Trailer PC

A few weeks ago, indie studio The Deep End Games, composed of former BioShock and Dead Space devs, announced Perception. It is a horror adventure game where you control a blind woman who must solve mysteries and escape the Presence in Echo Bluff, the house from her nightmares. You navigate through echolocation and hold only a cane and a smartphone. The Kickstarter campaign seems well underway to reach its goal. The developer expects to release it next year on Steam.



The Deep End Games announces Perception, a 1st person narrative horror adventure about a blind woman investigating a haunted mansion, coming to Steam in 2016.

Boston-based indie dev debuts Kickstarter of its echolocation based adventure with unique visual style and hide-and-seek gameplay.

Boston, 26 May 2015: Perception is a first person narrative horror adventure that puts players in the shoes of a blind woman who must use her extraordinary hearing and razor-sharp wits to solve mysteries and escape a deadly presence, all without sight. Crafted by a team of veteran PC and console developers (BioShock, BioShock Infinite, Dead Space), Perception offers a bold and fresh take on first person narrative games.

After months of research seeking the house from her nightmares, Cassie discovers an abandoned mansion in Gloucester MA, the Estate at Echo Bluff. Once there, Cassie finds that Echo Bluff is worse than she dreamed. A ghastly Presence has tormented its inhabitants over generations, and it now hunts Cassie. She must solve the estate’s mysteries or become one of its victims.

While Cassie doesn’t have an arsenal of weapons, she does have her wit, her cane and her smart phone. Armed with these tools, she’ll search for clues to unravel history as she navigates her way through the home via echolocation. But the house and its deadly Presence go to great lengths to prevent her from deciphering its secrets. And yet, they won’t let her leave either.

Surviving this deadly game of cat and mouse with the Presence proves especially perilous when your only way of seeing is by means of sound, and so you must carefully weigh the risk of making too much noise against the possibility of being discovered by the terrifying Presence. Once spotted, your only hope is to run, hide, and pray that it doesn’t find you. Cassie uses ambient sounds of the house as well, such as taking advantage of when the grandfather clock rings, or when a loud pipe whistles.  She can throw objects and use items like alarms to create “sound bombs” to distract her enemies.

Cassie uses her smartphone to examine evidence left behind. And as she puts the pieces together, she’ll find herself jumping back in time.

Perception takes place over many different eras. You get to see the house retreat back to its origins and witness how it evolved over time.  Through the decades and across generations, the house and its inhabitants change significantly. Architecture and décor evolve, entire wings and buildings come and go and alter your relationship with the space. Once you’ve discovered the source of evil in each generation, it’s your job to right the wrong.

5 screens

  • Perception brings horror, echolocation - 5 screens
  • Perception brings horror, echolocation - 5 screens
  • Perception brings horror, echolocation - 5 screens
  • Perception brings horror, echolocation - 5 screens
  • Perception brings horror, echolocation - 5 screens

Concept Arts

  • Perception brings horror, echolocation - Concept Arts
  • Perception brings horror, echolocation - Concept Arts
amerakindesi
amerakindesi
Commented on 2015-06-12 18:14:29
looks fresh and the description about changing house and changing monsters sounds promising!
In reply to
M4cKey
M4cKey
Commented on 2015-06-12 18:28:04
very nice idea...but after all "see" and "hear" different things.Players vision still be limited viewing angle.....hmmm,anyway looks interesting
In reply to
twitchfactor
twitchfactor
Commented on 2015-06-12 18:40:15
(cough) Devil's Tuning Fork (cough)
In reply to
rogermorse
rogermorse
Commented on 2015-06-12 22:16:59
I think for a blind person, you get way too many visual informations.
In reply to
M4cKey
M4cKey
Commented on 2015-06-13 21:30:57 In reply to rogermorse
it's just visualization of world in which live blind people (who have learned to see with sound) .Transform audio information in visual, that we - the people sighted could take what they want to show . So then,i think here too little information,yes they can't see like we,but begin get information, which an ordinary person is not able to track (because vision predominance of course)


But people, who have adapted, I think not so much .... I was lucky to meet one
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Feardemic
Developed by
The Deep End Games
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)

  • Driftwood

    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)

  • Loakum

    Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)

  • Driftwood

    Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)

  • reneyvane

    reneyvane Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (5 Weeks ago)

  • CraCra

    CraCra Y a un souci sur les forums ? (7 Weeks ago)

  • nostradamus

    nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

P55 Pro HQ video coverage: Day Four

  • Tuesday, November 12, 2024
  • Driftwood

PS5 Pro HQ video coverage: Day Three

  • Monday, November 11, 2024
  • Driftwood

PS5 Pro HQ video coverage: Day Two

  • Sunday, November 10, 2024
  • Driftwood