Ubisoft has just announced the For Honor beta will be open February 9-12 and it will include the new Elimination mode. A good way for more people to try the game and be ready before the game ships on February 14.
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
der_ton Pretty sure Loakum was making fun of religious naive people who thought that God and Trump have a good connection. And the most recent "Bruh..." means "Bruh, don't you get my sarcasm?" (10 Weeks ago)
Loakum @b0vril: Bruh… (> 3 Months ago)
b0vril @Loakum: You know who else God protected from assassination? Hitler. (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (34)
It's essentially a fighting game, and a pretty fresh one. And as a fighter it has loads of content.
Someone was just crying about the lack of original fighting games. Well, here it is. I had a lot of fun with duels in the previous beta. The combat systems and character variety are rich enough. I enjoy the variety of dueling modes as well. The team objective/musou stuff... not so much... but it adds variety and accessibility for folks who don't want to deal with the learning curve. Orochi is my main. For now.
And yes I want a ranked mode and deeper stat tracking too. I think it's a shame they set their sights on 30 fps on consoles :/
30fps for a game like this is a little bit disappointing but its still very responsive and has zero fps drops so im okay with it. Visuals sell more copies but atleast they did a really good job with the graphics too. Its a very polished and pretty game.
Playing against people with yellow and red connection so frequently was my biggest complain. The lag was really annoying. Hopefully that was just for a faster beta matchmaking
AndreasZ94: i heard there could be frame drops if you got too many NPCs on screen at the same time on the console versions?
Not saying you were bad, but it seems like most people who had lots of success with the peacekeeper did so because of cheese. Seems to me like both teh orochi and the peacekeeper were the most popular characters because they are hard to deal with before figuring the game out. On the last day of the closed beta i finally figured out how to properly punished both, after that i think i only lost like one or two games against those classes.
She does a lot of damage with the bleeds but she also takes a lot of damages to.
She does a lot of damage with the bleeds but she also takes a lot of damages to.
The game is not trying to be Chivalry. The combat has more in common w/ more traditional fighters.
Thankfully there are no perks or gear stats in duels.
I don't think it's trying to be Chivalry, even though it has similar traits, I think it's trying to be like all those Korean games I've tested with the exact same structure/model, which ultimately ends up with pay-to-perks or micro-transactions. There are so many games that this is like, that you hear about people loving at first and then a few months later their player base is bottom of the barrel. I don't see this as being anything different. Nothing sets it far enough apart.
I'm interested to know how they'll handle DLC. They said maps and modes are free, which implies that characters may not be. If they follow the Rainbow Six model it won't be too bad.
http://www.gamespot.com/articles/heres-whats-in-th...
Hopefully that's right.
Save this post, Grift. If they don't have micro-transaction 6-8 months from now I'll buy you a steam game.
Save this post, Grift. If they don't have micro-transaction 6-8 months from now I'll buy you a steam game.
I believe their DLC model is pretty clear. It's the same as Rainbow Six. Not that Rainbow Six is perfect by any means. But you'll be able to play everything essential to the game experience with the vanilla package. This game isn't going free to play.
I'm not sure it'll be a hit on the PC yet, since fighting games don't get loads of traction on PC... but we'll see.
And again the (really fun) duel mode has no gear stats or perks. Not that perks are unique to Korean free to play games.