Betafield 4: Game of Next Year Edition

Gamerbro
Since 4271 Days
No moar pay2wins EA plz
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
Posted by Gamerbro
No moar pay2wins EA plz
No moar crappy posts plz
In reply to
nirbandarkstar
nirbandarkstar
Since 4414 Days
long live battlefield
In reply to
nirbandarkstar
nirbandarkstar
Since 4414 Days
will buy it first day
In reply to

Dark Souls

dcdelgado
dcdelgado
Since 6680 Days
This new engine is mighty impressive.
In reply to

** Yes We CAN!! **

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
Posted by dcdelgado
This new engine is mighty impressive.
I honestly wouldn't have noticed what was improved over the previous version without side-by-side comparisons.

It's definitely Frostbite :D
In reply to
dcdelgado
dcdelgado
Since 6680 Days
The face animation and skin textures really stood out for me, but yeah the side by side really shows off the differences.
In reply to

** Yes We CAN!! **

nirbandarkstar
nirbandarkstar
Since 4414 Days
Battlefield 4 17:00 Gameplay Trailer 1080p 60fps True Hd Download link:
Size : 2.29GB
http://yadi.sk/d/8vv8TChF3sOzc


------------------------
PREPARE 4 BATTLE or GO AND JUMP FROM THE CLIFF
In reply to

Dark Souls

Tinks
Tinks
Since 6749 Days
More links to hi res scripted single player please
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
Posted by Tinks
More links to hi res scripted single player please
I'm just turning all that shit off anyway.
In reply to
Project_Night
Project_Night
Since 4064 Days
Posted by dcdelgado
This new engine is mighty impressive.
It looks similar to Battlefield 3 on PC. Maybe this engine is just un update.
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Please share or support my horror videogame "Project Night":
http://www.indiegogo.com/projects/project-night/x/2716968
Thank you!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
Posted by Project_Night
It looks similar to Battlefield 3 on PC. Maybe this engine is just un update.
It is. But it always is. A "new engine" from scratch is pretty rare. This is Frostbite 3.0. And really, I think they're leaping version numbers for the sake of marketing.

Still. If you watch some side-by-side comparisons it's a bit easier to see that it does indeed look a bit better.

LevelCap did a pretty good breakdown that includes a few side-by-sides: http://www.youtube.com/watch?v=oRL6ivUFhVw
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6790 Days
For record I hope BF kills their lame unlock system. In CoD it was great because things unlocked quickly. In BF2/3 it was grind grind grind. The only people who loved it were those dedicating 100 hours into the game and who love to grind. And they of course will defend it to any length, even downplaying the grinding and unlock advantages, because they dearly love the focus DICE gives them.
In reply to

Pwn'd by Phaethon360.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
I have no love for unlocks, but you're wrong. The game is pretty fairly front loaded with the best equipment. The M16, until recently, was the most well rounded weapon in the game. The M416 is the first assault rifle unlock. It's also a great weapon. It's followed by the AEK, which is the best overall assault rifle in the game. And things do unlock quickly. We had this discussion in Halo 4, a much, much more grind heavy game. If you played, say, 25 hours of H4 you'd still lack important perks. You can't even start unlocking all of the specialization perks until level 50. And it takes 70 levels. Come on. That's some ridiculously busted pacing. Even if you bought all of the Doritos.

It takes 22,000 points to unlock the M416. I average 750 points per minute. That's like 15,000 points a round. It's faster than you think. It does not take hundreds of hours to unlock all the important stuff in BF3. The game does have nearly a hundred weapons though, so it may take a while to get them all. But.. that's quite a bit more variety than most games too--more than twice the count of BLOPS2.

Vehicle unlocks are a bit problematic, in terms of giving the noob an actual disadvantage. But the weapon grind is fairly well balanced. I didn't even use unlocks in BF2.

I do not like the focus DICE (THE GENRE) gives unlocks. And yes, I'm defending it because you are wrong :)
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
And now that I looked at your stats I'm angry that you never played Conquest. What the hell is it with folks and not playing Conquest? :D

Oh, a bunch of the expansion guns are unlocked via "assignments." I'm not sure that's better though. But technically they're achievable at any level. I think it probably took me around 100 or 150 hours to complete every kit. Note that every kit is at its maximum level of effectiveness long before that. At 25 hours your Engi and Assault kits are both pretty kick-ass.

Bottom line: The vehicle unlocks are the only ones that have much of an impact on balance. And that is a bit of a design flaw, since it makes vehicles prohibitive to brand new players. It's hard to achieve those unlocks if you're getting screamed at for wasting the Abrams or the Havoc. Then again, you probably don't want brand new player wasting the Havoc anyway.

I just want suppression toned down (or removed!), bipods nerfed, the netcode improved, and recon+support's gear to be re-designed/re-distributed. I'm actually a little more frightened by the things they will change or add than the things they won't at this point. BF3 doesn't need more of anything except focus. The game does have quite a few issues that will not be fixed by adding more layers of depth to it.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6665 Days
I agree with Acert. Some of the weapon unlock challenges are really annoying and a few of the weapons I want I'll never attempt.

And you have over 760hrs in BF3. That'd be about my whole Xbox Live career across both consoles and a dozen games.
In reply to
Tinks
Tinks
Since 6749 Days
I too agree. I think about hopping back on BF pretty regularly. But the fact I'm way behind in unlocks compared to every other player, is something keeping me from doing it
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
Posted by Phaethon360
I agree with Acert. Some of the weapon unlock challenges are really annoying and a few of the weapons I want I'll never attempt.

And you have over 760hrs in BF3. That'd be about my whole Xbox Live career across both consoles and a dozen games.
But you're not behind. Pheathon. You have the best gun in the game. You're totally not behind in infantry unlocks. Not even a little. The only kit you haven't finished unlocking is Reacon, and you could do it in like an hour if you wanted to. If you compare it to other games in the genre, it's not particularly grindy. It just has the most stuff. Seriously.

Learning to play the game will get you a lot further than unlocks.

Now Tinks. You are behind. But you've barely touched the game and you're not at an actual disadvantage because of the unlocks. You're at a disadvantage because other people know what they're doing.

If you guys put a little effort into improving your game you'd unlock stuff a lot faster and you wouldn't feel behind.

It's understandable if you're not interested. But you're just plain wrong about it being a serious issue. You start with one of the best guns in the game. You quickly unlock all of the essential gear and the best gun in the game. I just don't really even understand where you guys are coming from here.

If you feel like your at a disadvantage in BF3, it's not because of your unlocks. Watch rivalXfactor's youtube stream and "learn2play."
Posted by Phaethon360
And you have over 760hrs in BF3. That'd be about my whole Xbox Live career across both consoles and a dozen games.
I know. And I've played thousands of hours of Call of Duty. And Quake/UT before that. That's why I know what I'm talking about.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6665 Days
BF3 definitely isn't my bag anymore, but I'm not arguing about disadvantages but the unlocking process for weapons. Compared to other games, getting weapons is a hassle.

Improving our game? That's another way of saying you suck right? Battlefield 3 has always been about terrain and vehicles and traversal and all that. That's probably why I loved Bad Company so much because they put a good focus on pure combat. Getting left behind at HQ didn't hurt you so much in BFBC. It's never fun running for 10mins just to be sniped once you arrive, especially with how huge the maps are in BF3. I guess improving our game would constitute joining a clan too, but ain't nobody got time for all that. Also I don't remember unlocks being a hurdle in Bad Company either.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
Improving our game? That's another way of saying you suck right?
No, because it's not meant as an insult. It's just the truth. If you improved your game you wouldn't feel "behind."

You're blaming the game for not being better at it instead of learning to play. But that's a separate issue/discussion. You've already said that in your opinion, this isn't about being at a disadvantage.

This is really a separate point than what Acert and Tinks are on about.
Posted by Phaethon360
I guess improving our game would constitute joining a clan too
Oh give me a break. You know you're welcome to play with me whenever you want. My clan doesn't even really play this game. It's me and sometimes Buzzard or Raven or Blake.

You have the same support system I/they do.

I will agree with that there are issues with unlocks to some extent. Mostly with vehicles (on the other hand, love the customization) and co-op. Forcing me to play co-op is a bit (very) lame. This entire discussion makes me feel a bit dirty, since I don't generally like progression in my shooters. But Battlefield hasn't quite gone over that line yet where balance is significantly impacted by these issues. That's what really gets to me, along with the design philosophy set forth by Call of Duty and its clones, which is to put an emphasis on individual enjoyment over the structure of a team based competitive shooter.

Can I also say.. woo.. we're talking about game design. And not books. I love it.
In reply to
Viginti_Tres
Viginti_Tres
Since 6321 Days
Posted by Tinks
I too agree. I think about hopping back on BF pretty regularly. But the fact I'm way behind in unlocks compared to every other player, is something keeping me from doing it
I agree with Grift. That's a lame ass excuse if I ever heard one. Playing the game consistently (1-2 times a week is enough) gives you a bigger advantage over the average player than any weapon or unlock could give you right from the start. Good players will top the scoreboard with any full auto weapon (I used to run with an AKS for about 2k kills). At least half of the game is thinking about positioning and flanking. Now that's something you can only learn by learning how the map flows: Knowing what route an enemy circle jerk is taking after you saw them just take that flag and also knowing the best route to get behind them will get you a ton of kills and you'll be the biggest nuisance to the opponent team. Following your own circle jerk will get you into stalemates and your head shot of by people with superior precision.

And here is something a lot of people don't seem to get: If you want to become proficient with a weapon you have to stick to it every single round with the same configuration. I used 6 weapons extensively in about 360h infantry gameplay. Right now I got back to the M16 again (I used the AEK for about 3k kills straight but switched due to the way aftermath maps get played) and started using the G53 as a balanced approach. The best weapon is still the one you're comfortable with the most.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
I started using other weapons more, just because I'm tired of scrubs crying about the AEK.

I have 30,000 kills with it (and 15k with the M16A3).. which just makes noobs cry. Because they perceive it as an unfair weapon. Which is pretty ridiculous in a game with full auto shotguns + slugs :D

I've been using the F2000 and KH2002 a lot lately just to mix it up. What is it about Aftermath that made you switch though? AEK + grip + heavy barrel = pretty much good in any situation.

I love the G53. Just the way it looks/sounds/feels. The ACW-R and MTAR are sorta the clear winners in that category, but they're both extremes (one is excellent at range, the other CQC).
In reply to
Viginti_Tres
Viginti_Tres
Since 6321 Days
30k kills is pretty damn nuts, that's how much I have over all. I couldn't care less about the whiners, especially on consoles it's just much harder to control the recoil on high RPM weapons, if they could hit anything at medium distances they'd use them as well.

That's one of the reasons why I stopped using the AEK. When I'm not 100% comfortable on the controller I tend to miss a lot of easy shots. Now, I play once a week, much less than i used to, and my shot isn't the best every time, the M16 is easier to pick up and play. The other reason why I prefer the M16 is because Aftermath tends to be a zerg rush. When you're faced with a zerg (of the try hard kind) you don't have many options alone with your AEK. They will have a better chance of advancing to your position and kill you since you're reloading half the time. So you either retreat before that happens or you die. With the M16 you can handle a much larger crowd and you can do it from long ranges where you have the advantage. On maps like Epicenter this is what I do.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6820 Days
Ah.. yes that makes a lot of sense. With the heavy barrel the AEK does pack a bit of a kick. It's very easy to control with the mouse though since it's pretty much perfectly vertical.

The M16A3 is just a joy in general.
In reply to
Tinks
Tinks
Since 6749 Days
It's not a shit excuse. I don't have hundreds of scopes or mounts for my guns, suppression buffs, vehicle upgrades, grenade upgrades, armor buffs, reload buffs, covr buffs, ETC
When I look at that it only supports my disinterest. I don't care to earn any of it in this game

Also I realize it doesn't matter what kind of gun you wield in this game for the most part when you have all of the things I've listed. They've done a good job at making most every gun minimally different for "balance"
I realize I'm opening a can of worms with that statement, but there it is :p
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