About the game
- The Last Remnant
- X360, PS3
- Published by Square-Enix
- Developed by Square-Enix
- French release: Available
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As shame it will no doubt be over looked due to the timing of its release.
Valkyria Chronicles will be coming out next week, I'm still finishing up Disgaea 3 and Eternal Sonata, then there's Mirror's Edge and World Tour... Ugh. On the plus side, Square's last effort (Infinite Undiscovery) sucked ass, so here's hoping this one does too. Just one less purchase for me to worry about =P
Square+s devs got lazy :/
Square+s devs got lazy :/
I think there would be more truth to claiming that they never were THAT good to begin with. Sure they know how to pull off flashy magic effects and how to make character face polycounts a high priority but i've never seen anything from square that made my jaw drop in the same way that, for example, Gears of War did.
Or even more interesting, how did square games look in 1999? Well like this:
http://psxmedia.ign.com/media/previews2/image/threadsoffate/threads_7.jpg
http://psxmedia.ign.com/media/previews/image/ffviiius/3.jpg
I'm not saying that square are bad (actually, yes they are but that's beside the point and not graphics related), what i'm saying is that they never were so mega super ultra awesome in the gfx department as some people seem to think. Just look at FFXIII: awesome characters but the environments look like they were constructed with duplo blocks, and by the time it comes out all games will look like that.
SE isn't so much about graphics as artisticness, although it is amusing that you put FF8 up as a poster boy for bad graphics yet it was probably one of the best games for visuals on the PS1.
You are probably right that SE may not have been that great to begin with but they brough JRPGs to the west and thats all that matters. (nobody said they had to be the best of anything)
You mention Gears, yea it looks great graphically but artisically it looks like crap, but from what I can tell FF13 will have both, each to his own ey ?
I really don't agree that Gears looks bad from an aesthetic point of view as the environments are gorgeous. The characters suck donkey ass tough, they really do.
All i'm saying is that square never were at the forefront of technically amazing games. They always made solid games with good presentation though. And FFXII looks great it's just that in the screens we've seen so far the characters look sweet but the backgrounds seem kind of "meh" in terms of detail.
The animations in the cut scenes are nicely done and overall the game is looking good. Really looking forward to this one.
Ummmm but UT was a PC game and FF8 was a PS1 game they are in no way comparable because of platform differences.
Jolli: so a game from 7 years later on hardware that whips a 1999 high end PC is a better comparison? ;) The comparison with UT and FFXII was retarded to begin with, i tried to illustrate said retardation and point to that at the time, when UT was released it didn't look bad at all. Especially compared to console games and what square was doing. I did actually write that FFXII should perhaps be compared to games like God of War 2 and other great looking titles from the same year rather than the old and dated UT.
Also, I thought UT looked unimpressive when released on pc, while I thought ffviii looked fantastic.... Outcast on pc, now that was graphically ahead of both
And how the fuck do you manage to twist this into me thinking UT is the most awesome looking game ever? I just said that square never was the #1 in the graphics department. Sheesh.