GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6813 Jours
Posté par KORNdog
i think it's more likely he was looking back as far as sands of time, SC, SC: chaos theory, back when ghost recon was good, back when rainbow six was good. back when rayman was a legit 3D platformer and had a decent budget, back when they gave risky titles like BG+E the time of day and money.
They're still making great games, just great games for different audiences. That people get upset that they aren't getting exactly what they want from a publisher is just your typical gamer entitlement shit. You'd think some of these guys were Tom Clancy Jr. We don't own the brands and we don't deserve anything. Risky titles? For Honor was a risk. It paid off.
Posté par ManCrush
Nothing new gameplay wise at all. Same old, same old.
This comment is in a For Honor thread. I laughed.
En réponse à
KORNdog
KORNdog
Inscrit depuis 6217 Jours
Posté par GriftGFX
Risky titles? For Honor was a risk. It paid off.
Getting a little ahead of ourselves aren't we? I think we'll see if it paid off when we know if it is an actual success. Beta numbers dont really mean much.
En réponse à
Xoar
Xoar
Inscrit depuis 4682 Jours
Posté par KORNdog
i think it's more likely he was looking back as far as sands of time, SC, SC: chaos theory, back when ghost recon was good, back when rainbow six was good. back when rayman was a legit 3D platformer and had a decent budget, back when they gave risky titles like BG+E the time of day and money.

lets face it, ubisoft games take so many elements from each other the lines start to blur. obviously you'll have exceptions like children of light (hardly AAA) rayman legends (hardly AAA) trackmania (hardly AAA) grow home (hardly AAA) valient hearts (hardly AAA) but most of ubisofts big budget output the last...what? 10-15 years has been open world tedious side mission filled collectathons. AC1/2/3/4/5/6/7 (whatever we're up to now) far cry 2/3/4/primal/blood dragon, the division, watchdogs 1/2, ghost recon wildlands, and to some extent steep and the crew.

no, they don't all have towers to climb. but they all suffer the same fundamental problems. and they're released at an alarming rate and need 1000 man teams to make...and for what? evesdropping missions x50. pickpocket missions x100. finding random shit in the world x1000. and that's the bigger issue. they have this open world obsession. a contrived template they religiously stick to, and they release them every year, sometimes multiples in a single year. it wears thin.
That's exactly it, The games around 2002 to 2008 are leagues ahead at the time than what Ubi do now with current games. Remember firing up Graw (which by the way was start of the downward spiral but it was still decent) for the first time and being totally blown away? No one fired up Wildlands and was blown away.

Siege while is better than most modern shooters pales in comparison to the Rainbow games from 2000 to 2006

Splinter Cell games used to be incredible, Choas Theory up against the newer titles compared to Blacklist or Conviction, The newer titles do not compare!

The early AC titles were a breath of fresh air but were playing the same game now for what the 10th time? Im bored to tears of them.

For Honor finally Ubi have tried something different and it's thurned out to be thier best game in a long long time as i said.

The others claiming Ubi makes great games from 2013 onwards compared to the older games is baffling. Unless your obsessed with collecting stuff and climbing towers the newer games are poor when it comes to the most important part which is gameplay. Also Ubi like to hold the hand way to much in newer titles and light up your screen like a christmas tree with awful looking huds. For Honor though looks like it's been made with a more Hardcore crowd as the focus and while the Hud is still a bit much it's an improvement.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6813 Jours
Posté par KORNdog
Getting a little ahead of ourselves aren't we? I think we'll see if it paid off when we know if it is an actual success. Beta numbers dont really mean much.
The game is out. We have data. It's generating some pretty insane numbers for what is both new IP and a niche genre on PC.

Breaking 100k concurrent players. Those are bigger than BF1 launch numbers.
En réponse à
PigSkinWytBoy
Inscrit depuis 2636 Jours
Posté par Draiken
This is exactly why i stopped backing you on Patreon, every fucking video is now either static trailer, PRO gameplay or Xbone. I came to this site to see how games will look on PC and my PS4.
Barely 5% own a PRO compared to the amount who own a regular PS4, so who is this for? Or do you really think everybody who comes to this site is a PRO owner?
Wow, grow the fuck up. The pro is the newer system, so it's more interesting. I don't want to see old ps4 videos. I've seen enough to know how it stacks up to PC.
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