The PC release of Wreckfest is still planned for 2017, but obviously the version we played yesterday is still work in progress, with many things that are not final yet. We were surprised to see that cars now turn more easily, which makes the handling much easier and more arcadey, something that might not be to everyone's liking. The feedback we get from the track is also a bit disappointing, with too few vibrations in the controller to really feel the car and understand what's going on. That said, the version we played yesterday is not final, so let's hope the game will turn out well when the game is finally ready to leave Early Access this Winter.
my latest toy, all steel Messerschmitt Bf 109 rudder pedals: [url] (51 minutes ago)
@alimokrane: dead, deep down situation. The dude din't had projects (rabbids, hat a load of shit) and then he had greenlight of hist pet dream BG&E and no time inbetween. don't expect it anytime soon. (4 Hours ago)
So what has happened to Michel Ancel's Wild? Seems like he can't finish his games recently.. Beyond Good and Evil 2, Wild... Sony's gone quiet on Wild (6 Hours ago)