We must confess, we have really failed to provide a solid coverage of the Sea of Thieves beta ever since it started to allow video footage, so we took the opportunity of the final beta build to try the game a bit more than we had in the past. Sadly, we were quite unlucky yesterday evening, as we couldn't even get a free treasure map, the old man selling them taking ages to count our coins (we had none and the map was free, so the math was hard...), which is why we decided to set sail without any real objective to motivate our adventure. You'll also notice that we had no crew, which clearly isn't the best way to experience Rare's new title. Nothing much happened in the course of our short journey, we didn't meet anyone (but we don't need anyone when it comes to sinking our own boat), we found nothing of interest in the different islands we explored, but we saw very nice landscapes and beautiful waters. This more or less proves that the success of the game will only rely on what players will be lucky enough to experience, together or on their own. We just don't know yet if there is enough content to make it interesting in the long run. What do you guys think? Update: Fifth video added.
my latest toy, all steel Messerschmitt Bf 109 rudder pedals: [url] (54 minutes ago)
@alimokrane: dead, deep down situation. The dude din't had projects (rabbids, hat a load of shit) and then he had greenlight of hist pet dream BG&E and no time inbetween. don't expect it anytime soon. (4 Hours ago)
So what has happened to Michel Ancel's Wild? Seems like he can't finish his games recently.. Beyond Good and Evil 2, Wild... Sony's gone quiet on Wild (6 Hours ago)