Activision sent us this developer diary of Call of Duty: Black Ops 2 where the team explains that they learned a lot from the people of the movie industry who worked with them on this futuristic sequel.
"In the case of Black Ops, I would argue the story is better than most movies that are being made." Shut up Goyer, go back to making shitty Blade movies and stop leeching off Dark Knight credit.
I really hate these dev diaries where people from other mediums just go on about video games as if "omg they're an art form, they're legitimate!". We know this, say something substantial.
Writing a movie and a game are totally different things, which is why many novelists or screenwriters on games have failed (e.g. Crysis 2, Lollipop Chainsaw and many more) and only few have succeeded (Paul Dini for Batman, Walt Williams for Spec Ops The Line).
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Commented on 2012-07-19 14:06:12 In reply to digi_matrix
Posted by digi_matrix
"In the case of Black Ops, I would argue the story is better than most movies that are being made." Shut up Goyer, go back to making shitty Blade movies and stop leeching off Dark Knight credit.
I really hate these dev diaries where people from other mediums just go on about video games as if "omg they're an art form, they're legitimate!". We know this, say something substantial.
Writing a movie and a game are totally different things, which is why many novelists or screenwriters on games have failed (e.g. Crysis 2, Lollipop Chainsaw and many more) and only few have succeeded (Paul Dini for Batman, Walt Williams for Spec Ops The Line).
So now artists are not allowed to fucking mention prior achievements even when they literally just happened (Dark Knight Rises is also one of Goyers projects). Oh yeah, what have you done for me lately?!? The movie has barely even been released and he should shut the fuck up and move on and stop "milking it" so shamelessly.
Tough room you like to preside over there.
Plus they talked about both the similarities and differences between the mediums but there is undoubtedly a great deal of crossover between the two. Both are visual storytelling, one is interactive as opposed to completely passive but we are not talking about the widest fucking gulfs of space and time here.
Commented on 2012-07-19 19:21:56 In reply to GriftGFX
Posted by GriftGFX
I must have played a different BLOPS. The game was a slight return to form, mostly ruined by keeping entirely too much MW2 bullshit intact.
You can still win in BLOPS by running around like an idiot with the knife, never shooting a single enemy.
Oh, I was literally only talking about the singleplayer campaign. I don't play COD multiplayer at all - haven't since COD4 - as I find it unbelievably dull.
Commented on 2012-07-19 19:25:06 In reply to blmbox
Posted by blmbox
Oh, I was literally only talking about the singleplayer campaign. I don't play COD multiplayer at all - haven't since COD4 - as I find it unbelievably dull.
Commented on 2012-07-19 20:47:47 In reply to blmbox
Posted by blmbox
Oh, I was literally only talking about the singleplayer campaign. I don't play COD multiplayer at all - haven't since COD4 - as I find it unbelievably dull.
People still play campaigns!!!!??!?! *brain bursts*
Nah just messin', it seems like reviews allot more weight to the multiplayer components, it'd be cool if someone would rank only the campaigns.
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All comments (22)
I really hate these dev diaries where people from other mediums just go on about video games as if "omg they're an art form, they're legitimate!". We know this, say something substantial.
Writing a movie and a game are totally different things, which is why many novelists or screenwriters on games have failed (e.g. Crysis 2, Lollipop Chainsaw and many more) and only few have succeeded (Paul Dini for Batman, Walt Williams for Spec Ops The Line).
He did the OST from Quake back in the old days.
I really hate these dev diaries where people from other mediums just go on about video games as if "omg they're an art form, they're legitimate!". We know this, say something substantial.
Writing a movie and a game are totally different things, which is why many novelists or screenwriters on games have failed (e.g. Crysis 2, Lollipop Chainsaw and many more) and only few have succeeded (Paul Dini for Batman, Walt Williams for Spec Ops The Line).
Tough room you like to preside over there.
Plus they talked about both the similarities and differences between the mediums but there is undoubtedly a great deal of crossover between the two. Both are visual storytelling, one is interactive as opposed to completely passive but we are not talking about the widest fucking gulfs of space and time here.
So yeah, I agree with GangStarr. Looking forward to seeing what they do with this.
No Treyarch game comes close.
No Treyarch game comes close.
:P
:P
You can still win in BLOPS by running around like an idiot with the knife, never shooting a single enemy.
In CoD4 almost everyone could be decent.
:P
You can still win in BLOPS by running around like an idiot with the knife, never shooting a single enemy.
Nah just messin', it seems like reviews allot more weight to the multiplayer components, it'd be cool if someone would rank only the campaigns.