About the game
- Metal Gear Solid 4
- PS3
- Published by Konami
- Developed by Konami
- French release: Available
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Page 1 2 >>Also, go here:
http://www.konami.jp/mgs4/uk/top.html
Unfortunately I dont have a PS3... waiting for the 360 version!
Smooooookin' Hot !!!
Unfortunately I dont have a PS3... waiting for the 360 version!
360 version might happen. It'll be dumbed down to remove tons of content and features, everything will be highly compressed. Yet, it'll still come on 4 DVD9s :P Good luck ;)
I'm expecting a MGS2-like situation: MGS4 will be a PS3 exclusive, MGS4 "Substututance" (or whatever) will eventually come for PC and X260. Why? Because there aren't enough PS3's out there to make enough profit on PS3 alone, similar to MGS2.
I can say without any doubt in my mind that this will be the greatest game of this generation.
I'm preordered 4 copies. Dont ask me why
Look at the resolution. Must be for teh PSP :D
360 version might happen. It'll be dumbed down to remove tons of content and features, everything will be highly compressed. Yet, it'll still come on 4 DVD9s :P Good luck ;)
And yeah, depending on how well the PS3 version performs, I wouldn't completely rule out the chance of the "Subsistance" version being ported. But it really depends how much money Sony is throwing at Kojima.
I'm preordered 4 copies. Dont ask me why
are you doing it so that a PS3 game will finally sell decent amount :|
And yeah, depending on how well the PS3 version performs, I wouldn't completely rule out the chance of the "Subsistance" version being ported. But it really depends how much money Sony is throwing at Kojima.
Why would everything need to be compressed for multiple discs? If they ever do a 360 version, there's no doubt it would need to be on multiple discs, but probably only due to the amount of audio and video in the game. Chances are it would look better than the PS3 version though, as is the case with almost every multiplatform title.
Most of the other "worse" Multiplatform Titels were primary developed for the 360 and then ported to the PS3. Because of that these games didn't even scratch the power of the ps3. Since no Mulitplatform Game uses the SPU-Units for rendering at all.
MGS4 was primary developed for the PS3 so if it would be ported to the 360 it would look worse.
Most of the other "worse" Multiplatform Titels were primary developed for the 360 and then ported to the PS3. Because of that these games didn't even scratch the power of the ps3. Since no Mulitplatform Game uses the SPU-Units for rendering at all.
MGS3 was PS2 exclusive in 2004 because by then the PS2 had sold so many units that Konami didn't need to think about a Xbox port. In 2001, when MGS2 was released, less PS2 consoles were sold and Konami ported the game to Xbox.
Right now, thre are less PS3s around than X360s. If Konami ported the game to X360, they would more than double the sales. It just depends if Sony is paying them even more...
Games that use SPU's for rendering don't really have an advantage over X360 games, they rather make up for the RSX's lack of power.
MGS3 was PS2 exclusive in 2004 because by then the PS2 had sold so many units that Konami didn't need to think about a Xbox port. In 2001, when MGS2 was released, less PS2 consoles were sold and Konami ported the game to Xbox.
Right now, thre are less PS3s around than X360s. If Konami ported the game to X360, they would more than double the sales. It just depends if Sony is paying them even more...
Sony is going all out to advertise this game. Would be pointless to do so if it was just going to be ported. Kojima, Ryan, Konami and Sony have already stated that it's PS3 exclusive but that doesn't seem to sink in for some. They set out to develop the game solely on PS3 and that's what they've done. A port would be costly.