Konami and The Collective release two galeries of Silent Hill 5 screenshots, one from the PS3 build and the other from the 360 build. Nevertheless, some images showing absolutely no differences at all from one version to the other, we kinda doubt they're really X360/PS3...
Update: We cleaned the old screens and the doubles. Obviously the multiplateform tag was a mistake from Gamespress.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (7 Hours ago)
*about game engine graphics pipelines (7 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (7 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (7 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (7 Hours ago)