Sega just announced the upcoming released of Guardian Heroes on XBLA. You may think, like me, AWESOME. But wait until you see the screenshots...
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (20)
It's great to see so many Treasure games on XBLA (Radiant Silvergun is coming soon too of course), but a bit of a shame they haven't given them a proper HD re-do.
For starters, the developer (whomever they are) did not bother to redraw any of these sprites in a higher definition, they simply just took the original artwork from the original game, and scaled it from 320 resolution, to HD resolutions. Now in and of itself, this creates a bit of a problem. The original already had a pixel edge issue whenever sprites were scaled, and just merely upscaling all the sprites and backgrounds tp HD would have made a total mess of things. So the developer applied an excessive amount of AA to hide the fact that all they did was scale 320 graphics to HD. What this does is create a serious mud effect over the visuals, and completely destroys the the sharp graphical presentation of the original game. So in the background of all these shots (for example take the first screenshot), in the original, you can actually make out all the individual trees. In the remake, it is all just one, near featureless, green mess. And even character facial expression which you could make out quite clearly in the original, are almost completely obscured in the remake. The overall effect of so much AA, is like taking a picture drawn with craypas, and then smearing it over with vinegar (remember when you used to do that shit in grade school arts and crafts), to create a muddied, blurry rendition of the original.
But the developers did not stop there. For some reason (which I am not quite sure why), the ran a secondary filter over the top of the AA smear, that made everything in the game darker . . . I mean seriously, this game is a shit load darker than the original. Even in the original, dark areas like the graveyard, are actually quite bright. What they have done here is placed a 60% to 80% dark tint over the entire game, the result being that not only is the game darker than a night out in the middle of the Texas panhandle, but all the bright, vibrant colors of the original game, are washed and/or muted.
The end result, is that we have a extremely dark and blurry version, with tons of missing details, and colors that are drab in comparison to the original. In may respects, this port is the exact opposite of one of the key elements that made the original (and gaming in general from the time) so special in the first place, as none of the graphics pop any longer. Saturn emulators are extremely rare, but looking at the images, many elements of this game are clearly running on an emulator, with filtering done over the top to disguise that fact.
SEGA could have redone all the art and created a proper port of this classic into HD - you know, shown it the kind of love that Capcom had shown to SSF2HD Remix. But instead, SEGA chose once again to go the cheapest route they could take, and you wind up with this gloomy mess trying to pass itself off as one of Treasures greatest games. And because people's memories are rubbish, SEGA is getting away with yet another raping of our misspent youth. Now that we know the graphics are a complete bust, hopefully they did not screw up the audio tracks and the soundtracks (common issues when running emulated games) or the gameplay. When I read the announcement this morning this game was being ported, my opinion was this would be a day one purchase. But after actually seeing the screen shots, I am so on the fence that it is not even funny. Why can't someone who actually cares about the customer, and cares about games in general own SEGA. Why does it have to be a bunch of douches who only care about exploiting the good will and over eagerness of SEGA fans, who run the company?