• Starlink: Battle for Atlas

  • Playstation 4, Xbox One, Switch
  • Published by Ubisoft
  • Developed by Ubisoft Toronto
  • French release: 2018
  • US release: 2018
VIDEO | PS4, Xbox One, Switch Wednesday, June 14, 2017 | 11:17 PM
E3: Starlink takes off on GSY

Miguel is back in the showfloor and he's stooped at the Ubisoft booth to bring you bacl some gameplay footgae of Starlink: Battle for Atlas, which was announced a couple of days ago during the conference. Despite what we may think of the video toy concept, we must say the game's visuals seem pretty nice. Snowdrop can do a lot more than snowy Manhattan it seems.

TRAILER | PS4, Xbox One, Switch Tuesday, June 13, 2017 | 12:55 AM
E3: Starlink announced

We were expecting a surprise game set in space, but not the one we were shown an hour or so ago. Starlink: Battle for Atlas will allow Ubisoft to join SKylanders in the "video toy" business, and we're not really sure what to think about it.


What's up?
  • Moonwalker
    Moonwalker @KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (17 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (17 Hours ago)
  • KORNdog
    KORNdog i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (18 Hours ago)
  • KORNdog
    KORNdog @Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (18 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (18 Hours ago)
  • KORNdog
    KORNdog @Moonwalker: it still looks all kinda of garbage though. lol (18 Hours ago)
  • Moonwalker
    Moonwalker tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (18 Hours ago)
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