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- InFamous
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- Published by Sony Computer En...
- Developed by Sucker Punch
- French release: Available
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Page 1 2 >>Somehow, with all the movies and information, I still feel I know little about them.
zuruzuru.
But that seems to be different in this game. Even though it is a really big (open) world you have little edges at the walls where you can climb up, you can see through windows to the inside, there are many many details in nearly every corner of what i've seen. The level design is just beautiful. And it's not really easy to create a huge authentic city.
Also (as in most exclusive titles for both consoles) the graphics look really stunning good.^^ Many many particle effects, good lightning. I think I saw specular mapping everywhere. I really want to play the game.
And the gameplay looks awesome too. You seem to be able to do really cool moves with just some easy commands. As said in the video it must be really addictive.
And the music seems to be a masterpiece without a question.
But I can really just judge, when i finally can play the demo or the full game. q.q
But I already think it's absolutely clear, that I'm getting this one.
Oh and I can't really decide between this and prototype, because I'm more and more thinking, they are really different.
thanks for sharing the video Blim
But the more I see Prototype these days and played inFAMOUS, even though Cole's power are cooler, Alex's style is more my type. He delivers that intensity, chaotic badass character that I always like.
But even that game, I am still unsure if I will like it with the whole destroy and kill in hours and hours.
But for those who are gonna buy inFAMOUS, good to know that the game is getting good reviews so far.
i absolutely love the platforming element of inFAMOUS. i can't freaking wait.
by far the most fun i've had with an open world game for a long long time. it doesnt have that cinematic atmosphere and immersion that something like GTA4 has, but in terms of fun it's second to non atm. crackdown was in my top spot, but the scalability and jungle gym like quality of the city just edges it ahead.
i'm really looking forward to it.
But I am a guy who appreciate a badass character (Ryu Hayabusa) and between Cole and Alex, Alex got the upper hand to make you feel like a badass and look cool while doing it.
But still, who knows, I have yet to see what Prototype has to offer in terms of value in the game, and I am talking about if it has upgrades, new game+...etc. anything like that.
But inFAMOUS is good though, for those that has money to spend on it and still have money to get other games, I don't, unfortunetly.
Game does look good though, except for the animations which oddly enough, they seem very proud off. :|
As for it can only run on the ps3. well you would say when you have never run the game A PC 360 or Wii
very sad when the game looks and plays really well
Now that's out of the way, I have to agree with type105x about how exclusive developers love to big up the PS3 as the machine that can run games other consoles can't. Well obviously that is true of the Wii without a doubt but certainly not the Xbox 360. Having seen the footage of inFamous, it doesn't look like it is doing anything that the 360 can't handle and one thing I am sure of, is that if it *was* running on the 360, it wouldn't look that jaggy! Note: I'm not that bothered about those as I'd rather have a smooth, tear-free framerate, thank you very much, just pointing out the one area where the 360 usually beats the PS3, hands down, namely AA.
About the power of the PS3: I agree that it's PR-talk that Suckerpunch has to tell this from Sony as it is an exclusive. On the other hand: It looks really good and does show the power of the PS3 today. Still I'm sure the Xbox360 is capable of delivering the same when it comes to exclusives. Exclusives are a pain in the ass for gamers, but also neccessary to keep breathing new life into both consoles.
The reason why the Xbox360 is better at AA, is because it has an ATI GPU, which are known for their good AA (at least that is what I think based on my extended experience with both ATI and nVidia graphics cards for PC)
..."So, what happens when you combine the destructive sense of power of Grand Theft Auto with the scalable environments of Assassin's Creed? Well, you get to run around in the greatest sandbox of all time."
its pure fun and mayhem, reviewers say it has one of the most addictively caliberated gameplay ever where you totally feel every move, jump or kick, complete with most suitable animations for every move. day 1 for me.
WHAT THE...
Amon Tobin, James (Jim) Dooley and Martin Tillman. I like some of Jim Dooley's previous tracks he has done, very nice. One was used in the first Fable 1 trailer.
if you've designed a game/engine specifically for a single console, to take adventages of it's strenghts, it's going to be difficult to port it over to another machine without problems.
either way it's just the typical case of an exclusive dev praising the console they're working on, but it isnt like sony are the only ones who do it.
i think the only reason these vids "big up the ps3" and claim it can only be achieved on PS3 is because generally speaking..it's true. the architecture of each machine is so different it would be impossible to simply throw the code at the 360 and expect it to work...and in that regard, they're telling the truth. the reason these games wont run on a 360 isnt becasue it isnt capable graphically, but it's becasue of the way the games have been created in the first place.
if you've designed a game/engine specifically for a single console, to take adventages of it's strenghts, it's going to be difficult to port it over to another machine without problems.
either way it's just the typical case of an exclusive dev praising the console they're working on, but it isnt like sony are the only ones who do it.
i think the only reason these vids "big up the ps3" and claim it can only be achieved on PS3 is because generally speaking..it's true. the architecture of each machine is so different it would be impossible to simply throw the code at the 360 and expect it to work...and in that regard, they're telling the truth.
This game could definitely be achieved on the 360.*
*Assuming it is coded for it.
i think the only reason these vids "big up the ps3" and claim it can only be achieved on PS3 is because generally speaking..it's true. the architecture of each machine is so different it would be impossible to simply throw the code at the 360 and expect it to work...and in that regard, they're telling the truth. the reason these games wont run on a 360 isnt becasue it isnt capable graphically, but it's becasue of the way the games have been created in the first place.
if you've designed a game/engine specifically for a single console, to take adventages of it's strenghts, it's going to be difficult to port it over to another machine without problems.
either way it's just the typical case of an exclusive dev praising the console they're working on, but it isnt like sony are the only ones who do it.
Still on the fence on whether I should go for this or prototype.
Oh and I can't really decide between this and prototype, because I'm more and more thinking, they are really different.
I decided not to get it because I can't afford alot of my most wanted titles this year, so I have to be more tactical and buy the ones that I am really looking forward to
but with Prototype coming out early next month ... Probably will wait a bit
Yeah, yeah. I know. It's the old, "I don't have enough money to buy all the games I want," excuse. And people call me crazy for renting.
You know why I love renting so much? I can actually afford to play every last game I want. It's never a question of either or, I just pay my $25 every month, and play every game I want to play for as long as I want to play them. Sure as hell beats actually paying $60 for each and every game I play. If I paid for all my games like most of you guys, I would be out of $387 for the month of May alone. That's Velvet Assassin, Sacred 2, Bionic Commando, InFamous, FUEL and Damnation, all for the low price of $25 (including the tax and shipping). I save $362 this month, and still get to play every game I want to play.
Same for next month. What do we got? Red Faction: Guerrilla, Prototype, Virtua Tennis 2009, Overlord 2 and Ghostbusters. That'll cost everyone else ~$323 - still only cost me $25. Why pull your hair out over having to sacrifice games because you cannot afford them all?
Here, let me help you: Sign Up For a GameFly Account Now and play both InFamous and Prototype . . . I know I will.
Why does it always have to be either or? Why not just get both?