Syberia 3
  • Syberia 3

  • PC, Playstation 4, Xbox One, Switch
  • Published by Microïds
  • Developed by Microïds
  • French release: Available
  • US release: Available
VIDEO | PC, PS4, Xbox One Thursday, April 20, 2017 | 7:10 AM
Our PC videos of Syberia 3

After 13 years of absence, Kate Walker is back in Syberia 3, the third episode in the series invented by Benoït Sokal. Inside, you will find a bunch of videos showing the very beginning of the adventure, as the young woman wakes up to find herself in a very strange hospital. Enjoy!

TRAILER | PC, PS4, Xbox One, Switch Wednesday, March 29, 2017 | 8:53 PM
New trailer of Syberia 3

Microïds has released a new trailer for Syberia 3 that reveals a bit more about the story. The title is coming in April for PC, PS4 and Xbox One and at a later date for Nintendo Switch.
Update: English version added.

DEVELOPER DIARY | PC, PS4, Xbox One Thursday, June 9, 2016 | 3:13 AM
New video of Syberia 3

Microïds just sent us a new video that takes us behind the creative process of Syberia 3. In this developer diary, the team also tells us more about what happened between the second game and the beginning of this new adventure plus a preview of the game's score composed by Inon Zur. The title will launch on December 1.

DEVELOPER DIARY | PC, PS4, Xbox One Friday, May 20, 2016 | 6:46 PM
Syberia 3 gets screens, video, date

Since its announcement, Syberia 3 has never really introduced in-game stuff. This is not the case anymore with today's in-game screenshots and a first developer diary video that contains a few gameplay sequences. Mïcroids will release the game in December 2016.

IMAGES | PC, PS4, Xbox One Friday, July 31, 2015 | 1:17 PM
Syberia 3 screenshots

Kate Walker's journey is depicted with these new screenshots of Syberia 3. The title is scored by Inon Zur and will hit PC, PS4 and Xbox One in 2016.


What's up?
  • Melmoth
    Melmoth EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (1 Hour ago)
  • GriftGFX
    GriftGFX And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (1 Hour ago)
  • GriftGFX
    GriftGFX @Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (1 Hour ago)
  • Melmoth
    Melmoth @GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (4 Hours ago)
  • GriftGFX
    GriftGFX And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (4 Hours ago)
  • GriftGFX
    GriftGFX I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (4 Hours ago)
  • GriftGFX
    GriftGFX @MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (4 Hours ago)
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