Driftwood Roll7 fermé par Take Two, quel milieu... Rollerdrome avait remporté des prix, OlliOlli World était super bien, mais voilà, la qualité ne suffit plus. (il y a 1 Jour)
reneyvane Ghost of tsushima ps5 passe en 2.019 afin que les joueurs consoles et pc puissent jouer ensemble au mode Legends. (il y a 2 Jours)
Soda @Driftwood: J'ai vu sur Twitter, une raquette, un polo Lacoste, et j'en passe... (il y a 2 Jours)
Driftwood @GTB: c'est tout aussi gênant que l'histoire du généreux press kit envoyé à certains. Je ne suis hélas pas surpris, les jeux de sport semblent taillés pour cela aujourd'hui on dirait... (il y a 3 Jours)
face2papalocust @GTB: A vomir. (il y a 3 Jours)
GTB Pour info, toutes les features online de TopSpin'25 ne seront assuré que jusqu'à fin 2026. (il y a 3 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Cake or death!?
Cake or death!?
add me on PSN: scoobs0688
add me on Steam: scoobs
add me on XBL: scoobs0688
add me on Origin: scoobs0688
Currently playing: Battlefield 4, League of Legends, Bloodborne
The gfx are fine. No point in releasing expensive console and taking risk. 400$ was not bad idea IMO. I guess next gen also will be 400$ console. Not sure 500 or 600 will be successful. It depends on the competition but I am not having too much hope for Nintendo next console TBH.
expensive consoles would be the death of them, specially with mobile hitting them hard already.
PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat
PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat
The cool kids don't like me and I don't care.
But the lines get blurry. What's the difference between a game developed for PC and then ported to consoles, and a game that's designed for consoles but developed on PC? A whole lot sometimes.
i7-4770k @ 4.2Ghz, GTX 980ti, 16GB DDR3 2400, Samsung Evo 850, Windows 8.1
add me on PSN/XBL/Origin: scoobs0688
add me on Steam: scoobs
Currently playing: Heroes of the Storm, Witcher 3, Batman: Arkham Knight
Back on Destiny/ESO.
PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat
Back on Destiny/ESO.
And Witcher 3 didn't hire David Cross and then didn't use a single one of his material in the final game, Destiny did.
Back on Destiny/ESO.
i7-4770k @ 4.2Ghz, GTX 980ti, 16GB DDR3 2400, Samsung Evo 850, Windows 8.1
add me on PSN/XBL/Origin: scoobs0688
add me on Steam: scoobs
Currently playing: Heroes of the Storm, Witcher 3, Batman: Arkham Knight
There are two rules to success:
___________________________________
1. Never tell all you know.
Back on Destiny/ESO.
But on topic, PC has always been superior (graphics wise) compared to console. Console owners "we" never bought games for graphics alone. We bought it for the couch/coop experience. I'm still happy with my X1.
What bothers me most of all is that we're starting to get plagued by the "PC" issues of buggy games and constant patching. Consoles games were supposed to be void of that.