Driftwood - Dictateur en chef
Driftwood
Inscrit depuis 7488 Jours
Yes but HDR didn't turn on when the game was launched. It was off in the console's menu and the TV didn't show the pop-up message to indicateur it had been activated.

Xion: don't know what to tell you. Procedure was identical to what we always do.
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PC videos : i7 6700K @ 4.5 GHz, 16 Go RAM (DDR4), Windows 10, Nvidia GTX 1080 Founder's Edition MSI

fastica
Inscrit depuis 3481 Jours
It looks really awesome. Graphically speaking, Zelda Breath of the Wild looks like a 10 years old game compared to this game. Not saying the upcoming Zelda it's going to be a bad game, though.
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MikeManiac61
MikeManiac61
Inscrit depuis 3818 Jours
Posté par fastica
It looks really awesome. Graphically speaking, Zelda Breath of the Wild looks like a 10 years old game compared to this game. Not saying the upcoming Zelda it's going to be a bad game, though.
Nintendo usually doesn't emphasizes on graphics anyway imo. For their games I feel like they try to strive for gameplay than eye candy.
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AMDman18
AMDman18
Inscrit depuis 6301 Jours
Posté par MikeManiac61
Nintendo usually doesn't emphasizes on graphics anyway imo. For their games I feel like they try to strive for gameplay than eye candy.
This is true. But the point is that Nintendo needs to pull their heads out from the sand and realize that their fan base is growing up and expects more. Hell, even new younger fans are going to expect more as phones over the next couple years will likely eclipse the graphical capability of the Switch...
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MrWhite
MrWhite
Inscrit depuis 4691 Jours
BoTW's visuals are fine. In fact, they are better than fine. They're pretty fantastic actually. You need to take into context that it's a game built with a very different art style, and on a foundation of graphical feature sets from over a decade ago, based off of the Wii U hardware spec. You don't go to an art gallery and dismiss a painting just because it doesn't have as much detail as another. It's all about the aesthetic. To me, BotW looks as equally captivating as what this game does, but for different reasons.
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KORNdog
KORNdog
Inscrit depuis 6228 Jours
Posté par MikeManiac61
Nintendo usually doesn't emphasizes on graphics anyway imo. For their games I feel like they try to strive for gameplay than eye candy.
i'd argue they don't emphasis graphics because they can't emphasis graphics. they clearly have the ability and maybe even the desire, just look at the Wii-U showing of zelda when it was announced. but then the machine launches, they come to terms with the systems limitations and so we get a cel shaded simple looking game instead. i think the new zelda's art style is a result of a lower spec'd machine. because after seeing what they wanted zelda to be in that tech demo, i don't see why they'd go for low poly assets and low res textures out of choice? it's a compromise. just like all games. they just have to compromise a bit more because they make weaker hardware.
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omniscient
omniscient
Inscrit depuis 5749 Jours
No it doesn't. Now if you're talking about that reveal trailer for BoTW then we are on the same page however everything seen since then has been a noticeable downgrade, add that the game runs at 900p docked and you might as well kiss goodbye to a visually coherent game on the big screen.
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It doesn't take much to know more.

MrWhite
MrWhite
Inscrit depuis 4691 Jours
Posté par omniscient
No it doesn't. Now if you're talking about that reveal trailer for BoTW then we are on the same page however everything seen since then has been a noticeable downgrade, add that the game runs at 900p docked and you might as well kiss goodbye to a visually coherent game on the big screen.
Hmm, one is going for a anime cartoon look, the other a more realistic, but still looks like a game look, no matter how technical it gets. BoTW nails its objective in that regard. To me it still looks just as amazing because of that. It looks like a living painting.
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