MADRID – Jan. 4, 2017 – Grey Box, Six Foot and independent developer Tequila Works have announced that RiME, the highly anticipated puzzle adventure, will launch this May on the PlayStation®4 computer entertainment system, as well as three new platforms: Xbox One, Nintendo Switch™ and Windows PC.
“We’re proud and excited to reveal that fans on multiple platforms will be able to experience RiME this spring,” said Raúl Rubio Munárriz, CEO and creative director of Tequila Works, which confirmed its partnership with publisher Grey Box and Six Foot last year. “We want to express our most sincere gratitude to all those who never lost hope, faith and patience towards us. They gave us the will and strength to create such a personal experience, and we cannot wait to show you more of RiME in the coming months.”
RiME is a single-player puzzle adventure about discovery, experienced through the eyes of a young boy who awakens on a mysterious island after shipwrecking off its coast. Players must navigate the island’s secrets by making use of light, sound, perspective and even time. Inspired by the rugged, sunbaked terrain of the Mediterranean coast, RiME paints its breathtaking world with a fusion of vibrant colors and moving musical undertones to set the stage for the deeply personal journey that awaits within.
“Once we began working with Tequila Works, we became excited at the prospect of releasing RiME to a much wider audience,” said Christian Svensson, chief operating officer of Six Foot. “This is a title we think will resonate with gamers, and we can’t wait to share it with them in a few short months.”
RiME will be available for retail pre-order on the PlayStation®4 system and Xbox One. For more information, visit www.rimegame.com, and follow the title on Facebook and Twitter.
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (1 Hour ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (1 Hour ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (1 Hour ago)
@aphex187: BF4 won't leave my SSD 'til BF5 is out. So maybe never.. DICE should let trigger lead BF5 (1 Hour ago)
Really digging the new event in Overwatch. Is it a continuing story? I thought I heard the event will move along a narrative on each end date or something. Might be wishful thinking... (1 Hour ago)
The problem with MGS2 is that like 80% of the game is story, and the story sucks. When you get to play, MGS2 is good. (2 Hours ago)
@nostradamus: very interesting vid. Had no idea MGS2 had so much detail. Crazy what the PS2 and Kojima could pull off. (2 Hours ago)