Rockstar releases five screenshots taken from various ingame cut-scenes of Grand Theft Auto IV, as well as a nice artwork. Looks good !
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All comments (46)
semki est'?
jk
jk
well I am still confident that this will be a great game, like all GTA games. I hope the city is big and you will have numerous possibilities to gain cash like breaking in banks, break into homes, etc etc
anybody know what the new release date is? cause it was due for release this november or october but well yeah, you know the story. :)
Pretty muddy textures, and ugly depth of field =(
Hopefully it'll look better on my telebox
...but yeah doesn't look good imo
/Rechain
Xbox could never do this. I think some of you are spoiled from all those games that release bullshit screenshots. Halo 3, PGR2,3,4, Mass Effect, MotorStorm, UT3, Crysis, etc. etc. etc.
Atleast Rockstar gives us real screenshots that aren't downscaled from 9999x6666.
The shots look blurred because of Depth of Field. DOF looks a lot better in motion.
Pretty muddy textures, and ugly depth of field =(
Hopefully it'll look better on my telebox
so you've played the final build on a HD TV, then? Thought so.
so you've played the final build on a HD TV, then? Thought so.
And read my last sentence
^^ I quoted myself =D
The portuguese flag, hehe, represent!
(...why do I feel the need to respond? Well, it's a slow day at the office.)
It looks great in videos, so it evens out, just don't try and fool anyone by saying the screens look little better then San Andreas. Either way, its going to be kick arse and i cant effing wait.
just today while playing mafia i was wondering how a dev could use the added power of 360/ps3 to improve the things that really bogged down the last gen games like pop in, the view distance, physics based objects on the streets etc etc and this game seems to do that. it has the graphical upgrade obviously, but instead of trying to make uncharted levels of detail which keep the old problems (saints row still had a lousy view distance and pop in etc) they've sorted out the core problems found in open world games instead, and for that im greatfull, even if it doesnt look like uncharted.