About the game
- Kingdom Under Fire II
- PC, X360, PS3
- Published by Phantagram
- Developed by Blue Side
- French release: 2012
- US release: 2012
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- Copyright 2007-2009 Gamersyde SARL
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All comments
Page 1 2 >>Even the horses look incredible - best glue-donors this gen! (Sorry, couldn't resist...)
Obviously from the PC version, but if the 360 version is anywhere near close, could be best looking console game this gen, especially when the consider the type of game it is as well.
Can't see the 360 version looking as sharp to be honest. If one thing that's disappointed this gen it's the lack of games with this sort of visuals and amount of enemies on screen at once. The first we seen on a current gen console was Kameo, where there were tonnes of goblins running around. Was impressive for the time, but I've not really seen too many games on the consoles taking advantage of so many NPC's on screen at once, which was supposed to be one of the big features this gen. Unless, of course, I've been under a rock and there has been?
You can see that the NPC's of the gameplay video's are not all indiviual NPC's, but grouped in pairs of three or four (copy paste style almost). It's still impressive to look at.
Can't see the 360 version looking as sharp to be honest.
The graphics do look excellent ofcourse, but that's always been the case with this series. Unfortunately, that seems to be the only thing this developer excels at. Good, sustained gameplay has never been their forte. This doesn't appear to change the status quo.
Amazing. Absolutely amazing.
Obviously from the PC version, but if the 360 version is anywhere near close, could be best looking console game this gen, especially when the consider the type of game it is as well.