reneyvane @GTB: C'est dingue mais c'est triste de mettre tout Rockstar sur un jeu, de minimiser l'importante de nouvelle IP et quand l'action chutte entre 2 GTA, d'annuler tout le reste. (il y a 3 Heures)
GTB @reneyvane: Reste qu'ils ont vendu 20 millions de GTAV cette année. C'est plus que la plupart des gros succès. C'est ouf ^^'. (il y a 4 Heures)
reneyvane @Soda: 200 Millions...en 11 ans, 3 versions différentes sur 7 supports dont 3 générations différentes de Playstation & Xbox. (il y a 16 Heures)
reneyvane @Soda: On paye cher le succès de GTA ? Nombre d'IP de Rockstar sur PS2 à aujourd'hui ? Depuis GTA5/RDR2, ils ont fait quoi ? Une compil GTA3/ViceCity ... et une émulation RDR Switch/PS4. (il y a 19 Heures)
samnite @Soda tellement mérité en plus, c'est d'autant plus insolent ^^ (il y a 1 Jour)
Soda GTA V dépasse les 200 millions de vente ! :folie: (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Marumaro for the WIN !!
Oooh, Profound, isn't it?
It's like one minute im saying wow that looks so good, but you get pulled out of the experience because of low polygons or shadows which don't look realistic.
This game is deffinately a step in the right direction but its kind of akward to watch for me.
Marumaro for the WIN !!
** Yes We CAN!! **
It's like one minute im saying wow that looks so good, but you get pulled out of the experience because of low polygons or shadows which don't look realistic.
This game is deffinately a step in the right direction but its kind of akward to watch for me.
they would have done better to stylise the hell out of it imo. make the difference in quality less weird to watch while retaining the impeccable lip-syncing.
** Yes We CAN!! **
The technology would greatly benefit any game, but it's being put to the best of its uses here. So yeah, I'm actually quite excited.
Just sayin'
The technology would greatly benefit any game, but it's being put to the best of its uses here. So yeah, I'm actually quite excited.
** Yes We CAN!! **
Prepare To Drop!!
It succeeds on all fronts, and this is not purely a result of the believable facial animation, but also the authentic setting, gruesome plot and stellar penmanship at work. They may not be betting the farm on L.A. Noire, but as an untested and unique concept, Rockstar and Team Bondi must be applauded for being so bold. As a lesson in story-telling, few games can hold a candle to L.A. Noire, and a full play through will reveal how well the developers have sustained this feeling throughout the entire campaign.
Emotionally engaging and presented in a raw, bloodied context, L.A. Noire has the makings of a grim masterpiece, putting both its underlying tech and the talents of its ensemble cast to superb use.
http://ps3.nowgamer.com/previews/ps3/1453/la-noire
** Yes We CAN!! **
Prepare To Drop!!
http://www.videogamer.com/videos/l_a_noire_the_nak...
** Yes We CAN!! **
Prepare To Drop!!
http://www.gamersyde.com/stream_l_a_noire_investig...
** Yes We CAN!! **
http://www.gamersyde.com/stream_l_a_noire_investig...
Prepare To Drop!!
** Yes We CAN!! **