Gears 2 - New Campaign and MP Content - All Fronts collection!

blmbox
blmbox
Since 6154 Days
Posted by BLackHawkodst
Cool, i hope we get some SP DLC soon that would be great.
It was hinted at by Josh Ortega, so hopefully we will see some - perhaps a singleplayer campaign which allows us to fill the gaps between Gears 1 & 2?

Anyway, I've played Gears of War 2 non-stop for the past 2 weeks and I'm in love with it all over again. Competitive multiplayer was never really my thing in Gears anyway, but Horde mode really is wonderful. So, so addictive.

I'm also replaying the campaign again on Insane at the same time. I got to the Maria scene last night, and forgot how superbly executed the whole narrative is. This was definitely my GOTY last year.
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

dcdelgado
dcdelgado
Since 6682 Days
Yeah i think i need to attempt the SP on insane also, my GOTY for 08 hands down.
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

Megido
Megido
Since 6148 Days
Playing on Insane alone is almost impossible...it's real fun with a buddy though :)
In reply to

Memories, they have a habit of sticking to you like...like a pube on a pipe.

dcdelgado
dcdelgado
Since 6682 Days
Posted by Megido
Playing on Insane alone is almost impossible...it's real fun with a buddy though :)
Yeah i suspected as much, will have to find someone to bang it out with online.
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

blmbox
blmbox
Since 6154 Days
Posted by Megido
Playing on Insane alone is almost impossible...it's real fun with a buddy though :)
Well, I seem to be doing fine on my own. :P

I'm on Act 4.
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

Megido
Megido
Since 6148 Days
I just seemed to end up in situations where i was basically helpless. Like a Reaver that totally ignores all the other guys and just goes for you now matter what, or a retard Dom getting shot down every 2 seconds.
In reply to

Memories, they have a habit of sticking to you like...like a pube on a pipe.

blmbox
blmbox
Since 6154 Days
A nice trick with the Reavers: if you can, try to get yourself behind it (that didn't sound dirty at all). When you do, just keep shooting at it, continuing to move so that you're always behind the Reaver. Should be no trouble at all.

And yes, Dom can get really annoying. Thankfully, he at least tries to crawl to you.
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

Megido
Megido
Since 6148 Days
Posted by blmbox
And yes, Dom can get really annoying. Thankfully, he at least tries to crawl to you.
yeah, unfortunately Dom is usually runs ahead and by the time you start the second act he's somwhere in the locust stronghold getting brutally raped by boomers. Really though, he usually goes so far ahead that either he dies because of the time or you die trying to help him. Getting a second player for insane removes SO much of the annoyance.
In reply to

Memories, they have a habit of sticking to you like...like a pube on a pipe.

blmbox
blmbox
Since 6154 Days
Yeah, I guess so. Strangely enough, I haven't even tried online co-op yet.
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

Viginti_Tres
Viginti_Tres
Since 6324 Days
I played MP again, and my first 2 matches were ok. Could be better. Then it took 5 mins again to search for a game and it became lagy instandly. I didn't bother and quited again... untill next 2 months.
In reply to
BLackHawkodst
BLackHawkodst
Since 5709 Days
WOW you guys must be really good, i'm finding it really hard on Hardcore :(
In reply to

Prepare To Drop!!

Jin187
Jin187
Since 6566 Days
Posted by BLackHawkodst
WOW you guys must be really good, i'm finding it really hard on Hardcore :(
Play it on co-op, its pretty easy :)
In reply to

Resident Evil 5 is the best looking game I have EVER seen!!

Megido
Megido
Since 6148 Days
Yeah Hardcore isn't so bad. I played through the campaign solo on hardcore. You just have to be mindful of where the locust are and be careful when popping your little head out to shoot em. Patience is key.
In reply to

Memories, they have a habit of sticking to you like...like a pube on a pipe.

blmbox
blmbox
Since 6154 Days
Blindfire is essential on Insane when playing solo.
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

dcdelgado
dcdelgado
Since 6682 Days
Gave up pretty quick when playing Insane on my own, coop is were it is at :)
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

BLackHawkodst
BLackHawkodst
Since 5709 Days
Posted by Megido
Yeah Hardcore isn't so bad. I played through the campaign solo on hardcore. You just have to be mindful of where the locust are and be careful when popping your little head out to shoot em. Patience is key.
Aha that must be why i cant do it, i have NO patience :)
In reply to

Prepare To Drop!!

BLackHawkodst
BLackHawkodst
Since 5709 Days
Gears of War 2 Title Update 3—March 24, 2009

A culmination of the tireless efforts of the Gears team and mounds of player feedback, this latest Gears 2 update is our biggest yet. Title Update 3 contains a bounty of additions ranging from new features and achievements to exploit fixes and matchmaking tweaks, with highlights below:

* New experience-based ranking system: The new system gives you 100 levels of player experience, gained through scoring in Public matches. The game still uses TrueSkill to set up the most competitive matches possible, but skill ranks are now hidden. Players who quit matches early see their experience docked as a penalty.

* Public Match autobalancing: Bots now automatically join a Public Match to fill any slots left vacant by players who quit early or disconnect.

* Improvements: You get region preference for matchmaking, improved standby detection, playlist optimization, plus nine new achievements—six of which require the Snowblind Map Pack—worth a total of 250 points.

* Exploit fixes: Title Update 3 eliminates the ability to mantle greater distances by swapping weapons during cover slide and to melee attack through walls while holding an enemy weapon, plus adding many more fixes.

* General fixes: These include more reliable chainsaw interruption detection, improved headshot detection for certain character model heads, improved flag AI in Submission games, plus other fixes.

* Balancing: Title Update 3 makes changes to Subway weapon spawns for greater balance, reductions to smoke-grenade stun duration, an increase to the forward angle that triggers chainsaw duels, and several other balance revisions.

Of course, that’s just some of what’s in store for players in Title Update 3. For the complete skinny, be sure to check out the complete patch notes.


Snowblind Map Pack—March 31, 2009

Don’t worry, that rush of cold up your back is just the Snowblind Map Pack, a winter-themed batch of four new Gears of War 2 maps bound to crank up the heat on your multiplayer and Horde matches. The four maps are:

* Grind Yard, a massive industrial complex with low bunkers and high sniping positions.

* Under Hill, which takes players through snowbound tunnels and beyond.

* Courtyard, a wide-open battle royale.

* The popular Gears 1 map Fuel Depot, back with a blast of winter courtesy of Mother Nature, aka Epic Games.

Phew! That’s a hell of a lot of new content for one community blog post—all that typing got me winded. But it should be plenty to keep Gearheads everywhere busy for some time. The Gears team is always on the lookout for ways to improve your game, so keep your eyes on gearsofwar.com for more updates, and expect more on the Snowblind Map Pack in the very near future!
http://gearsofwar.xbox.com/Templates/CMBlog.aspx?i...
In reply to

Prepare To Drop!!

dcdelgado
dcdelgado
Since 6682 Days
March 24th it is :)
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

BLackHawkodst
BLackHawkodst
Since 5709 Days
Looks like it will now be the 31st.
Microsoft just confirmed that the Gears of War 2 Snowblind Map Pack will release on March 31.
In reply to

Prepare To Drop!!

BLackHawkodst
BLackHawkodst
Since 5709 Days
Gears of War 2 Title Update 3 Detailed Released Today - March 24th

The following fixes and improvements are included in Title Update 3.

Improvements
Title Update 3 makes these new improvements:

* Adds 100 levels of player experience that you can gain based on your score in Public matches. The game still uses Trueskill for matchmaking to find the most competitive matches, but the skill rank is now hidden. The new level of experience appears next to your gamertag, with levels 1 through 99 displayed as numbers and level 100 displayed as an icon. The game normalizes experience based on match type so that players earn an equivalent amount of experience across all modes.
* Adds an experience penalty for players quitting before a match is complete.
* Adds bots automatically to a Public Match if players quit and cause unbalanced teams. This ability has always existed in Private Matches if the bot count is set higher than zero.
* Optimizes playlists to only have two modes per playlist. Ties are decided by random selection.
* Adds the ability for teams to talk to each other between rounds in a Private Match.
* Adds the ability to save Public and Private Horde high scores after each complete wave, in case the host loses connection before failing or completing all fifty waves.
* Makes minor changes to general bandwidth usage.
* Adds region preference to matchmaking.
* Improves standby detection.
* Adds nine new achievements worth 250 points. Progress toward them starts after Title Update 3 is applied. Six of the new achievements require the Snowblind Map Pack, a set of four new maps to be released soon. The nine new achievements:

o "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
o "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
o "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
o "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
o "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
o "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
o "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
o "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
o "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).


Exploit Fixes
Title Update 3 fixes these possible exploits, where under certain circumstances:

* A player could swap from a pistol to a two-handed weapon during a cover slide and then mantle greater distances.
* Players could kill themselves in Wingman to avoid giving their opponents more points. Now, suicides and team killing will reduce team score.
* A player holding a meatshield could melee through some walls.
* A player could equip a two-handed weapon with a shield using either the Boltok or the Gorgon pistol.
* A player could equip a two-handed weapon with a meatshield using either the Boltok or the Gorgon pistol.
* A player could prevent planted shields from being picked up by other players.
* Players could launch themselves into the air with a smoke grenade while mantling.


General Fixes
Title Update 3 fixes these other issues as well:

* An issue that caused chainsaw interruption when a player is shot to be less reliable in some body positions than in others.
* An issue where a third player could join a Public Wingman party lobby and remove another player from the game.
* An issue in Submission games where occasionally the meatflag would immediately run back to the spawn point after being dropped.
* An issue where players that were knocked down but not out (DBNO) while planting the Boomshield would appear to be standing.
* An elevation-based issue where the detection for a headshot might not align properly with certain character model heads.
* An issue that could cause Wingman teammates to have different character models.
* Additional miscellaneous bug fixes.


Balancing
Title Update 3 makes these balancing changes:

* Reduces stun duration of smoke grenades. Currently, characters always start to get up after 2 seconds.
* Gives melee the same delay after roadie running that shooting received in Title Update 2.
* Removes spawn protection from the Horde in Horde mode.
* Increased the forward angle that triggers chainsaw duels so that players with Lancers equipped won't be sawn from the side without a duel.
* Reduces the delay before a player can climb up after entering low cover.
* Makes minor changes to weapon spawns on the Subway map to provide greater balance.
http://forums.epicgames.com/showthread.php?t=66751...
In reply to

Prepare To Drop!!

blmbox
blmbox
Since 6154 Days
I'm hoping for some kind of singleplayer DLC announcement at GDC. Imagine how awesome it'd be to have a short 'Pendulum Wars' campaign, so you can experience what happens to Marcus and co.
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

blmbox
blmbox
Since 6154 Days
Has anyone bothered buying the new map pack?
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

dcdelgado
dcdelgado
Since 6682 Days
Posted by blmbox
I'm hoping for some kind of singleplayer DLC announcement at GDC. Imagine how awesome it'd be to have a short 'Pendulum Wars' campaign, so you can experience what happens to Marcus and co.
Interesting to see Variety expecting no Gears of War-2 level announcements at GDC. They are wrong. Stay tuned.
http://twitter.com/geoffkeighley/status/1382345138

HOLY CRAP BLM!!!! could it be or is he toying with my emotions!!
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

blmbox
blmbox
Since 6154 Days
You do realise that by "Gears of War-2 level announcements", they mean an announcement on the scale of Gears of War 2? Not that there will be a Gears of War 2-related announcement.

I made the same mistake. :P
In reply to

"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."

dcdelgado
dcdelgado
Since 6682 Days
Dohh!!
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

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