About the game
- Modern Warfare 2
- X360, PS3
- Published by Activision
- Developed by Infinity Ward
- French release: Available
- US release: Available
- Japanese release: Available
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Page 1 2 3 >>if i restart the video it doesnt stop where it stopped before. But when it gets close to the buffering bar it stops again. -.-
is it just me or is this site getting worse and worse at streaming...?
is it just me or is this site getting worse and worse at streaming...? Even tho its buffered ahead my streams stops sumtimes for no reason. 5 sec each time and then continues. Oo
Same here. To bad cause gamersyde has always been such a good site for streams.
Hero moment right there.. And host migration!!!!!!! Finally.
Still wish this game was 4player co-op though - that would sell me on it. As it is, i'm probably the only gamer in the world where this isnt yet on my "must have" list
Awesome trailer.. I'm so glad to see CTF return to Call of Duty (again).
Looks good, but I'm already having problems playing Counter-Strike:Source decently (average of 13fps), so this game will have to go on the big "after the hardware update" pile. Which is getting ridiculously high.
Isn't this more or less a Day of Defeat mode?
Capture the flag?
Yes, but in DoD it was all about pushing for all the flags and capturing ground, rather than holding them for a set amount of time for points.
It's in COD1/2 (and like.. every other FPS ever).. I'm not sure why they didn't include it in COD4.
CTF was never about holding the flags for points.. that's called Domination in COD4. Capture the flag is about capturing flags and returning them to your base :P
It's in COD1/2 (and like.. every other FPS ever).. I'm not sure why they didn't include it in COD4.
I can play COD4 all maxed out with some AA and 1680x150 (my native) resolution and have it on 58-61 FPS all the time, even when its intense, so I am geared up when I pick up the game.
Various styles, though. Capturing and returning the flag is more of a Quake thing. Capturing or protecting ground was a big feature of the gameplay in DoD. It's been ages since I played that game and was confused as some maps required S&D type objectives. Anyway, I liked some of the linear bottleneck map designs of the CTF maps in DoD, as it resulted in some frenetic gameplay at times, requiring actual teamwork and strategy with the weapons, something I feel CoD lacked in its CTF games.
Damn Americans with your weird date format. Every single time I fall for it... '11.10.2009'..."great, can't wait till October!...ugh damn...I mean November..." :(