About the game
- Saints Row 2
- X360, PS3
- Published by THQ
- Developed by Volitition
- French release: Available
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Page 1 2 >>You streak in the middle of a highway in your everyday life? Or shoot poop from a tanker truck on schools?
Yeah this game is pretty nasty, but i like the screw-censorship attitude.
Though this video makes me realize how alive GTA4's cities are. Idk, probably gonna feel better when i get my hands on this game.
I'm German, so I build a stereotypical car mechanic from the German Ruhrgebiet, complete with wivebeater shirt and handlebar mustache, who was on a USA-Germany exchange program for car mechanics who got dragged into this whole hood stuff.
With this pretext, what I saw of the story was nothing short of hilarious.
With this pretext, what I saw of the story was nothing short of hilarious.
didnt play much of the last one cos of the taking turf crap,hope it s gone in this one
its almost become a bit of a joke game. almost if the "Jackass" crew got together and made a game.
im sure the game will be fun enough, but it seems to be fun at the expense of depth.
The onyl thing this lacks is the mroe adult style. Everythign about it is where GTA4 failed.
i wouldnt say it was a collection of casual "boring things from every day life", but i do think it is a large collection of very shallow elements geared towards the immature younger gamer.
its almost become a bit of a joke game. almost if the "Jackass" crew got together and made a game.
im sure the game will be fun enough, but it seems to be fun at the expense of depth.
KORNdog what was GTA to you?
but thats just my opinion on the matter. i know people who prefare saints row, and i enjoyed the first quilte a lot, i personally cant understand why or how someone could prefer it to GTA, but hey, to each their own right?
...as one that has had any old shit idea thrown in for the sake of it (and in most cases for the sake of shock value) volition seem to have looked at GTA, and instead of thinking "hey, we'll mimic the quality of this title" they instead seem to have assumed GTA's success was based soley on its controversy which it isnt, and as a result has thrown in as many controversial shallow mini-games into the game, thus making it feel not only immature but lacjking in any sort of depth.
In fact, depth is so important to me, I'm not even typing this message. I'm playing Sim Internet and my bored, tired avatar is idly browsing gamersyde and replying to these downright weird opinions some people have on what makes up entertainment these days.
Yeah cause depth is way more important than fun. I'd much rather sit here emulating real life experiences and bored out of my freakin' mind than messing about with FUN childish pranks for hours on end and having the time of my life.
In fact, depth is so important to me, I'm not even typing this message. I'm playing Sim Internet and my bored, tired avatar is idly browsing gamersyde and replying to these downright weird opinions some people have on what makes up entertainment these days.
Have to see more but this really looks outdated.
I can understand the term "shallow" being used for Saints Row, but in the end I see this being far more enjoyable than GTA IV ever will be, being able to do things like base jumping off buildings/planes with a buddy, or surfing on top of vehicles, throwing people into trains, etc is actually going to be fun to do, and none of them are different modes, it's all things you can freely do at any point.
I don't see why that makes it shallow, compared to GTA IV's bowling, which was not only shallow, but entirely unsatisfying.
Rockstar completely lost track of why people liked the series, and why San Andreas was so popular.