Microsoft and Mistwalker released this big batch of images and artworks of Lost Odyssey. Needless to say it shows a lot of stuff that could be considered as spoilers.
I know you are a fan of this game, but you can't honestly say the concept art looks exactly like the ones in game.
Maybe some touched up cutscene, but without some good touched up tools being involved it doesn't look the same.
The concept art looks so damn detailed, while the in-game its not, not in the same caliber.
The images showing the characters in different positions... they have horrible quality (the image used on your reply for example). The models in game, on screen, looks so detailed and great, not so far to the concept art ones. And if you see a real time cut scene in High definition... no need to say more
Seb...well I have seen the cut scenes in HD, and it doesn't look anything near the concept art.
I am not saying it looks bad in-game or anything...but comparing it to these concept arts and saying it looks exactly like it, is a bit of a mysterious thing, considering it doesnt look so detailed, polished, jaggie less as the in-game model.
I am just saying, from what I see...it doesn't look the same...a bit close, but not "exactly" :)
Seb...well I have seen the cut scenes in HD, and it doesn't look anything near the concept art.
I am not saying it looks bad in-game or anything...but comparing it to these concept arts and saying it looks exactly like it, is a bit of a mysterious thing, considering it doesnt look so detailed, polished, jaggie less as the in-game model.
I am just saying, from what I see...it doesn't look the same...a bit close, but not "exactly" :)
I´m not saying it looks exactly in game and the concept art, I said in game and in realtime cut scenes, the models don´t look too far to concept art :)
Anyway, I think the game looks so great, and some places looks stunning thanks to the art direction mostly. Graphics are very nice too, I like the Unreal 3 engine despite off the little problems on it.
I think he didn't mean it that way... More like that there isn't anything that had to be took off from the in game models. They seem to have same clothes with all the details. Although I think those models look almost the same. Like in some games you see concept art and then the in game model has different looking face or just doesn't look same at all.
Commented on 2008-01-10 18:34:08 In reply to Isomac
Posted by Isomac
I think he didn't mean it that way... More like that there isn't anything that had to be took off from the in game models. They seem to have same clothes with all the details. Although I think those models look almost the same. Like in some games you see concept art and then the in game model has different looking face or just doesn't look same at all.
Maybe you´re right. He was talking in that way maybe
After looking other pics I think Sath picked worst looking picture to compare it. Other pics looks much sharper on texture and stuff. Looks more like 3D programs preview window picture.
Commented on 2008-01-10 19:25:07 In reply to Isomac
Posted by Isomac
I think he didn't mean it that way... More like that there isn't anything that had to be took off from the in game models. They seem to have same clothes with all the details. Although I think those models look almost the same. Like in some games you see concept art and then the in game model has different looking face or just doesn't look same at all.
Yea thats what I meant, obviously deatil isn't guna be the same as one is hand drawn and one relys on textures.
Outside of that though the look probably the closest in any game I have seen.
If you look at the different in the models of CGI and in game of this game you will understand what I mean.
It would be a great game, I know it. I have read a lot of reviews and people´s comments, and they talk mostly so well about art direction, story, music, battle sistem, etc etc^^
As for character design, Seth and the loli look great, but to be honest I think some of Nomura's stuff looks better than this, and I hate that guy. I mean you can almost see some whale tail on Kaim. Come on!
What's also interesting is that we finally know who's immortal (the ones with 1030 in their profile)
The drawn art is fantastic, i really love it. But the transition to 3d is, as in many cases, quite bad. The models are just totally devoid of character and life, which is really sad, because if they had managed to capture the feel of the artwork then this game would be perhaps the best looking game ever.
That character model art posted above is closer to the real thing than 99.9% of game releases these days where they show off a 'screenshot' and the real game doesn't even look half that good. I realize you were being a picky semantics lover, but when a game comes this close, it deserves to be praised.
The game is out in Japan too. Anyways, I hear the graphics are really great for the RPG genre. I don't dig the style much myself, but other than the loading times and the main story arch it sounds pretty good.
Ummm, no, Sakaguchi really let me down with these two games(Blue Dragon & LO).
Sakaguchi's fate is like Carmack's... both old geniuses remained away from game development for a whole generation, so they lost the touch where the genres had reached. Much like Doom 3 was not totally revolutionary... being in development for 7 years, so are Sakaguchi's new creations as old, been-there-done-that kind and non-creative. Stuff like BD and LO doesn't even reach PS2's Xenosaga, Radiata, Grandia games... not to even bother mentioning FF-XII, Dragon Quest etc.
FF-XIII, VS and White Knight Story are going to be what JRPGs are known for. Both BD and LO gave Sakaguchi a bad name in Japan. And LO has been a major let down !!!. With only 80,000 sold uptil yet, people in Japan are not even going to bother pickup another game by Sakaguchi San.
Commented on 2008-01-11 11:44:58 In reply to Farooq
Posted by Farooq
Ummm, no, Sakaguchi really let me down with these two games(Blue Dragon & LO).
Sakaguchi's fate is like Carmack's... both old geniuses remained away from game development for a whole generation, so they lost the touch where the genres had reached. Much like Doom 3 was not totally revolutionary... being in development for 7 years, so are Sakaguchi's new creations as old, been-there-done-that kind and non-creative. Stuff like BD and LO doesn't even reach PS2's Xenosaga, Radiata, Grandia games... not to even bother mentioning FF-XII, Dragon Quest etc.
FF-XIII, VS and White Knight Story are going to be what JRPGs are known for. Both BD and LO gave Sakaguchi a bad name in Japan. And LO has been a major let down !!!. With only 80,000 sold uptil yet, people in Japan are not even going to bother pickup another game by Sakaguchi San.
But the funniest thing is that the guy said the game will make you cry, laugh and get emotionally involved...DAMN, man, that's hilarious ! the game looks like PS2's Onimusha 4 at best(shin onimusha, which was a good game but past-gen), has boring locales, and did I mention has absolutely ugly vegetation? just like Ninja Gaiden 2's vegetation(plants & trees etc.).
Aesthetics aside its great in music anyways, but so is every other game, so it doesn't make this game stand-out at all. TRUTH BE TOLD !
Truth be told???DD. This is only your truth.
First, in rpgs or j-rpgs, the graphics are not the most important (FFVIII remains as one of the best j-rpgs ever, full of pixels and ugly graphics), and second, you´re only watching the images with vegetation, right? D... You say they have lost the touch, and the game is not creative... Since the beggining, the game is a CLASSIC j-rpg, Lost Odyssey is not here to innove the j-rpg, the game don´t try this. I can see the touch what you talking about, the touch that Square losted when Sakaguchi left the company.
What are you saying about the sales in Japan?? You know wath´s going on with Xbx360 in Japan, so, there´s nothing more to say about that. In japan, 360 games don´ t sell anything, but does It mean the games are bad? D
If Lost Odyssey were a PS3 exclusive your words would be different my friend.
Enjoy your PS3 super j-rpgs while others will enjoy the great Lost Odyssey on 360.
(Sorry, I would like to write better, but I´m from spain, so I´m doing wath I can)
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All comments (29)
O.o!!
Amazing concept art.
i care for the finished article, i dont really care how they got there
i care for the finished article, i dont really care how they got there
Anyway, Looking fantastic as usual. The game has been on preorder for months now ... come on february!
Just to be sure...you mean...
This
http://images.gamersyde.com/gallery/public/7344/79...
looks "exactly" like this :S
http://images.gamersyde.com/gallery/public/7346/79...
I know you are a fan of this game, but you can't honestly say the concept art looks exactly like the ones in game.
Maybe some touched up cutscene, but without some good touched up tools being involved it doesn't look the same.
The concept art looks so damn detailed, while the in-game its not, not in the same caliber.
Just to be sure...you mean...
This
http://images.gamersyde.com/gallery/public/7344/79...
looks "exactly" like this :S
http://images.gamersyde.com/gallery/public/7346/79...
I know you are a fan of this game, but you can't honestly say the concept art looks exactly like the ones in game.
Maybe some touched up cutscene, but without some good touched up tools being involved it doesn't look the same.
The concept art looks so damn detailed, while the in-game its not, not in the same caliber.
I am not saying it looks bad in-game or anything...but comparing it to these concept arts and saying it looks exactly like it, is a bit of a mysterious thing, considering it doesnt look so detailed, polished, jaggie less as the in-game model.
I am just saying, from what I see...it doesn't look the same...a bit close, but not "exactly" :)
I am not saying it looks bad in-game or anything...but comparing it to these concept arts and saying it looks exactly like it, is a bit of a mysterious thing, considering it doesnt look so detailed, polished, jaggie less as the in-game model.
I am just saying, from what I see...it doesn't look the same...a bit close, but not "exactly" :)
Anyway, I think the game looks so great, and some places looks stunning thanks to the art direction mostly. Graphics are very nice too, I like the Unreal 3 engine despite off the little problems on it.
But non the less...the game do look good, even though its not my type of game*play*
THX, Blim
cant wait
Outside of that though the look probably the closest in any game I have seen.
If you look at the different in the models of CGI and in game of this game you will understand what I mean.
the chick with glasses and big boobs is so hot
What's also interesting is that we finally know who's immortal (the ones with 1030 in their profile)
II CANNT WAIITTT
Character models in the game are very good, although the antagonist is straight out of Shadow Hearts... poor design
The game is out in Japan too. Anyways, I hear the graphics are really great for the RPG genre. I don't dig the style much myself, but other than the loading times and the main story arch it sounds pretty good.
Sakaguchi's fate is like Carmack's... both old geniuses remained away from game development for a whole generation, so they lost the touch where the genres had reached. Much like Doom 3 was not totally revolutionary... being in development for 7 years, so are Sakaguchi's new creations as old, been-there-done-that kind and non-creative. Stuff like BD and LO doesn't even reach PS2's Xenosaga, Radiata, Grandia games... not to even bother mentioning FF-XII, Dragon Quest etc.
FF-XIII, VS and White Knight Story are going to be what JRPGs are known for. Both BD and LO gave Sakaguchi a bad name in Japan. And LO has been a major let down !!!. With only 80,000 sold uptil yet, people in Japan are not even going to bother pickup another game by Sakaguchi San.
Sakaguchi's fate is like Carmack's... both old geniuses remained away from game development for a whole generation, so they lost the touch where the genres had reached. Much like Doom 3 was not totally revolutionary... being in development for 7 years, so are Sakaguchi's new creations as old, been-there-done-that kind and non-creative. Stuff like BD and LO doesn't even reach PS2's Xenosaga, Radiata, Grandia games... not to even bother mentioning FF-XII, Dragon Quest etc.
FF-XIII, VS and White Knight Story are going to be what JRPGs are known for. Both BD and LO gave Sakaguchi a bad name in Japan. And LO has been a major let down !!!. With only 80,000 sold uptil yet, people in Japan are not even going to bother pickup another game by Sakaguchi San.
Aesthetics aside its great in music anyways, but so is every other game, so it doesn't make this game stand-out at all. TRUTH BE TOLD !
First, in rpgs or j-rpgs, the graphics are not the most important (FFVIII remains as one of the best j-rpgs ever, full of pixels and ugly graphics), and second, you´re only watching the images with vegetation, right? D... You say they have lost the touch, and the game is not creative... Since the beggining, the game is a CLASSIC j-rpg, Lost Odyssey is not here to innove the j-rpg, the game don´t try this. I can see the touch what you talking about, the touch that Square losted when Sakaguchi left the company.
What are you saying about the sales in Japan?? You know wath´s going on with Xbx360 in Japan, so, there´s nothing more to say about that. In japan, 360 games don´ t sell anything, but does It mean the games are bad? D
If Lost Odyssey were a PS3 exclusive your words would be different my friend.
Enjoy your PS3 super j-rpgs while others will enjoy the great Lost Odyssey on 360.
(Sorry, I would like to write better, but I´m from spain, so I´m doing wath I can)