• Detached

  • PC
  • Published by Anshar Studios
  • Developed by Anshar Studios
  • French release: 1st quarter 2017
  • US release: 1st quarter 2017
TRAILER | PC Thursday, May 18, 2017 | 6:13 PM
PvP VR game Detached is out

Virtual Reality game fomr Anshar Studios is now available for $24.99 on Steam and the Oculus Store. Detached supports Oculus Rift and HTC Vive and offers exploration with unique space atmosphere but also a PvP mode that brings even more intense situation which why the devs don't recommend it to VR-sensitive players.

TRAILER | PC Thursday, June 30, 2016 | 5:34 PM
Detached gets new release date

The first-person survival-exploration game Detached will now release in Q1 2017. Developer Anshar Studios also announced closed beta tests available to those who pre-ordered the game and equipped with Oculus Rift or HTC Vive in order to help create the PvP VR experience of the game. You can grab new screenshots inside along with a new video explaining the package extraction in multiplayer mode.

TRAILER | PC Wednesday, January 27, 2016 | 7:15 PM
VR title Detached announced

Anshar Studios has announced Detached, a first-person experience game designed for Oculus Rift and HTC Vive. Focused on exploration, survival and rivalry, you play as a survivor. Two corporations went to ruin after their conflict over a discovery at a mining facility. You'll have to explore to find oxygen and fuel while facing another survivor from the other ruined corporation. It's coming in Q3 2016 for $24.99. Details, screens and trailer inside.


What's up?
  • Melmoth
    Melmoth EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (1 Hour ago)
  • GriftGFX
    GriftGFX And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (1 Hour ago)
  • GriftGFX
    GriftGFX @Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (1 Hour ago)
  • Melmoth
    Melmoth @GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (4 Hours ago)
  • GriftGFX
    GriftGFX And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (4 Hours ago)
  • GriftGFX
    GriftGFX I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (4 Hours ago)
  • GriftGFX
    GriftGFX @MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (4 Hours ago)
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