Codemasters finally released the first imags of Race Driver One, the follow-up of the excellent Toca games on last gen consoles. It certainly does look good, but I'll take these images with a grain of salt considering Codemasters' habit to use renders with the Toca series.
MAJ: Images removed at Codemasters' request.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (3 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (3 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (7 Weeks ago)
CraCra Y a un souci sur les forums ? (10 Weeks ago)
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Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
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All comments (34)
Could be wrong though....
Loved the Toca series! Release date?
Very nice it looks too :)
looks nice, a lot grittier and "realistic" then the uber shinyness of GT or PGR.
btw: The pics look like they were taken just 100-200m apart from eachother in the same street you can see on the 3rd pic (on the hud).
Very nice it looks too :)
edit: there are traces of jaggies and you can clearly see its game engine, most likely the usual trick of 5xxxX4xxx screenshot and then scale it down to 1280x720
EDIT: Surely its not possible for a game to look this good, I am truely astonished by what i'm seeing, i mean even with 2xAA, it would still be amazing.
My guess on re-rendered screenshot, would only be the last shot. It just doesn't look right.
The detail I love... the lighting model... not so much.
It has a DiRT-engine feel about it, which was visually stunning - so I'm expecting it to look close.
The only worry is that DB9R seems to be sliding very arcade-like. I hope it's just over steer, and the game doesn't have the same 'floaty' handling DiRT did.
I cannot wait to see ingame and play this thing.