About the game
- Forza Motorsport 3
- X360
- Published by Microsoft Game S...
- Developed by turn10
- French release: Available
- US release: Available
- Japanese release: Available
What's up?

Top stories
About
- Copyright 2007-2009 Gamersyde SARL
Log in
Express links
- Rumor: Eidos hiring for new Deus Ex 'for the new platforms'
- Volition working on Saints Row 4?
- Dishonored arrives October 9th
- BioShock Infinite now planned for February 2013
- New Dead Space arriving by March 2013
- Prototype video shows the origin of Assassin's Creed
- Issue #1 of Max Payne 3 comic book series available for free
- Ubisoft registers “Rayman Legends” domain names
- Activision files trademark for The Blast Furnace game
- Heavenly Sword 2 was in production, now canned
- Marketing survey hints at a Rayman Origins sequel
- Rocksteady teases Batman Arkham City DLC
- PREY 2 not canceled
- Soul Sacrifice - New SCE Vita action game
- Darksiders II release date delayed to August

All comments
Page 1 2 3 >>Is it me though, or is the cockpitview in 30FPS? where as the rest of the video with bumpercam-view is clearly 60FPS.
Thanks for the vid!
Is it me though, or is the cockpitview in 30FPS? where as the rest of the video with bumpercam-view is clearly 60FPS.
the 30 fps was just to keep things things smooth for the preview code it should change for the final release.
Though i wish forza would make their tracks wider it feels like their tampering with scale to keep the impression of speed higher, ie. narrower tracks=greater sensation of speed
Nice one.
Would like some sound though, even with show floor sound its better than none.
Cool vid though, thx.
Thanks for the vid!
Is it me though, or is the cockpitview in 30FPS? where as the rest of the video with bumpercam-view is clearly 60FPS.
I do like some of those mountainous backdrops, a bit too pretty perhaps, they might actually distract you!
hood view with mirror ftw!
Though i wish forza would make their tracks wider it feels like their tampering with scale to keep the impression of speed higher, ie. narrower tracks=greater sensation of speed
I would love to have Spa in FM3 but im pretty sure that wont happend, it's very dissapointing that FM games have very little tracks from F1 or europe, most of tracks are American tracks and to be honest they have one of the most boring tracks of all racing tracks, shame i hope it will be in GT5 then at least NFS Shitf has it but i think this game will be to arcade.
I wish FM games would have tracks like GT games, imo GT guys choose far better tracks.
Btw this vid looks awesome, love the graphics, smoothness and the sense of speed.
Thanks for the vid!
Is it me though, or is the cockpitview in 30FPS? where as the rest of the video with bumpercam-view is clearly 60FPS.
Yeah i would also like to have some wider tracks, the only track in FM2 that was a bit wider was Silverstone, it would really be nice to have some wide tracks like Malaysia, Fuji, Bahrain or Turkey, because they are great for overtakings and it's so fun when like 3-4 cras can drive together on the straights and fight who will get into the croner first.
I would love to have Spa in FM3 but im pretty sure that wont happend, it's very dissapointing that FM games have very little tracks from F1 or europe, most of tracks are American tracks and to be honest they have one of the most boring tracks of all racing tracks, shame i hope it will be in GT5 then at least NFS Shitf has it but i think this game will be to arcade.
I wish FM games would have tracks like GT games, imo GT guys choose far better tracks.
Btw this vid looks awesome, love the graphics, smoothness and the sense of speed.
But there's so many epic circuits that haven't been done by these console simulators. Spa (ok GRID had it, but GRID is hardly a simulator), Monza, Hockenheim, Imola, Valencia, Bathurst. The list just goes on and on. I'd rather trade 50 fantasy tracks for one, proper Grand Prix configuration.
best offscreen video so far.. not oversatured and high contrast like the other ones...
hood view with mirror ftw!
And T10's efforts are really shown off well here, the reflections and detail in the rear view mirror with those amazing vista's are very praiseworthy even if they haven't nailed (intentionally or not) the ultra-realistic look.. Of course there are things that need improving, but it's too early a build to really start major criticism!
I can't wait to see the Le Mans one now!
I really wish they'd add an option for motion blur though and add a little depth of field, it really would make the game look significantly better. Other than that, can't complain!
I really wish they'd add an option for motion blur though and add a little depth of field, it really would make the game look significantly better. Other than that, can't complain!
Well a subtle motion blur at 60 fps would probably look awesome but DOF? I can't stand shooters that force some depth of field on me that I don't like to see, I can't see it being better in racers. It's annoying, looks ugly and very unnatural.
OT: This gameplay video is pure epicness. It looks so damn gorgeous. Best graphics in any racinggame gameplay by some way. The cars look just like the screenshots. Watch as he gets along side the Lambo, it looks identical to the screenshots of the cars.
SPEECHLESS.
Oh and the backdrops... wow, they look incredible, the draw distance is ridiculous, i really cant believe how much detail has gone into this track.
Looks very nice, pretty much the equal of GT although I think the player needs to switch on the driving assists...crappy skills on display here.
Very nice, those have got to be the best reflections ever( first time I've ever seen the other cars reflected).
I love seeing the A.I. making mistakes and actually racing against each other instead of creating perfectly British queues. (The Porsche also races like crap :P)