The Tai Chi Quan genius Lei Fang fights against the funky DJ Zack in this new gameplay video, plus 20 screenshots depicting the two characters and the circus-inspired level. Dead or Alive 5 ios set to release in September.
Commented on 2012-05-25 15:52:00 In reply to spacemanjupiter
Posted by spacemanjupiter
the environments are so gimmicky now. have they ran out of real gameplay ideas?
DOA has always had interactive environments. It's one of the few things that sets it apart from other fighting games. I would be disappointed if all we saw every time we had a reveal for 5 was "generic backdrop #9"
and ,considering how they've changed the system so far in the alpha demo, gameplay is a vast improvement over DOA4.
Impressive! DOA for me is the only fighting game these days to give SF a run for it's money. The fire in the level looks fantastic.
In what way? Being a casual scrub fest?
The level stuff seems so gimmicky and potentially disasterous for any kind of balance. Oops, got lucky and a tiger knocked you up in the air mid combo!
Aside from DoA1 and maybe 2, it just feels like the series has always been one step behind the other franchises.
I think TTT2 will destroy this in just about every way, especially sales :P
Really dig the new more realistic style without making it TOO realistic. Graphics still pretty meh though. Still would be happy to buy it if it was on PC. Ofc not.
Commented on 2012-05-25 18:04:52 In reply to Megido
You can see w
Posted by Megido
In what way? Being a casual scrub fest?
The level stuff seems so gimmicky and potentially disasterous for any kind of balance. Oops, got lucky and a tiger knocked you up in the air mid combo!
Aside from DoA1 and maybe 2, it just feels like the series has always been one step behind the other franchises.
I think TTT2 will destroy this in just about every way, especially sales :P
You can/will see from which direction the tiger is coming from. And DOA3 was more than just a casual scrub fest, btw. The only scrub-DOA was 4.
yhea... it seems they all went for "new visual tone" set by ninja dog team, and forgot the actual basis of doa gameplay. Those special and slo-mo all seem horrible ideas.
Commented on 2012-05-25 19:52:15 In reply to SuperCuffs
Posted by SuperCuffs
DOA has always had interactive environments. It's one of the few things that sets it apart from other fighting games. I would be disappointed if all we saw every time we had a reveal for 5 was "generic backdrop #9"
and ,considering how they've changed the system so far in the alpha demo, gameplay is a vast improvement over DOA4.
i guess you're right. i think i'm just tired of the same fighting games every year for the past ten years and even longer for some of them. and they haven't evolved much. i suppose other devs are afraid to compete with the same rehashes that continue to rake in the money from people who don't desire something new and different.
Commented on 2012-05-25 21:30:54 In reply to spacemanjupiter
Posted by spacemanjupiter
i guess you're right. i think i'm just tired of the same fighting games every year for the past ten years and even longer for some of them. and they haven't evolved much. i suppose other devs are afraid to compete with the same rehashes that continue to rake in the money from people who don't desire something new and different.
If your tired of them why have you been buying and playing them? Give them a break.
I'm not hugely in to Racing Sims, i still udnerstand that there's more to it than slamming the gass pedal and going fast. I Realize that Stunt Car Racer and Forza 3 are quite different, even if they are both about driving :P
It just annoys me that people have a quick look and judge the games even though they know NOTHING about them, and don't even entertain the thought that maybe there is more to it than they themselves realize. Just like when people think a game like Tekken is slow and how you are a master after learning your 10-hit combo, or that SFIVis just about shooting fireballs. I feel a srong need to call that shit whenever i see it :P
in latest generation the only beat'em ups that positively surprised me were Capcom's. Oh and the latest Mortal Kombat was also amazing! DOA franchise stood tall and proud back in the day when we were craving for Arcade quality at Home. Now that consoles have surpass the Coin'Op this game does not scream Power and does not scream innovation. DOA was strong along with Soul Calibur back in the Dreamcast/PS2 times. Now they're slowly dying.
Commented on 2012-05-26 10:14:49 In reply to zebelos82
Tinks:
No no, It's also inferior to VF, KoF, Fighting Vipers, Fighting Street, NES Double Dragon VS mode and that physics based sumo wrestling game as well. No bias. If you like DoA i want you to be sad, and feed off of your tears.
Posted by zebelos82
in latest generation the only beat'em ups that positively surprised me were Capcom's. Oh and the latest Mortal Kombat was also amazing! DOA franchise stood tall and proud back in the day when we were craving for Arcade quality at Home. Now that consoles have surpass the Coin'Op this game does not scream Power and does not scream innovation. DOA was strong along with Soul Calibur back in the Dreamcast/PS2 times. Now they're slowly dying.
Really? They dumb both SF and MvC down and that's sweet to you? Als i just don't see why people think MK is so great. It's easily the shittiest fighter out there atm. Slow, poorly designed and just lacking strategy. It's accessible ass all hell though, i guess that's why people like it. Kinda sucks that it takes about one afternoon to get from "never played it" to ready for EVO :P
Honestly i think this will probably sell alright. The masses like the stupid fighters, as proven by MK9. Balance or interesting systems are not interesting, but flash and flair is. This has the later in abundance. That said, i seriously doubtit'll topple the jugernauts like Tekken or SF, but i don't think they are epecting it to sell 40 million copies.
Commented on 2012-05-26 16:34:08 In reply to Megido
Posted by Megido
In what way? Being a casual scrub fest?
The level stuff seems so gimmicky and potentially disasterous for any kind of balance. Oops, got lucky and a tiger knocked you up in the air mid combo!
Aside from DoA1 and maybe 2, it just feels like the series has always been one step behind the other franchises.
I think TTT2 will destroy this in just about every way, especially sales :P
and that's why you can turn off danger zones.
Honestly the thing that needs fixing the most in DOA is the counter system.
and as for gameplay DOA always has been a step behind. Hopefully with Itagaki gone they can actually improve the gameplay(which all signs so far point to yes...so far).
Commented on 2012-05-27 02:43:32 In reply to Megido
Posted by Megido
Tinks:
No no, It's also inferior to VF, KoF, Fighting Vipers, Fighting Street, NES Double Dragon VS mode and that physics based sumo wrestling game as well. No bias. If you like DoA i want you to be sad, and feed off of your tears.
Really? They dumb both SF and MvC down and that's sweet to you? Als i just don't see why people think MK is so great. It's easily the shittiest fighter out there atm. Slow, poorly designed and just lacking strategy. It's accessible ass all hell though, i guess that's why people like it. Kinda sucks that it takes about one afternoon to get from "never played it" to ready for EVO :P
Honestly i think this will probably sell alright. The masses like the stupid fighters, as proven by MK9. Balance or interesting systems are not interesting, but flash and flair is. This has the later in abundance. That said, i seriously doubtit'll topple the jugernauts like Tekken or SF, but i don't think they are epecting it to sell 40 million copies.
Aesthetic in a beat'em up is very important.
SF4 was a good surprise cause the manage to upgrade it visually. It lost some of its speed but it gained a bit more dynamic to it plus more online -- plus Marvel vs Capcom 3 and X Tekken versions proved that the franchise is still alive and breathing. MK9 aesthetic went back to its roots and there are so many fans of MK out there that celebrated the fact it went back to 2D style and with excellent visuals combos and graphic violence that actually made the game banned here in Australia.
DOA franchise was itagaki's point of view on VF - Itagaki always loved VF and disliked Tekken. Itagaki's DOA had amazing joyful festive stages with super duper bright colours. I love DOA a lot so it is sad for me too to say something like that - Didn't say that its going to be shit though - Is just that so far all I see is more gloomy stages like dusty war-fields - night construction platforms and this new video again its a gloomy looking stage. Where are the waterfalls? and the lakes and the bright blue skies? I hope I'm wrong and this proves to be amazing cause I love DOA and I'll buy it instantly. Many complain about itagaki's gameplay but that is only DOA4. All the previous ones have been amazing plus Ninja Gaiden 3 was nowhere near the previous titles I do miss Itagaki's aesthetic more to be honest.
Commented on 2012-05-27 13:07:43 In reply to Megido
Posted by Megido
I guess that depends on what level you play on then. If they were trying to emulate VF they missed the target by a whole damn lot :P
No they didn't try to emulate VF LOL - DOA 1 used the VF1 engine with more polygons - it was more of a birth to new games as such. U can still though tell that DOA loves VF -- after all VF's AKIRA will be playable in DOA5 :P
Loakum
@Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (3 Weeks ago)
Driftwood
@Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Weeks ago)
Loakum
*takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (3 Weeks ago)
Driftwood
@reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (7 Weeks ago)
reneyvane
Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (8 Weeks ago)
CraCra
Y a un souci sur les forums ? (10 Weeks ago)
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Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
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All comments (29)
at least,this will prove what they got i guess !
and ,considering how they've changed the system so far in the alpha demo, gameplay is a vast improvement over DOA4.
The level stuff seems so gimmicky and potentially disasterous for any kind of balance. Oops, got lucky and a tiger knocked you up in the air mid combo!
Aside from DoA1 and maybe 2, it just feels like the series has always been one step behind the other franchises.
I think TTT2 will destroy this in just about every way, especially sales :P
The level stuff seems so gimmicky and potentially disasterous for any kind of balance. Oops, got lucky and a tiger knocked you up in the air mid combo!
Aside from DoA1 and maybe 2, it just feels like the series has always been one step behind the other franchises.
I think TTT2 will destroy this in just about every way, especially sales :P
and ,considering how they've changed the system so far in the alpha demo, gameplay is a vast improvement over DOA4.
It just annoys me that people have a quick look and judge the games even though they know NOTHING about them, and don't even entertain the thought that maybe there is more to it than they themselves realize. Just like when people think a game like Tekken is slow and how you are a master after learning your 10-hit combo, or that SFIVis just about shooting fireballs. I feel a srong need to call that shit whenever i see it :P
No no, It's also inferior to VF, KoF, Fighting Vipers, Fighting Street, NES Double Dragon VS mode and that physics based sumo wrestling game as well. No bias. If you like DoA i want you to be sad, and feed off of your tears.
Honestly i think this will probably sell alright. The masses like the stupid fighters, as proven by MK9. Balance or interesting systems are not interesting, but flash and flair is. This has the later in abundance. That said, i seriously doubtit'll topple the jugernauts like Tekken or SF, but i don't think they are epecting it to sell 40 million copies.
The level stuff seems so gimmicky and potentially disasterous for any kind of balance. Oops, got lucky and a tiger knocked you up in the air mid combo!
Aside from DoA1 and maybe 2, it just feels like the series has always been one step behind the other franchises.
I think TTT2 will destroy this in just about every way, especially sales :P
Honestly the thing that needs fixing the most in DOA is the counter system.
and as for gameplay DOA always has been a step behind. Hopefully with Itagaki gone they can actually improve the gameplay(which all signs so far point to yes...so far).
No no, It's also inferior to VF, KoF, Fighting Vipers, Fighting Street, NES Double Dragon VS mode and that physics based sumo wrestling game as well. No bias. If you like DoA i want you to be sad, and feed off of your tears.
Really? They dumb both SF and MvC down and that's sweet to you? Als i just don't see why people think MK is so great. It's easily the shittiest fighter out there atm. Slow, poorly designed and just lacking strategy. It's accessible ass all hell though, i guess that's why people like it. Kinda sucks that it takes about one afternoon to get from "never played it" to ready for EVO :P
Honestly i think this will probably sell alright. The masses like the stupid fighters, as proven by MK9. Balance or interesting systems are not interesting, but flash and flair is. This has the later in abundance. That said, i seriously doubtit'll topple the jugernauts like Tekken or SF, but i don't think they are epecting it to sell 40 million copies.
SF4 was a good surprise cause the manage to upgrade it visually. It lost some of its speed but it gained a bit more dynamic to it plus more online -- plus Marvel vs Capcom 3 and X Tekken versions proved that the franchise is still alive and breathing. MK9 aesthetic went back to its roots and there are so many fans of MK out there that celebrated the fact it went back to 2D style and with excellent visuals combos and graphic violence that actually made the game banned here in Australia.
DOA franchise was itagaki's point of view on VF - Itagaki always loved VF and disliked Tekken. Itagaki's DOA had amazing joyful festive stages with super duper bright colours. I love DOA a lot so it is sad for me too to say something like that - Didn't say that its going to be shit though - Is just that so far all I see is more gloomy stages like dusty war-fields - night construction platforms and this new video again its a gloomy looking stage. Where are the waterfalls? and the lakes and the bright blue skies? I hope I'm wrong and this proves to be amazing cause I love DOA and I'll buy it instantly. Many complain about itagaki's gameplay but that is only DOA4. All the previous ones have been amazing plus Ninja Gaiden 3 was nowhere near the previous titles I do miss Itagaki's aesthetic more to be honest.