After three years of development and a fairly good amount of money, Dragon's Dogma is finally available. Visually, the game is certainly a bit disappointing, with too many pop-up and framerate issues, some annoying traces of aliasing and poorly designed characters. That being said, it you can get passed all that, the landscapes are pretty nice nonetheless and the combat system, not to mention the impressive monsters, make the game very appealing. It's just a shame there is no strong story behind the game, as in the end, Capcom's title really is a mix of good and just average. We captured a few videos of the Xbox 360 version, so come on in and check them out.
not to diss, it still is the most big effort in a custom hi-quality open world out there, but the time-lapses , for example, don't do me nothin' i think the detail in modeling is where their strenght (10 minutes ago)
all in all i don't think horizon looks that good. not in a pos-uncharted 4 world. the assets aren't as good and very simmilar to shadowfall and generic copy/pasted feel (12 minutes ago)
@KORNdog: I think it's funny. I mean, I know Nintendo are wankers about stuff like that, but they know it, and he knows it, and here he is making a video about it. (1 Hour ago)
@MrWhite: they will. He says he purposefully shows japan and US copyright material so they deadlock each other. Lol. (2 Hours ago)
Nintendo should troll him by slapping a copyright claim on that video. (2 Hours ago)
@Moonwalker: gotta say, i'm liking jim more and more. Lol. (3 Hours ago)