About the game
- Batman: Arkham Asylum
- X360, PS3
- Published by Eidos Interactive
- Developed by Rocksteady Studios
- French release: Available
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That engine is something else! The shadows on the characters are perfect. None of that weird shader jag effect you see alot of. Will download tonight and shun family...
:o)
BTW, i've tried the pc version with max settings @ native 1080p, 4xAA, 16xAF, with physx enabled running at a solid 60FPS.
Finally UE3 finds an art style that it was built for other than GEARS.
Its only through the success of gears that imititators grow.. regardless of the engine used.
it's unreal engine 3. it looks good but not great.
anyway, arkham asylum looks MUCH better on PC than on console. the resolusion + 16x AA makes it look quite fantastic actually=)
Completely forgot the demo was out. Time to download.
In regards to the PC version, that's to be expected. None the less, it's one of those games that doesn't exactly suit the mouse and keyboard combo (although I assume you could use 360 pad?).
It's by no means perfect - the controls are little automatic in predator mode; controlling Batman is a bit clunky and the combat will take some getting used to - but the bulk of what I've played is incredibly impressive.
The automatic controls are probably the biggest concern, but this is fully cancelled out by the fact that you use tactics/strategy to take out your enemies. I don't think the game is going to prove to be easy because of the controls, as you still have to go about each mission in the right way.
Congrats Eidos and Rocksteady. You've made one heck of a game.
I downloaded the PC version this morning to try later on as that's the version I've pre-ordered and I have a high-end system that can run it at the 1920x1200 native resolution of my 24" monitor. Shame it's been delayed, it's going to be soooooooooooo tempting to not buy the 360 version (controller preference and presence of AA).
Must. Resist. Must Resist.
I think the UE3 engine gets a bad rap.. its alot more accessable than developers give it credit for. The difference between Gears, Mass effect, bioshock, and Mirror's edge, is wide enough to show that.
Its only through the success of gears that imititators grow.. regardless of the engine used.
Looks great...lots of nice details - excellent faces. Great use of rubble during cutscenes too.
Combat i'm not too sure about.. hand to hand feels very mechanical, almost like its on auto pilot at a press of the button - allowing some nice camera shots but abit unfullfilling.
Swinging from ledge to ledge though and taking people out silently is very satisfactory.
Detective mode is a really nice addition.. seeing how those around you feel could lead to some nice paranoia (the thing style) moments later on. Looks like there could be potential for some good puzzles in the game too.
Wont be a day one purchase for me.. but definatly something i'd pick up in the next play.com sale
Looks superb.
Completely forgot the demo was out. Time to download.
In regards to the PC version, that's to be expected. None the less, it's one of those games that doesn't exactly suit the mouse and keyboard combo (although I assume you could use 360 pad?).
It controls very well on PC. Allows for very fast turning during combat. The controls feel very natural on PC. That was my biggest fear for the PC-version, but it was totally ungrounded. Great demo. Day one for me.
I'm waiting for reviews about this first.
Controls are very fluid and responsive and not at all clunky. The combat is awesome. Sure, in this essentially tutorial-mode of a demo the combat isn't difficult, but I'd easily take this more cinematic, reversal-heavy combat over the typical shallow, horrible-looking fighting mechanics that seem typical of games like this. Honestly, grabbing the leg of a dude who is kicking you from behind or grabbing a guy's fist as he's punching you is very satisfying.
Definitely looking forward to this one.
Got a 96/100 from Game Master UK, so things are looking bright.
rumour
WARNING: NOT TRYING TO START A FLAME WAR. HONESTLY.
My friend has both a PS3 and a 360 (I'm solo 360). We spoke today, and he has played the demo on both systems back to back (PS3 first). His opinion was that the two demos were noticably different, with the 360 demo graphically superior by a noticeable margin. He specifically mentioned his suprise that the intro cutscene on the PS3 was lacking several details, such as certain reflections. He was suprised since a cutscene should be pre-rendered, and therefore there didn't seem to be any reason for weakened graphics. I have not played the PS3 version first-hand, so I have no basis to judge one way or another.
I am looking for other dual console owners to try and get a second opinion. I trust his opinion, but perhaps his PS3 is set up incorrectly. Anybody play both, and if so do you have an opinion one way or another?
For what it's worth, he did say that the PS3 version was gorgeous, so he certainly didn't slag it.
For serious answers or opinions, thanks in advance.
/curls into defensive ball awaiting bombardment/