About the game
- Fable 2
- X360
- Published by Microsoft Game S...
- Developed by Big Blue Box
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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I thought co op was only confirmed for offline so far?
As long asthey can fix the issues from the first one by-
Expanding the world greatly, with higher level areas for end game players
Making it so the player can get up in the levels with the main game alone, no more get a few levels up and beat the game unless you wanna go in search of other stuff you did a million times already anyway.
Greatly expand the equipment content so you can't memorize every single item in the game with ease. I want loads of cool unique loot!
Scale up the equipment better. Make high stuff look cooler, low stuff look less cool.
Balance balance balance. The classes need to be better balanced, so there isn't an uber class, and combat needs to be a little less finicky and frustrating.
More content in general, more quests, mroe boasts, more enemies, more locals, mroe EVERYTHING.
End game areas that you won't see unless you go out of your way, and that require you to be a potent hero to traverse.
Mooooooore magic.
Get rid of the "Simple but deep" control system. No one has really been able to pull it off, and imo they aren't doing great, the game play I've seen looked unwieldly.
Make sure lock on is still in the game. Probably why the above comment is true, lock on wasn't used.
At least have an option to use the old control system, which sounds perfectly possible, with a button to switch between weapons, a magic button, etc. It worked great before, no need to change it.
Like the lack of equipment. there was like..NO equipment in the game, and there wasn't anything SUPER cool looking really,
I really wish they not only had more items, but made less of them available in the shops. By the time I was able to remove the sword from the stone in that one area, I had a better weapon anyways. That shit shouldn't happen.
From the magical land of Guilford, come FailBull 2.