
E3: Fable 2 combats
2008-07-19 01:46:23 by BlimBlim
Snoopers had one last Fable 2 video available, this one showing the combat system in action. And with this video, I can finally go get some much need sleep!


Snoopers had one last Fable 2 video available, this one showing the combat system in action. And with this video, I can finally go get some much need sleep!
Since 372 Days
2008-07-19 01:56:34 E3: Fable 2 combats
The spell efect thing lokos a bit weird. Game is looking good, but is there a lock on? still can't tel and I REALLY don't want a hack and slacsh where you just swing around in the general area of the enemies v.v
Gameboy
Since 1830 Days
2008-07-19 02:00:04
There's a lock, yeah.
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Since 495 Days
2008-07-19 02:05:32
so is it possible to be a pure mage in this one, or archer? (are bow and arrows even in this game) because from what i've seen, it looks like everyone seems to be a skilled as everyone else when it comes to magic...i hope you can still specialise in one area like the last game.
Since 479 Days
2008-07-19 02:26:00 In reply to KORNdog (2008-07-19 02:05:32)
Since 963 Days
2008-07-19 02:41:24
well I was dead wrong about the bread crumb trail
I don't get it Peter. Do you think we're going to get lost?
Since 974 Days
2008-07-19 02:46:16
Hopefully we can turn it off, cause its kind of annoying being shown where to go.
And yea Im guessing you can be pure magic as long as you only use magic to fight with.
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Marumaro for the WIN !!
Since 1114 Days
2008-07-19 02:49:20
I was disappointed to learn that the game is only about 12 hours unless you muck about with wives and all that. I don't wanna actively avoid playing the main game of fear that it might end, I dunno why they insist on making it that way. :/
Since 1138 Days
2008-07-19 03:12:10 In reply to SimonM7 (2008-07-19 02:49:20)
Remember:
GTA IV:
Pure Storyline: 20 + - Hours
With Sidequests: 40-50 + - Hours
Oblivion:
without Sidequests: around 100 Hours
With Sidequests: 500 + - Hours...
Fable 2 with Sidequests: Around 50 Hours (whish)
Since 1114 Days
2008-07-19 03:20:30
But why not just make it longer anyway?
I mean 12 hours is out of PR people's mouths, which means it's a veeery kind estimate at best. The design philosophy that games should be short baffles me, it's like their reasoning is that "if they wanna just get it over with, they can blow through it quickly enough". Who WOULDN'T wanna spend more than 12 hours in the Fable world even if they're not imaginative enough to mess around with random stuff?
Since 242 Days
2008-07-19 03:24:21
as far as oblvion goes i figure without the side quests i could run through the game in around ten hours no where near 100 at all. just remeber though that even though it sounds like they're tryin to squeeze every penny outta us they could release new content packages revealing new side quests and game environments. but 12 hours is still kinda low but then again this is a western style rpg. sidequests for western rpgs are usually the bread and butter of its gameplay and in this game the small sthings like almost no noticeable framerate issues, the combat system, and i believe every mechanic that molyneaux wanted in the first game is gonna be in this one is awesome.
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Tell me, can u find comfort in living as a beast.
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Since 974 Days
2008-07-19 03:25:26
Well thats all well and good Simon but the longer the story the longer the development, and Lionhead aren't the fastest of developers out there.
I am a fan of downloadble content as long as its worth it, so hopefully they will go that route.
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Marumaro for the WIN !!
Since 1076 Days
2008-07-19 03:26:31 In reply to DavidDC (2008-07-19 03:12:10)
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 784 Days
2008-07-19 03:59:26 In reply to DavidDC (2008-07-19 03:12:10)
without Sidequests: around 100 Hours
With Sidequests: 500 + - Hours...
And by the way I didn't JUST focus on the main plot but that what I mostly did, I couldn't give shit about sidequests as in most cases they don't give much story or plot or feel to the world.
I prefer a game with a much much longer storyline and as little as possible sidequests, and if there is sidequests they gotta have a real purpose by adding plot to example learning more how the world works and history about places and things like that, not just go kill x and take y that most quests is games are like.
Since 1076 Days
2008-07-19 04:05:38 In reply to MugiMugi (2008-07-19 03:59:26)
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 495 Days
2008-07-19 04:18:55 In reply to Ronsauce (2008-07-19 04:05:38)
i did pretty much everything there was to do in oblivion, i got all achievements plus i did a ton more stuff that didnt really mean much, and it totalled 100 hours. i think if i ran purely through the storyline. where talking maybe 15 max. i mean, the main bulk of oblivion seemed like the guilds, and from what i remember, they where all completely optional.
12 hours does seem kinda dissapointing, but not when you consider i completely fable 1 in the same amount of time and that was EVERYTHING done, 100%. if its 12 hours, and theres a good 8-12 hours worth of side quests on top of that (not including stuff like marriage, pub games etc) then i'll be happy.
i mean, look at mass effect. that was like a 6-8 hour story, the only way to bulk that game up was to land on random planets and explore your ass off. and even then it only totalled about 20 hours...a lot less then practically all JRPG's and definately less then oblivion.
Since 784 Days
2008-07-19 04:26:09
Consider the curent recorded best speedrun ( without hacks ) is 1 hour and 11 min and 41 seconds.
http://speeddemosarchive.com/forum/index.php/topic...
There is also a speedrun who completed ALL quests in Oblivion and that just a bit under 15 hours.
Since 495 Days
2008-07-19 04:34:06 In reply to MugiMugi (2008-07-19 04:26:09)
http://speeddemosarchive.com/forum/index.php/topic...
There is also a speedrun who completed ALL quests in Oblivion and that just a bit under 15 hours.
speed runs dont count. if they did i dont think theres a single game out there that lasts more then 2 hours.
Since 950 Days
2008-07-19 08:35:20
WOW the more i see off this game the more i fall for it, day one buy for sure.
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Missed the
hay
Since 957 Days
2008-07-19 08:46:37
Awesome!
Well I know what type of outfit I am gonna go with, something like Brotherhood of the Wolf and Van helsing, without the hat.
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*A New Form of Change*
Since 933 Days
2008-07-19 08:47:00 In reply to dcdelgado (2008-07-19 08:35:20)
Since 1060 Days
2008-07-19 08:47:19
I usually hate the idea of being a mage in any game, but these time manipulation spells are the shit. I can't wait to play this game. I'm really impressed with the combat (this makes it harder for me to understand why anyone would rather play JRPGs)
The shortness of it is a bit of a concern, but i'm sure i'll make multiple play-throughs, each time focusing on a different skill and choosing a different alignment.
IS WRONG
Since 1212 Days
2008-07-19 09:13:05
Nice, but I'm with Simon here, I wish it was longer.
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Since 420 Days
2008-07-19 09:30:08
looks really cool to me...
too bad thare's no clothes physics...:P
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Since 1258 Days
2008-07-19 10:35:10
So if its 12 hours without side quests then it'll be probably be about 24 hrs with everything included? That still sucks. I think they would have been better off not releasing this info, or bloating it a bit to include side quests. I guess their angle is playing it as good or evil, so technically from their perspective you can double the game time if you do both. Regardless I am disappointed. Games are too short lately. I'd rather have slightly worse graphics and more gameplay. I expect 12 hours from something like Halo or Ghost Recon etc., not an RPG. I logged at 60 hours on Lost Odyssey, Enchanted Arms, Blue Dragon, and far more than that on Oblivion.
Regardless the game looks really cool, especially the combat and story, but if it's only going to be 12-24 or so hours they are going to disappoint a lot of people.
Since 1062 Days
2008-07-19 10:54:57 In reply to DavidDC (2008-07-19 03:12:10)
without Sidequests: around 100 Hours
With Sidequests: 500 + - Hours...