After the disappointment caused by Resistance Burning Skies, it was high time for the Vita to get what it truly deserved. Thankfully, June 13 will finally bring highly-anticipated Gravity Rush to North American and European retailers. Keiichiro Toyama's new title is without a doubt a journey to remember, with fantastic art style and music, interesting story and original gameplay. Kat is a very fragile hero but that's what makes her so irresistable after a few hours. After the videos of the Japanese version DjMizuhara got us when it was released there, here are some more footage captured from the fully translated version you will all get to play in a few weeks.
not to diss, it still is the most big effort in a custom hi-quality open world out there, but the time-lapses , for example, don't do me nothin' i think the detail in modeling is where their strenght (10 minutes ago)
all in all i don't think horizon looks that good. not in a pos-uncharted 4 world. the assets aren't as good and very simmilar to shadowfall and generic copy/pasted feel (11 minutes ago)
@KORNdog: I think it's funny. I mean, I know Nintendo are wankers about stuff like that, but they know it, and he knows it, and here he is making a video about it. (1 Hour ago)
@MrWhite: they will. He says he purposefully shows japan and US copyright material so they deadlock each other. Lol. (2 Hours ago)
Nintendo should troll him by slapping a copyright claim on that video. (2 Hours ago)
@Moonwalker: gotta say, i'm liking jim more and more. Lol. (3 Hours ago)