About the game
- Silent Hill: Homecoming
- PC, X360, PS3
- Published by Konami
- Developed by Konami
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 >>The atmosphere I got from those videos is A LOT better than the non-fear one I get from Alone in the Dark trailers. Imho I think I´ll end up picking this one over Alone in the Dark... and I never thought I would be saying that a month ago!
these screens look better than previous ones, but if it's the same team that developed origins (is it? Maybe it's not?) it will suck donkey balls any ways.
The Collective does :
# Men in Black
Ported from the PC
# The Game of Life
Ported from the PC
# Star Trek: Deep Space Nine: The Fallen (2000)
# Buffy the Vampire Slayer(2002)
# Indiana Jones and the Emperor's Tomb (2003)
# Wrath Unleashed (2004)
Their first non-licensed title
# Star Wars Episode III: Revenge of the Sith (2005)
# Marc Ecko's Getting Up: Contents Under Pressure (2006)
# The Da Vinci Code (2006)
# Dirty Harry (2007)
Cancelled
# Harker (2008)
Okay so maybe it won't suck then...but i doubt it will be on par with SH2 or even 3.
These images tell me nothing-i wanna see gameplay with such detail :/
as long as its better then 4 then i'll be buying it. because while i enjoyed 4 it was definitely the weakest of the series.
*Limited inventory. It just felt stupid. And the breakable weapons and so forth. No i did not like that.
*Ghosts. They are supposed to make you shit your pants i suppose and sure, they totally stressed me out. But all in all they were just annoying and deducted form the overall experience. Why couldn't you kill them!? Also, carrying those goddamn swords around. Fucking stupid.
*Backtracking. God i hate games where 50% is recycled levels *cough*DMC4*cough*. Seriosuly, going through all the levels AGAIN was just a royal pain. Part of SH is exploring but how much fun is it exploring the same goddamn rooms twice?
*HUD and no flashlight. How much didn't the freaking hp bar kill the mood? And the game is way too light. Part of the scaryness in SH comes from the claustrophobic darkness that is always closing in around you, and your only breather in between is the fogy daylight areas that are just long enough that you can catch your breath.
The story and setup for SH the room was great and the graphics are just awesome, not to mention the music and sound effects. So to me the game could have been super sweet, but the totally botched it.
The room is totally worth playing through once though. It took me like 3 years to do it but at the end i enjoyed the story :P
this to me is what RE5 should have been like.
I'm super impressed, from looking at the Gametrailers footage. The knife even gives blood decals on nurse's body! Extremely atmospheric, this definitely sealed the deal. Man, 3 survival horror games in a year, and all of them potentially great: Alone in the Dark 5, Silent Hill V, and Condemned 2.
BELIEVE
Ghosts....Why couldn't you kill them!?
*Ghosts. . Why couldn't you kill them!?
lol, hilarious
Not hilarious to me, since you can in all RPGs, and in Fatal Frame too.
Why's that?
I hated the way they changed RE4 to over the shoulder, plus removed the undead horrorness of it, looks like RE5 will follow it those footsteps.
Hope they fix it.. otherwise the game still looks Silent Hillish :P
you're not killing them, you're sealing them away =P just being picky lol, ghosts in rpg's is very differentand usually cant hurt them with physical weapons anyway.
Because its my opinon ?
I hated the way they changed RE4 to over the shoulder, plus removed the undead horrorness of it, looks like RE5 will follow it those footsteps.
What defines a "horror game" in your honest opinion? What I mean by that is what should it contain, how should it play, etc.
Where is the quality of the last years? What are this please for textures?
There looks "Alone in the Dark" around lengths better!
Look at the first picture (XBOX360) it's more sharp smaller, however, than the lower.