Sega certainly pleased a lot of its old fans this week by announcing a XBLA port of Virtual On : Oratorio Tangram. First trailer inside.
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (1 Week ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (6 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (10 Weeks ago)
CraCra Y a un souci sur les forums ? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (39)
If MS simply promised a brand new machine and had a guarantee that covered non RROD console death (which is also common) I would go for it but I disagree with their loophole riddled policy in principle.
I know that once I had the thing I would not want to go without it so essentially MS then has you by the balls.
Panzer dragoon Orta, Jet Set Radio Futute, Outrun, etc.
Xbox was the spiritual sucessor for Dramcasts titles, ... only seems fair to support the original buyers with titles on Xbox 360 on the same line of those on the original box.
I eagerly await Original JSR XBLA.
If MS simply promised a brand new machine and had a guarantee that covered non RROD console death (which is also common) I would go for it but I disagree with their loophole riddled policy in principle.
I know that once I had the thing I would not want to go without it so essentially MS then has you by the balls.
Munikin: the failure rate of 360 are completely normal now.
They used to produce the best games on the planet - like VO:OT. Now they . . .
It really hurts to think of the drivel they produce these days.
And then whenever they do, do a fantastic game, like the Yakuza series or Valkyria Chronicles, they do everything in their power to sabotage the chances of the game being a fiscal success - Yakuza 2 sold like ass, and Valkyria Chronicles sold even worse . . . and Yakuza 3, who even knows the fate of this game outside of Japan.
Meanwhile, all of their other classic series are DOA . . . but then, that is a good thing, as every time this new SEGA attempts to resurrect one of their classic franchises, they only do just enough to destroy the entire franchise: Golden Axe: Beast Rider, anyone.
So we get back to goodness like VO:OT and the upcoming Outrun Online, and for a little while we get to relive some of the best times I've ever had as a gamer. But even the news of VO:OT coming to XBLA is tarnished by SEGA incompetance. Seriously people, VO:OT is a 3D game, how hard could it have been to re-texture the game using hi-def textures . . . seriously. Capcom can deliver us Bionic Commando ReArmed and SSF2THDR, complete remakes of 2D classics. It had to be expensive, not to mention time consuming to get those game made. Tozai can bring us proper remakes of R-Type, R-Type 2 and Lode Runner. Yet SEGA, can't even bother to add hi-def textures to the existing VO:OT code . . . not to mention, render in widescreen. The game is already in 3D, all you have to do is add a mode with hi-def textures. It's not anywhere near as expensive or time consuming a process as building a whole new game from scratch. And they can even leave in the option to play the game using classic or new, hi-def textures. I swear, if the original arcade game did not offer online code, we may not have gotten that even.
Sorry for the rant, but man c'mon. It's like SEGA went from being the best game company on the planet, to doing everything in their power to sabotage all of their games that their old school fans would love to have. As an old-school SEGA fan, watching SEGA now, is the most unbearable things I can think of as a gamer.
I'm still going to buy VO:OT, after all, it is VO:OT, but man it certainly would be so damned nice if SEGA would get their God damned heads, out of their collective asses and back in the game.
Dreamcast was one of the best systems ever created, but it wasn't meant to last. Too good to be true it seems. So much innovation in such a short period of time.
People need to understand that just about every development team that made these excellent games disbanded and no longer exist. Remnants do with the Blue Dragon people, but otherwise the insanely powerful and talented teams Sega had built over the years are no more.
I am really excited for this.
Also of course Sega will never be the same. The damage they took from everyone leaving and losing the Dreamcast was too devastating. It's going to take them years to get back to anything they once were, even with just Sonic Team and their Sonic games.
You can sort of blame Sega for what has happened, due to what they did on the Saturn. The Saturn as we all know was basically them mortally wounding themselves and somehow seen as a betrayal toward EA. It came back to haunt them, one mistake, and EA didn't forget like some ancient elephant.
I'll always be a Sega fanboy (after NES, I ended up swearing allegiance to my Genesis), and will always love my Dreamcast till the end. To me that system was the peak of constant fun games to play. It was like a flood gate opened and I just rolled around in it. They were polished games with very few flaws, and still incredibly fun, a rare thing nowadays.
Nintendo used to be more like them, but as we all know they have changed. To me Nintendo and Sega were the real game companies and still are. It's a shame that bigger businesses muscled them out of what they were doing. If it weren't for MS or Sony, maybe Nintendo wouldn't have had to resort to what they're doing now, and maybe we'd still have Sega. Two companies that really care if a gamer is enjoying his game, that he/she is having fun.
I'll stop now though
Panzer dragoon Orta, Jet Set Radio Futute, Outrun, etc.
Xbox was the spiritual sucessor for Dramcasts titles, ... only seems fair to support the original buyers with titles on Xbox 360 on the same line of those on the original box.
I eagerly await Original JSR XBLA
If MS simply promised a brand new machine and had a guarantee that covered non RROD console death (which is also common) I would go for it but I disagree with their loophole riddled policy in principle.
I know that once I had the thing I would not want to go without it so essentially MS then has you by the balls.
Anyway, it's all veered too far off topic and turned into a bit of a fanboy rant (yes I am guilty of that too) so I won't say any more...except I miss the old Sega and would gladly trade in MS to get them back in the hardware game.
Dreamcast was one of the best systems ever created, but it wasn't meant to last. Too good to be true it seems. So much innovation in such a short period of time.
People need to understand that just about every development team that made these excellent games disbanded and no longer exist. Remnants do with the Blue Dragon people, but otherwise the insanely powerful and talented teams Sega had built over the years are no more.
I am really excited for this.
Also of course Sega will never be the same. The damage they took from everyone leaving and losing the Dreamcast was too devastating. It's going to take them years to get back to anything they once were, even with just Sonic Team and their Sonic games.
You can sort of blame Sega for what has happened, due to what they did on the Saturn. The Saturn as we all know was basically them mortally wounding themselves and somehow seen as a betrayal toward EA. It came back to haunt them, one mistake, and EA didn't forget like some ancient elephant.
I'll always be a Sega fanboy (after NES, I ended up swearing allegiance to my Genesis), and will always love my Dreamcast till the end. To me that system was the peak of constant fun games to play. It was like a flood gate opened and I just rolled around in it. They were polished games with very few flaws, and still incredibly fun, a rare thing nowadays.
Nintendo used to be more like them, but as we all know they have changed. To me Nintendo and Sega were the real game companies and still are. It's a shame that bigger businesses muscled them out of what they were doing. If it weren't for MS or Sony, maybe Nintendo wouldn't have had to resort to what they're doing now, and maybe we'd still have Sega. Two companies that really care if a gamer is enjoying his game, that he/she is having fun.
I'll stop now though
It's not because anyone at Visual Concepts was from EA. EA got major support on the Genesis way back when, and then the Saturn pretty much burned them.
Marketing may have played a role true, but to me it's on par with any marketing going on today. Marketing is weak now, just as it was back then. Sure you see them sometimes, but no insane amount more than anyone else. There is no clear winner in marketing at all.
The reviews should have been enough to make the Dreamcast successful, but no one saw an EA game on the machine. EA became a powerhouse in the time Sega was out of consoles. Then the PS2 basically swayed ANYONE from buying the machine who questioned the choice even slightly. I had friends who were like "Oh I dunno, I might wait until PS2 drops in a year and a half." That was the major reason why the Dreamcast didn't take off. Had it been a year or two earlier it'd be a different story. The PS1 dominated for too long and the days of the Genesis were too far in the past.
PS2 built it's hype so large that the Dreamcast lost a lot of business. PS2 had one of the worst launches I have ever seen too, along with a long drought of decent games (sound familiar?). People STILL bought it though. Then there sat the Dreamcast, overshadowed. Sega did everything they could, their games even looked better than a system that was supposedly more powerful (sound familiar again?)
A Sega/Microsoft team up is also a pipe dream. Just like Nintendo and Sega ever combining forces. It would have never happened. Sega may have been meant to die and who knows if they would have been able to make another system or not to compete. They seem similar because MS stole a lot of it's design choices from them (to me at least)
Anyway, it's all veered too far off topic and turned into a bit of a fanboy rant (yes I am guilty of that too) so I won't say any more...except I miss the old Sega and would gladly trade in MS to get them back in the hardware game.
It's not because anyone at Visual Concepts was from EA. EA got major support on the Genesis way back when, and then the Saturn pretty much burned them.
Marketing may have played a role true, but to me it's on par with any marketing going on today. Marketing is weak now, just as it was back then. Sure you see them sometimes, but no insane amount more than anyone else. There is no clear winner in marketing at all.
The reviews should have been enough to make the Dreamcast successful, but no one saw an EA game on the machine. EA became a powerhouse in the time Sega was out of consoles. Then the PS2 basically swayed ANYONE from buying the machine who questioned the choice even slightly. I had friends who were like "Oh I dunno, I might wait until PS2 drops in a year and a half." That was the major reason why the Dreamcast didn't take off. Had it been a year or two earlier it'd be a different story. The PS1 dominated for too long and the days of the Genesis were too far in the past.
PS2 built it's hype so large that the Dreamcast lost a lot of business. PS2 had one of the worst launches I have ever seen too, along with a long drought of decent games (sound familiar?). People STILL bought it though. Then there sat the Dreamcast, overshadowed. Sega did everything they could, their games even looked better than a system that was supposedly more powerful (sound familiar again?)
A Sega/Microsoft team up is also a pipe dream. Just like Nintendo and Sega ever combining forces. It would have never happened. Sega may have been meant to die and who knows if they would have been able to make another system or not to compete. They seem similar because MS stole a lot of it's design choices from them (to me at least)
Propeller Arena would be brilliant on XBLA, as would Outtrigger, as would that bloody mouse game! (Its name escapes me, ah yes, Chu Chu rocket!)
There is plenty of Dreamcast material that would be perfect for live, or PSN for that matter (although that would be like thanking someone after they had just finished raping your mum). While it was sad when the Dreamcast era ended, it was a long time ago. Time to move on now!
P.S Shenmue 1 would be groovy too.
VO:OT!
:o)
Propeller Arena would be brilliant on XBLA, as would Outtrigger, as would that bloody mouse game! (Its name escapes me, ah yes, Chu Chu rocket!)
There is plenty of Dreamcast material that would be perfect for live, or PSN for that matter (although that would be like thanking someone after they had just finished raping your mum). While it was sad when the Dreamcast era ended, it was a long time ago. Time to move on now!
P.S Shenmue 1 would be groovy too.
VO:OT!
:o)