After three years of development and a fairly good amount of money, Dragon's Dogma is finally available. Visually, the game is certainly a bit disappointing, with too many pop-up and framerate issues, some annoying traces of aliasing and poorly designed characters. That being said, it you can get passed all that, the landscapes are pretty nice nonetheless and the combat system, not to mention the impressive monsters, make the game very appealing. It's just a shame there is no strong story behind the game, as in the end, Capcom's title really is a mix of good and just average. We captured a few videos of the Xbox 360 version, so come on in and check them out.
@KORNdog: The dub was wooden, like most localizations of japanese games at the time. Expensive AAA game pushing the envelope, unlike III which by the looks of it isn't pioneering much, which is fine. (2 minutes ago)
[url] short biomutant gameplay. (12 minutes ago)
i think it'll be fine. it's an in-development title, with a budget on-par with an indie game. you're not going to get the next horizon visually. (46 minutes ago)
you know what i remember about shenmue? wooden delivery of lines and wooden animation. it was about awkwardly walking and running around an environment asking mundane questions (48 minutes ago)
I am sorry nostalgia or not, those shenmues characters look like shot... This is truly embarrassing (1 Hour ago)
locations, and not really a game in development. So much time hiding a game, and this is wath the well known perfections Yu Suzuki shows with a straith face? Fucking kikckstarter strikes again! (3 Hours ago)
game, and it just had some dead eyes faces plasted to the mocaped bodies, it was trully bad. And the deserted city streets. This seems like a talented modder modeling of a "2000's type" of shenmue (3 Hours ago)