About the game
- God of War 3
- PS3
- Published by Sony Computer En...
- French release: Available
- US release: Available
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Page 1 2 >>It's a mixed bag but overall looks very good. I have to say, looks better than Dante's Inferno in screenshots, but I'm not sure at which framerate will this one run considering Dante runs at 60FPS
And It was hardly noticeable.
Probably 30 fixed.
Dante is less detailed, but will be a steady 60 fps (see demo).
i'd prefer they lock it at 30fps if they cant keep it at 60... otherwise you're going to notice that frame drop.
Look at the detail on the Satyrs
Dante may be 60fps, but I doubt it will have as much going on at the same time. Just look at the demo with the Titan in the background. I'd much prefer 30fps with this much attention to detail and immersion, than 60fps and see the same old backdrops.
Look at the detail on the Satyrs
i mean, i can understand people bringing up the argument of 60FPS when it comes to something like MW2, becasue MW2 looks pretty nice overall. dante's inferno...doesnt.
I was no fan of the Dante demo...i found it boring hack'n slash affair..with a focus on boobies and cheap thrills to attract the 12 years olds. Giant bombs quick look of it though had it looking alot more interesting..with a lot of fine details filling the levels. The quick looks worth checking out
to give dante its due's though i do think it will offer alot more variety in level design than GOW3 will...after all, each level is based on a different sin..allowing licence to vary drastically from one another.. i can't see that happening here.
I was no fan of the Dante demo...i found it boring hack'n slash affair..with a focus on boobies and cheap thrills to attract the 12 years olds. Giant bombs quick look of it though had it looking alot more interesting..with a lot of fine details filling the levels. The quick looks worth checking out
tbh i think they're both pretty equal as far as variety goes. sure dante has the circles of hell, but whats betting most of them are brown...lol
from the little they've shown of GOW 3, we've seen a lot of variety in the environements, including the back of a moving titan. it's already looking very varied to me, but then the first 2 games were too so it's hardly surprising.
It's when you consider the genre of the game that these screens come from, and then look at games like DMC and Bayonetta, and while those games have their own unique - and impressive - art direction, it's clear that this game takes both of them and wipes the floor. The art direction that's gone into this title is off the scale. It just goes to show that when all rescources are concentrated into a single project for an exclusive, with a talented group or artists on board, great things can be achieved with the current tech. This mantra applies to any system BTW.
As far as gameplay goes Bayonetta wipes the floor with this and all the action games out there.
,and for some people that is more important that shiny graphics and good textures.
Dont get me wrong this game looks amazing but thats it,thats all it got against other action games.
The game is visually looking beautiful in motion I guess the gameplay experience will overcome any lack with the framerate.
Well if you care about those things,I mean graphics that is.
As far as gameplay goes Bayonetta wipes the floor with this and all the action games out there.
,and for some people that is more important that shiny graphics and good textures.
Dont get me wrong this game looks amazing but thats it,thats all it got against other action games.
To me, a game is more than just gameplay. Gameplay is one of the most important aspects of any game, but immersion, story, graphics, presentation etc all matter too. In this sense I enjoyed the previous two God of War games moreso than Bayonetta.
Ok, but you haven't played GOW3 yet, so it's actually an impossible statement for you to say Bayonetta wipes the floor with this.
To me, a game is more than just gameplay. Gameplay is one of the most important aspects of any game, but immersion, story, graphics, presentation etc all matter too. In this sense I enjoyed the previous two God of War games moreso than Bayonetta.
but ok I will leave now.
look at games like DMC and Bayonetta, and while those games have their own unique - and impressive - art direction, it's clear that this game takes both of them and wipes the floor. The art direction that's gone into this title is off the scale.
That Bayonetta its somehow inferior in the art direction?
since when opinions are facts and cannot be wrong?
We could do this all day if you want.
I'm not sure why I'm replying to you...I mean, you were supposed to be leaving by your own admission, weren't you?
Anyhow, I think it will look better when playing since the camera is usually pretty far back from Kratos. The gameplay might be making next to no real evolution, but the overall production values will make this a really interesting play, even if it's only a one time playthrough style of game (imo of course...)