Ubisoft sent us these comparison shots of Splinter Cell Trilogy HD, to be released on Playstation 3 very soon (no specific date has been given yet to this day). To find out if the HD versions are worth spending a few bucks/quid/euros, just have a look inside.
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (1 Week ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (6 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (9 Weeks ago)
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All comments (38)
they're all going to be in 3D = awesome news
now the killer
they wont have multiplayer = terrible news
they wont even have co-op = even worse news.
rental at best with those 2 key elements missing. especially in regards to chaos theory.
A chance to (re)introduce people to one of the best MP modes, and they pass it up(again).
Not that it accomplishes anything, I'm compelled to never buy a Ubisoft product again until I get some proper Spies vs Mercs back.
Yes, the great looking games did come (Jakk & Daxter, God of War, Klonoa, etc.) - eventually. But for most of the first half of the PS2's viable life cycle, it constantly struggled to match even Dreamcast's graphics. And during the second half of that life cycle, it constantly struggled to match Xbox 1 graphics (usually failing miserably at that task, once the Xbox got normal mapping capability). And during the entire lifespan of the system, it never once got anywhere near all those CGI level graphics that Sony told us, nay, promised us were realtime, when they first showed off the system back in March 1999.
The worst part about the entire thing, was so many small and medium sized developers were so convinced the PS2 was the ONLY way to go for their games, dozens of them, who had been in business since the NES and before, went out of business trying to program for what has gone down as the most difficult to program for console of all times (a title that used to belong to Saturn). The difficulty drove the expense of making games through the roof, and the smaller game companies simply could not keep up - many of them folding before their PS2 games could even come out. That's entire libraries of videogame franchises, some of which have been around seemingly forever, we will likely never see again.
The one awesome thing that I have to give the PS2 credit for, was that more than any other console/game/whatever, it is the reason I am no longer a blind, Sony fanboy trying to defend their products as if I had a personal stake in the company. I can thank the PS2 for that. I can thank the PS2 for the fact that these days I enjoy games for games again, on any platform, and not because they are Sony exclusives. Somewhere along the way with the PS1, I got blinded that Sony could do no wrong. I think everyone was really caught up in that for a while. I know now that was stupid, and I largely have the PS2 to thank for setting me straight.
BACK ON TOPIC
I'm really feeling meh about the Splinter Cell trilogy. I had no idea that multiplayer and co-op were not coming along as part of the port. Even though I know these are PC ports, looking at the screens, graphically these really do look like cleaner versions of the Xbox 1 games. Either way, it would have been a good thing had SCE had not already spoiled me with their God of War HD ports. I'm all for last-gen games getting HD ports, but Sony themselves have set the bar pretty high, and with the exception of the Beyond Good and Evil HD port, Ubisoft looks to be phoning it in - the Prince of Persia ports in particular were rubbish.
I think there is a very good reason Ubisoft is comparing the HD remixes to the PS2 ports. What I would really like to see are these compared to the original PC versions. I'm willing to bet, that just like the Prince of Persia HD ports, the jump in quality is almost non-existent. Shame really, as I really wanted these. As it stands, I could probably boot these up on my current PC, and they would look just as good . . . and I'd still have multiplayer and co-op.
@ ron - it is a frigging stupid decision. a decision i have a feeling comes from porting the PC versions of the game, rather then the PS2 version (possibly some sort of conflict with online code?) whatever the case it's annoying. i would have liked to dabble in the mulit and co-op again. as it stands a collection of SC single player campaigns isnt enough for me to re-buy these, even if they do look decent.
i was hoping for the full package. i guess that aint happening
what
wait
NO FUCKING MULTIPLAYER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ARE YOU FUCKING SERIOUS!
god damn it ... god mother fucking DAMN IT! fucking christ... bastards :(
I cant express how much this has gutted me :(
You fucking bastards.
No sell, No rent, i have these on xbox and they still look great, why the hell would i buy these if not for the multiplayer?
If the xbox online and pc online was still around i would STILL be playing this today on xbox, best multiplayer experience after ghost recon and grit.
so gutted now :( i was so happy when announced, been gagging to play it since that horrid day they turned xbox live off :(
i was hoping for the full package. i guess that aint happening
This shit owns MGS
This shit owns MGS
no SC comes close to MGS1 imo
but then chaos theory owns MGS2/3/4
but then MGS2/3/4 own pandora tomorrow, SC1 and double agent (360 version)
but double agent (original xbox version) and SC1 owns MGS2
you get the picture.
they wont even have co-op = even worse news.
But SC MP not only owns MGS online, it wipes its ass on it, i had more fun on the menu system of SC than the entire of MGS online.
http://blog.us.playstation.com/2011/04/07/tom-clan...
scroll down to the dev answering user questions, second question related to multi, the dev replies:
"Unfortunately the answer to this question is no, the online part of the original games won’t be included."
And I am saying this as someone who really loved MGSII.
(mainly for its soundtrack and story-telling)
But the story of all of those SCs is utter patriotic-product-placemtental shit.
But still, fun to play.
Splinter Cell 1, 2, & 3 are probably the greatest stealth games ever made, and I'm glad they're releasing a trilogy. Multiplayer was never meant for these games, nor did it improve them one bit. If you're let down by no multiplayer than you missed the point and this game wasn't for you to begin with.
The improvements look great, and I for one, minus the 3D gimmick, am looking forward to playing them in a higher res than they where originally released.
But, if you please, explain why MP was never meant for these games. Also, do explain what the point of the game is...as some of us have obviously missed it.