Capcom confirms that Dead Rising 3 Apocalypse Edition is now available for $49.99 on Steam. The game comes with the 4 addons from the Untold Stories of Los Perdidos pack. Get screens and the 60fps launch trailer inside.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (29)
Well done Capcom. :D
How to unlock if needed: http://www.eurogamer.net/articles/digitalfoundry-2...
(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
So Kirby! Are we finally going to get some online in with this game? ;)
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
Some people have standards and common sense. You're obviously not one of them.
(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
lol.. I won't buy games w/ 30fps locks :P
Some people have standards and common sense. You're obviously not one of them.
Glad you never played on a n64 or ps1 or ps2 or xbox ,because that would have been unplayable for you right >_>
@grift, yes it can be unlocked, but it isn't optimized for it so frame-drops are a regular.
I prefer for games to maintain playability at higher framerates, but at least they provide the option.
I'm not sure that NoClip's post implies anything about it being competitive, or even unplayable. PC gamers probably should demand more options though. We don't want to have to "hack" all of our games, right?! ;)
I think the point of the previous post is that framecaps prevent you from using your hardware effectively. Are resolution caps okay? I'm anti-entitlement, but people are entitled to have standards!
I prefer for games to maintain playability at higher framerates, but at least they provide the option.
I'm not sure that NoClip's post implies anything about it being competitive, or even unplayable. PC gamers probably should demand more options though. We don't want to have to "hack" all of our games, right?! ;)
I think the point of the previous post is that framecaps prevent you from using your hardware effectively. Are resolution caps okay? I'm anti-entitlement, but people are entitled to have standards!
And if that is annoying , then how annoying are the things nvidia and amd do to gamers. Better not buy those 3d cards cause they dont support physx or mantle(or vise versa) ....
And there are allot of graphics options available, especially considering is a port. But still pc gamers cry from the biggest mountain because it "did not have feature x and thus sucks". And i bet most of those complainers wil just torrent the game anyway.
PS: Just played the game and ran solid 30 fps max settings 1080p on a single gtx 660 ti.
But it did had Dutch voice actors............barf
From this
http://images.gamersyde.com/image_dead_rising_3-26...
To this
http://i.picpar.com/cLcb.png
Here's more.
http://i.picpar.com/hLcb.png
http://i.picpar.com/dLcb.png
http://i.picpar.com/fLcb.png
http://i.picpar.com/eLcb.png
http://i.picpar.com/gLcb.png
The game is pretty fun actually. The Graphics vary, the vistas are pretty nice, though a few of the textures feel pretty dated. given the requirements are so high you would expect every detail to be crisp, not the case for this game. (fortunately, mods could change that.)
With the performance uncapped i get 60 fps 90% of the time.
I prefer for games to maintain playability at higher framerates, but at least they provide the option.
I'm not sure that NoClip's post implies anything about it being competitive, or even unplayable. PC gamers probably should demand more options though. We don't want to have to "hack" all of our games, right?! ;)
I think the point of the previous post is that framecaps prevent you from using your hardware effectively. Are resolution caps okay? I'm anti-entitlement, but people are entitled to have standards!
The framerate isn't inconsistent, so there's no need for locking the framerate. The only time it drops reallt jarringly are A) in cutscenes and B) to framerates much lower than 30 (15 in some random cutscenes).
Unlocked on a 680 it runs well for me and looks great considering there are hundreds of zombies on screen at any given time.
It's a first wave next gen console release. Expecting it to be blazing fast on PCs is silly, especially considering PCs haven't even caught up to the new consoles in terms of memory. It also has hundreds of AI on screen at a time, which is pretty impressive.
From this
http://images.gamersyde.com/image_dead_rising_3-26...
To this
http://i.picpar.com/cLcb.png
Here's more.
http://i.picpar.com/hLcb.png
http://i.picpar.com/dLcb.png
http://i.picpar.com/fLcb.png
http://i.picpar.com/eLcb.png
http://i.picpar.com/gLcb.png
The game is pretty fun actually. The Graphics vary, the vistas are pretty nice, though a few of the textures feel pretty dated. given the requirements are so high you would expect every detail to be crisp, not the case for this game. (fortunately, mods could change that.)
With the performance uncapped i get 60 fps 90% of the time.
(pc)Gamers are becoming such pretentious crybababy's yuck.
Total biscuit said its bad so it must be true. I can formulate my own opinion wheeeeeeeeee.
Not to mention, i think the CPU and GPU are the main focus when talking FPS, not memory. But hey, i might be wrong there. Just saying.
Not to mention, i think the CPU and GPU are the main focus when talking FPS, not memory. But hey, i might be wrong there. Just saying.
ini editing isn't a game option. It just isn't.
The game IS forcing it at 30fps. The game is intended to run that way and the end user is not intended to edit ini files. If it was intended use, it'd be in the game. The menus that are there are there for users. ini files are for advanced users to get into IF THEY WISH.
The game runs at 50-60 unlocked, without inconsistencies. There is no real excuse for why it is not changeable in game.
Stop making excuses. UIs aren't hard to make, much less so to add a feature to that already exists in the files that the rest of the options read and write from.
Not to mention, i think the CPU and GPU are the main focus when talking FPS, not memory. But hey, i might be wrong there. Just saying.
There's more to performance than framerate, and a lot more to framerate even than clock speeds.
Oh! And different engines, and different games even within those engines, will see very different impacts from various components. ArmA 3 benefits more from faster RAM, after a certain point, than it will benefit from bad ass SLI GPUs. Also, CPU usually isn't that important past a certain point, other than to supply the GPU with what it needs to really purr.