About the game
- Race Pro
- X360
- Published by Atari
- Developed by Simbin Development
- French release: Available
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Page 1 2 >>But details like non-moving spectators and stuff are what make the game look like a last-gen-racer...
Well lets just hope they put more effort in the details of the cars...
On topic, with all of the talk about this developers experience making serious sims, I'm suprised by how non-impressive the physics seem in this release. On the graphics side, I think it gets the job done without flair and ambient detail...
i mean you've got games like pgr 3 even having 3d modeled reactive spectators and moto gp even had them, and racepro's gonna throw this at us?
... when's the next forza coming out?
graphics are pretty good, no where near forza2
That's the problem. Forza 2 was far from impressive, it had 60 fps and I wouldn't want to trade that for better graphics in 30 fps, but Forza 2 was not a good looking game. Race Pro is two years late and looks worse, what's up with that?
But the visuals are not the only reason why 60 fps are important. Controls are. They are the reason why people play games with up to 120 fps on PC. Because most games update controls in sync with the framerate. So at 30 fps you can change your direction 30 times per second (or every 0,0333 seconds), at 60 fps you have doubled the amount of control.
As for the physics, they're not looking that impressive considering these devs are supposedly "masters in car phycics".
I'm no "car physics expert", but I've seen a vid of this game where a car flies out of a corner, like a leaf in the wind, bouncing of the ground without any noticable damage or response. It seemed a little, I don't now...not very sim-like?! As a whole, it just looks rather unconvincing.
Why would you want to have 60fps? 30 fps is more than the eye can see. Grid, that looks incredible compared to Forza2 and Race pro, didn't have 60 fps, but that doesn't matter. 30 fps is enough for me.
You're right, GRID does look incredible. Too bad it plays like crap. And if you don't believe your eyes can tell the difference between 60 and 30fps, play an hour of COD4 and then play a game of Halo 3 and you will notice the difference.
You're right, GRID does look incredible. Too bad it plays like crap. And if you don't believe your eyes can tell the difference between 60 and 30fps, play an hour of COD4 and then play a game of Halo 3 and you will notice the difference.
The replays in Forza2 are a little polished (more AA, and blur), but they seem to run with 30 fps. Imo they are real-time rendered and look so much better than when you actually race. Developers should give you the choice between 30 and 60 fps.(Bioshock did sth like that). I don't wanna have all the PC-graphic-settings, just a little choice between smooth or beautiful.
If you ask me, 60 fps are completely unnecessary in racing-games.
You actually never turn that quick that 30 fps would annoy you.
And imo 30 fps and blur look more realistic than 60fps.
Which framerate will this game use?!
http://www.metacritic.com/games/platforms/xbox360/...
If you look at the review scores for this game at metacritic, I don't care about the frame rate anymore ;o)
http://www.metacritic.com/games/platforms/xbox360/...
Sounds a lot like MLB The Show lol. What's up with them and trying to mimic Sony games? :P
No, the human eye can easily see 60 frames per second. A normal set of eyes actually can go as far as 80 frames per second, and in some cases it has been registred to go well over a hundred frames per second.
If you can't see the difference between a 60 fps racer like Forza and GT (3-5:prologue) and the other racers like Grid, PGR etc., then you need to see a doctor. But if you can see when GT:prologue drops in framerate from a steady 60 to around 40, then you are perfectly normal.
Release date for RacePro is getting closer. I do hope it will get a nice reception. I can use a new good racer for my Xbox. I do agree it does't exactly looks smashing, but in my opinion it does look quite good. This trailer I do believe is composed of older footage and newer. I looks good in places and not so good in others. It will be interesting to follow the game in the next few weeks, when the reviews start coming in.
The game was actually just DELAYED again so it won't even be finished and out for awhile, making those reviews pretty much worthless. I could've told you months ago that the game probably wasn't going to get the best reviews, but still, reviews of a game this far off from completion are bullshit.
Forza was great, though I expect this to be deeper in the physics sept, but forza's failing is that only a handful of cars are competitive when tuned. Upgrades are a great idea, but nobody has managed to get the performance index accurate.