Trailer PC

Capcom confirms that Dead Rising 3 Apocalypse Edition is now available for $49.99 on Steam. The game comes with the 4 addons from the Untold Stories of Los Perdidos pack. Get screens and the 60fps launch trailer inside.

PC screens

  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
  • Dead Rising 3 hits PC today - PC screens
Ve3tro
Ve3tro
Commented on 2014-09-05 14:36:14
The supplied trailer is 60FPS but they locked the game to 30FPS on PC.

Well done Capcom. :D

How to unlock if needed: http://www.eurogamer.net/articles/digitalfoundry-2...
In reply to
aphex187
aphex187
Commented on 2014-09-05 14:39:12
Bought it this morn for £22, yet to play it though.
In reply to
King_Grunt
King_Grunt
Commented on 2014-09-05 15:06:33
Even Titan can't run this @60 fps good job Capcom and who ever developed this.
In reply to
hotkirby
hotkirby
Commented on 2014-09-05 15:12:13
Bought for 20 euro. People need to stop crying about 30 fps lock. If you cant handle 30 fps you better stop gaming.

(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
In reply to
Seth
Seth
Commented on 2014-09-05 16:09:56
Dat xbone exclusive. Will grab it on steam sale this holiday. It's not something must play.
In reply to
aphex187
aphex187
Commented on 2014-09-05 16:31:54 In reply to hotkirby
Posted by hotkirby
Bought for 20 euro. People need to stop crying about 30 fps lock. If you cant handle 30 fps you better stop gaming.

(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
People who obsess over these prentiocious dickhead YouTubers need to give up gaming permanently! Kinda sickly to watch their fanboy ways.

So Kirby! Are we finally going to get some online in with this game? ;)
In reply to
NoClip
NoClip
Commented on 2014-09-05 16:41:29 In reply to hotkirby
Posted by hotkirby
(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
So people are crybabies for wanting the most out of their hardware that they paid a fortune for? The fact is any game will play better and be more responsive at higher frame rates, it's not just about numbers.

Some people have standards and common sense. You're obviously not one of them.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2014-09-05 16:46:34 In reply to hotkirby
Posted by hotkirby
Bought for 20 euro. People need to stop crying about 30 fps lock. If you cant handle 30 fps you better stop gaming.

(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
30 fps locks are pretty f'n lame, but isn't this game unlocked? I thought they allowed you to unlock it.

lol.. I won't buy games w/ 30fps locks :P
In reply to
hotkirby
hotkirby
Commented on 2014-09-05 18:00:09 In reply to NoClip
Posted by NoClip
So people are crybabies for wanting the most out of their hardware that they paid a fortune for? The fact is any game will play better and be more responsive at higher frame rates, it's not just about numbers.

Some people have standards and common sense. You're obviously not one of them.
hahaha yeah cause this game has such competitive heavy online game-play that 60 fps is a must....
Glad you never played on a n64 or ps1 or ps2 or xbox ,because that would have been unplayable for you right >_>

@grift, yes it can be unlocked, but it isn't optimized for it so frame-drops are a regular.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2014-09-05 18:16:39 In reply to hotkirby
Posted by hotkirby
@grift, yes it can be unlocked, but it isn't optimized for it so frame-drops are a regular.
Fine by me... acknowledging that the game wasn't designed for high-framerate, but allowing for it, is a classy move.. sorta! Optimization issues, unfortunately, are hardly shocking.

I prefer for games to maintain playability at higher framerates, but at least they provide the option.

I'm not sure that NoClip's post implies anything about it being competitive, or even unplayable. PC gamers probably should demand more options though. We don't want to have to "hack" all of our games, right?! ;)

I think the point of the previous post is that framecaps prevent you from using your hardware effectively. Are resolution caps okay? I'm anti-entitlement, but people are entitled to have standards!
In reply to
hotkirby
hotkirby
Commented on 2014-09-05 18:52:39 In reply to GriftGFX
Posted by GriftGFX
Fine by me... acknowledging that the game wasn't designed for high-framerate, but allowing for it, is a classy move.. sorta! Optimization issues, unfortunately, are hardly shocking.

I prefer for games to maintain playability at higher framerates, but at least they provide the option.

I'm not sure that NoClip's post implies anything about it being competitive, or even unplayable. PC gamers probably should demand more options though. We don't want to have to "hack" all of our games, right?! ;)

I think the point of the previous post is that framecaps prevent you from using your hardware effectively. Are resolution caps okay? I'm anti-entitlement, but people are entitled to have standards!
My problem is people seem to think the developers just come together and say:HMM wel guys, how can we screw the pc player base. Ooh i know lets purposely lock that frame-rate for no other reason then the annoy them.

And if that is annoying , then how annoying are the things nvidia and amd do to gamers. Better not buy those 3d cards cause they dont support physx or mantle(or vise versa) ....

And there are allot of graphics options available, especially considering is a port. But still pc gamers cry from the biggest mountain because it "did not have feature x and thus sucks". And i bet most of those complainers wil just torrent the game anyway.

PS: Just played the game and ran solid 30 fps max settings 1080p on a single gtx 660 ti.
But it did had Dutch voice actors............barf
In reply to
rayy
rayy
Commented on 2014-09-05 21:01:35 In reply to hotkirby
Posted by hotkirby
My problem is people seem to think the developers just come together and say:HMM wel guys, how can we screw the pc player base.
I actually think that was what Ubisoft say when making Watch Dog :P
In reply to
GunsnSwords
GunsnSwords
Commented on 2014-09-05 23:20:28
I picked up this game discounted. I recommend when you boot up the game to level the gamma levels to 50%. looks a whole lot better.

From this
http://images.gamersyde.com/image_dead_rising_3-26...

To this
http://i.picpar.com/cLcb.png

Here's more.
http://i.picpar.com/hLcb.png
http://i.picpar.com/dLcb.png
http://i.picpar.com/fLcb.png
http://i.picpar.com/eLcb.png
http://i.picpar.com/gLcb.png

The game is pretty fun actually. The Graphics vary, the vistas are pretty nice, though a few of the textures feel pretty dated. given the requirements are so high you would expect every detail to be crisp, not the case for this game. (fortunately, mods could change that.)

With the performance uncapped i get 60 fps 90% of the time.
In reply to
Raggsvettma
Raggsvettma
Commented on 2014-09-06 20:59:56
Shame it's completly broken.
In reply to
crookedmind
crookedmind
Commented on 2014-09-07 07:37:01
As they say, I'll wait for the dust to settle on this one.
In reply to
MordeaniisChaos
MordeaniisChaos
Commented on 2014-09-08 21:52:08 In reply to GunsnSwords
Posted by GriftGFX
Fine by me... acknowledging that the game wasn't designed for high-framerate, but allowing for it, is a classy move.. sorta! Optimization issues, unfortunately, are hardly shocking.

I prefer for games to maintain playability at higher framerates, but at least they provide the option.

I'm not sure that NoClip's post implies anything about it being competitive, or even unplayable. PC gamers probably should demand more options though. We don't want to have to "hack" all of our games, right?! ;)

I think the point of the previous post is that framecaps prevent you from using your hardware effectively. Are resolution caps okay? I'm anti-entitlement, but people are entitled to have standards!
It's an ini edit, not an option. I don't consider editing files to be a feature. There aren't many games you can't force to render at more than 30fps by digging into files. But you cannot unlock DR3 from any sort of game option. It's 30fps until you edit configs. Considering that, it should have just had that defaulted to unlocked.
The framerate isn't inconsistent, so there's no need for locking the framerate. The only time it drops reallt jarringly are A) in cutscenes and B) to framerates much lower than 30 (15 in some random cutscenes).
Unlocked on a 680 it runs well for me and looks great considering there are hundreds of zombies on screen at any given time.
Posted by King_Grunt
Even Titan can't run this @60 fps good job Capcom and who ever developed this.
Titan's not the king of the GPU market anymore, so that doens't say much, and my 680 runs it around 50-60 most of the time so I'm guessing a titan at least with updated drivers could run the game just fine.
It's a first wave next gen console release. Expecting it to be blazing fast on PCs is silly, especially considering PCs haven't even caught up to the new consoles in terms of memory. It also has hundreds of AI on screen at a time, which is pretty impressive.
Posted by GunsnSwords
I picked up this game discounted. I recommend when you boot up the game to level the gamma levels to 50%. looks a whole lot better.

From this
http://images.gamersyde.com/image_dead_rising_3-26...

To this
http://i.picpar.com/cLcb.png

Here's more.
http://i.picpar.com/hLcb.png
http://i.picpar.com/dLcb.png
http://i.picpar.com/fLcb.png
http://i.picpar.com/eLcb.png
http://i.picpar.com/gLcb.png

The game is pretty fun actually. The Graphics vary, the vistas are pretty nice, though a few of the textures feel pretty dated. given the requirements are so high you would expect every detail to be crisp, not the case for this game. (fortunately, mods could change that.)

With the performance uncapped i get 60 fps 90% of the time.
Gamma should always be adjusted to your screen. What works for yours might not work for mine.
In reply to
MordeaniisChaos
MordeaniisChaos
Commented on 2014-09-08 21:54:28 In reply to hotkirby
Posted by hotkirby
Bought for 20 euro. People need to stop crying about 30 fps lock. If you cant handle 30 fps you better stop gaming.

(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
When there is no good reason to lock it at 30, and I spent thousands of dollars on my system, it ticks me off when a game is forced to run at half the framerate my PC runs it at when it's unlocked. If it was an in-game option, it'd be fine if it defaulted to that because they felt the framerate needed to be stable rather than high. But the fact that all they needed to do was ship the code with a single 0 changed to a 1 (or the other way around? I forget) instead of making us freakin' do it is just stupid. If the game runs at 30fps, fine. It is what it is. That's a lot of zombies to render and simulate on screen. But it doesn't run at anywhere near 30 for me, doesn't tear, and doesn't fluctuate wildly.
In reply to
Megido
Megido
Commented on 2014-09-08 23:10:09 In reply to MordeaniisChaos
Sorry, but what? PCs haven't caught up to consoles in terms of memory? I've got 16 gigs of ram, and another 3 gigs on my GPU. No lack of memory here.

Not to mention, i think the CPU and GPU are the main focus when talking FPS, not memory. But hey, i might be wrong there. Just saying.
In reply to
r3tr0gam3r1337
r3tr0gam3r1337
Commented on 2014-09-08 23:32:01 In reply to Megido
Posted by Megido
Sorry, but what? PCs haven't caught up to consoles in terms of memory? I've got 16 gigs of ram, and another 3 gigs on my GPU. No lack of memory here.

Not to mention, i think the CPU and GPU are the main focus when talking FPS, not memory. But hey, i might be wrong there. Just saying.
the only time memory comes into play is when people are using an APU without a discrete graphics card, when using a discrete graphics card memory speed becomes irrelevant, the norm these days on PC is 8gb 1600mhz DDR3.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2014-09-08 23:40:51 In reply to MordeaniisChaos
Posted by MordeaniisChaos
It's an ini edit, not an option. I don't consider editing files to be a feature. There aren't many games you can't force to render at more than 30fps by digging into files.
There are games that lock features, on or off, and do not give you the option to edit them. An unencrypted, plain text document is meant to be accessed by the user. You can "not consider it" an option, but it is.
Posted by MordeaniisChaos
When there is no good reason to lock it at 30, and I spent thousands of dollars on my system, it ticks me off when a game is forced to run at half the framerate my PC runs it at when it's unlocked. If it was an in-game option, it'd be fine if it defaulted to that because they felt the framerate needed to be stable rather than high. But the fact that all they needed to do was ship the code with a single 0 changed to a 1 (or the other way around? I forget) instead of making us freakin' do it is just stupid. If the game runs at 30fps, fine. It is what it is. That's a lot of zombies to render and simulate on screen. But it doesn't run at anywhere near 30 for me, doesn't tear, and doesn't fluctuate wildly.
They're not forcing you to play it at half the framerate. And the game performs poorly on fairly high end equipment (see: DF), which is why it defaults to 30fps. I'd be more pissed about the horrid optimization, mouse acceleration, etc. Ya know.. real problems that you can't fix with a little basic knowledge.
In reply to
Megido
Megido
Commented on 2014-09-08 23:48:39
So basically, any machine capable of running Dead Rising 3 makes the memory a void issue. In terms of frame rate.
In reply to
r3tr0gam3r1337
r3tr0gam3r1337
Commented on 2014-09-09 01:53:28 In reply to Megido
Posted by Megido
So basically, any machine capable of running Dead Rising 3 makes the memory a void issue. In terms of frame rate.
i should have quoted an APU's integrated graphics makes use of fast system ram so 2400mhz makes quite a difference compared to 1600mhz, if you are familiar with tek syndicate on youtube you'll have seen the videos but if not here's a link https://www.youtube.com/watch?v=FGlnnMNuEHk
In reply to
MordeaniisChaos
MordeaniisChaos
Commented on 2014-09-09 03:13:57 In reply to Megido
Posted by GriftGFX
They're not forcing you to play it at half the framerate. And the game performs poorly on fairly high end equipment (see: DF), which is why it defaults to 30fps. I'd be more pissed about the horrid optimization, mouse acceleration, etc. Ya know.. real problems that you can't fix with a little basic knowledge.
I'm used to and more than capable of ini editing. When I say "option" I mean a game option, not an avenue one can take to find a solution. The idea that you consider this kind of behavior acceptable by devs is ridiculous. Most people playing games, even on PCs, can't be bothered to edit ini files, and they SHOULDN'T. It's not as simple as opening a file and changing something for the end user, ebcause they don't know what file they are looking for (often there are many config files, sometimes one specifically needs to be edited sometimes more than one, etc). You shouldn't need to google which ini file you need to edit to unlock the framerate. I'm fine with ini editing to force things like super high quality shadows in Skyrim or whatever, but do disable the performance being halved? I have a generation or two old PC and I can run the game quite nicely, comfortably above 30 100% of the time during gameplay.
ini editing isn't a game option. It just isn't.
The game IS forcing it at 30fps. The game is intended to run that way and the end user is not intended to edit ini files. If it was intended use, it'd be in the game. The menus that are there are there for users. ini files are for advanced users to get into IF THEY WISH.
The game runs at 50-60 unlocked, without inconsistencies. There is no real excuse for why it is not changeable in game.
Stop making excuses. UIs aren't hard to make, much less so to add a feature to that already exists in the files that the rest of the options read and write from.
Posted by Megido
Sorry, but what? PCs haven't caught up to consoles in terms of memory? I've got 16 gigs of ram, and another 3 gigs on my GPU. No lack of memory here.

Not to mention, i think the CPU and GPU are the main focus when talking FPS, not memory. But hey, i might be wrong there. Just saying.
Actually, VRAM has been a significant factor in PC ports performing poorly when it comes to current gen ports. You have 3GB of VRAM, assuming you are running a 64bit OS. Consoles can use more than that of their memory for VRAM (and likely are, judging by the memory usage of titles like Wolfenstein, BF4, WatchDogs, etc). Yes, over all, you have more. But it's generally slower (by enough to matter), and it's not as flexible because it's dedicated to various parts of your system. A PS4 could use 4GB for VRAM, and if I had to guess that's about where most games land. Truth be told this is just an educated guess, but I think it's a decent one. Considering GPUs don't come STANDARD with 4GB just yet, that puts PCs in a weird space. Games are using more than 4GB, especially at more modern resolutions. We all have a shit ton of RAM. But how many have the kind of memory the PS4 is running? And how many have 4GB cards? Not many, especially considering 4GB cards have a nasty tendency to come late to the cards worth getting in a 4GB variety.
There's more to performance than framerate, and a lot more to framerate even than clock speeds.
Oh! And different engines, and different games even within those engines, will see very different impacts from various components. ArmA 3 benefits more from faster RAM, after a certain point, than it will benefit from bad ass SLI GPUs. Also, CPU usually isn't that important past a certain point, other than to supply the GPU with what it needs to really purr.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2014-09-09 08:18:22
The game IS forcing it at 30fps. The game is intended to run that way and the end user is not intended to edit ini files. If it was intended use, it'd be in the game. The menus that are there are there for users. ini files are for advanced users to get into IF THEY WISH.
That just seems like a contradictory statement to me.
Consoles can use more than that of their memory for VRAM (and likely are, judging by the memory usage of titles like Wolfenstein, BF4, WatchDogs, etc).
At sub-1080p (or 1080p) resolutions? Probably not.
And how many have 4GB cards?
I have two. Half of it is being wasted.
In reply to
Megido
Megido
Commented on 2014-09-09 08:22:18
Editing an ini file is for advanced users? Console peasant :P
In reply to
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