• Red Dead Redemption 2

  • Playstation 4, Xbox One
  • Published by Rockstar Games
  • Developed by Rockstar San Diego
  • French release: 3rd quarter 2018
  • US release: 3rd quarter 2018
TRAILER | PS4, Xbox One Thursday, September 28, 2017 | 4:53 PM
Red Dead Redemption 2 new trailer

As teased by Rockstar Games a few days ago, here is the second official trailer of Red Dead Redemption 2 that depicts Arthur Morgan and the Van der Linde gang. Stay tuned as we'll update the news with a higher quality/bitrate video once we get our hands on it. Tha game will be out in Spring 2018.

IMAGES | PS4, Xbox One Monday, May 22, 2017 | 10:50 PM
Red Dead Redemption 2 delayed

Rockstar Games has just shared the news on their website that Red Dead Redemption 2 is now coming in Spring 2018 for PlayStation 4 and Xbox One. Formally revealed in October 2016 along with the game's first trailer, the title was initially expected to launch this Fall. To ease the pain, new screenshots inside.

TRAILER | PS4, Xbox One Thursday, October 20, 2016 | 5:05 PM
Red Dead Redemption 2: First Trailer

As announced by Rockstar Games yesterday, here is the first trailer of Red Dead Redemption 2. The game is scheduled to launch during Fall 2017 for PlayStation 4 and Xbox One.
Update: high quality 35Mbps version added.


What's up?
  • Melmoth
    Melmoth EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (3 Hours ago)
  • GriftGFX
    GriftGFX And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (3 Hours ago)
  • GriftGFX
    GriftGFX @Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (3 Hours ago)
  • Melmoth
    Melmoth @GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (6 Hours ago)
  • GriftGFX
    GriftGFX And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (6 Hours ago)
  • GriftGFX
    GriftGFX I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (6 Hours ago)
  • GriftGFX
    GriftGFX @MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (6 Hours ago)
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