About the game
- I Am Alive
- X360, PS3
- Published by Ubisoft
- Developed by Ubisoft Shangai
- French release: Available
- US release: Available
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Page 1 2 3 >>Sometimes I wonder how people consider that kind of thing "good visuals".
I mean, just because you can do it, doesn't mean it should be done; this isn't 2006 anymore, where dev's are like "ooh, look what we can do now!".
Yeah yeah, it's a budget title. The point is, it looks like one.
I'm sure underneath all that filtering there is plenty of color.
Sometimes I wonder how people consider that kind of thing "good visuals".
I mean, just because you can do it, doesn't mean it should be done; this isn't 2006 anymore, where dev's are like "ooh, look what we can do now!".
Yeah yeah, it's a budget title. The point is, it looks like one.
Or maybe it should be done because that's the direction the artists wanted to take it in?
Needs moar colors. :P
Maybe this game works the opposite, maybe when we finish the game we'll unlock a 'normal' filter to replace the black and white one.
I love the setting, and it looks decent, but it would be great if there was an unlock-able feature to make colors look normal :)
:P
Resident Evil 5 rip off springs to mind.
Nice way to keep turning your back on the PC Ubi.
Resident Evil 5 rip off springs to mind.
Looks like the main character has forgotten his glasses, as it all gets very blurry in the mid to far distance.
Last picture has some stupid looking AIs.
So Ubi aren't releasing this for the PC stating that it's not worth their time plus that PC piracy is to blame (as if consoles don't suffer from this)! So glad because this looks total arse *sticks two fingers up