Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Since 6307 DaysTrailer - http://www.gamersyde.com/stream_10179_en.html
Lost Planet 2 Video Now on Xbox Live
Microsoft has announced today that the exclusive unveiling of Capcom's Lost Planet 2 has hit Xbox Live. The video clocks in at seven minutes long and is available in English and Japanese. Also included is a video intro by “Lost Planet 2” producer, Jun Takeuchi and a Q&A with the game’s director Kenji Oguro.
From the press release:
The sequel to the blockbuster “Lost Planet: Extreme Condition,” which debuted on Xbox 360 two years ago, takes place on the planet E.D.N. III 10 years after the conclusion of the original title. During that time a massive climate change has taken place which has melted the snow and created brand-new environments, including a new lush jungle setting which gamers will get their first glimpse of in the new trailer. The gameplay of “Lost Planet 2” has evolved in a new unique experience that allows players to control various groups of Snow Pirates giving them a variety of different perspectives throughout the journey. The developers also felt it was important to listen to the fans and Capcom is proud to announce that a new type of co-op mode will be implemented into the game.
The video is made almost entirely from real in-game footage, giving Xbox 360 owners and “Lost Planet” aficionados around the world plenty to be excited about from the next installment of the hit franchise.
Prepare To Drop!!
Since 7351 DaysTO RENT: MEd, VP2, BK3, NarutoBB, SC4, GAxe, Fable2
2009/10: FF13, SC5, AW, RE5, Im Alive, SH5, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja B, ToV, N3-2, Afro Samurai, KUFII, Dante's Inferno, AC2
Since 6307 DaysPrepare To Drop!!
Since 7351 DaysTO RENT: MEd, VP2, BK3, NarutoBB, SC4, GAxe, Fable2
2009/10: FF13, SC5, AW, RE5, Im Alive, SH5, SO4, BG&E2, Bayonetta, Doom 4, LoShadow, SF4, Ninja B, ToV, N3-2, Afro Samurai, KUFII, Dante's Inferno, AC2
Since 6825 Days
Since 7287 DaysDoes this also mean its a 360 exclusive? (considering LP went to PS3 as well).
*A New Form of Change*
Since 7281 Days** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Since 6307 Days4-player co-op, new interlinked episodes, and deep customization take Lost Planet® to a new level
London — February 25, 2009 „o Capcom®, a leading worldwide developer and publisher of video games, today announced that Lost Planet® 2 is being developed for the Xbox 360® video game and entertainment system from Microsoft®, following an exclusive announcement on Xbox LIVE that happened Monday, February 23. Lost Planet®: Extreme Condition, the landmark third-person shooter that debuted on Xbox 360, went on to sell over 2.2 million units worldwide after its release. This next riveting instalment will offer deeper insight into the world of E.D.N III and the uncertain fate of future mankind.
Lost Planet 2 picks up 10 years since the events of the original adventure and the landscape has evolved dramatically. With the success of terraforming activities, the planet’s ice has begun to melt, giving way to lush tropical jungles and other new environments. The story has advanced beyond Wayne Holden as players will now follow the exploits of their own customized snow pirates on their quest to seize control of E.D.N III. Players will move their heroes through different stories creating a truly unique and interactive experience. With this concept, gamers will have the opportunity to engage in the story in a more dynamic way as plot threads evolve from various perspectives.
The strongest features from the first game will return in Lost Planet 2 making fans feel right at home. In addition to the anchor actions that made the gameplay in Lost Planet a true 3-D experience, Lost Planet 2 allows gamers to gain tactical advantage with a wide variety of new actions. The game will also contain a new addition to the enormous Akrids which were a fan-favourite in the first Lost Planet.
Capcom has spent a considerable amount of time reviewing community feedback and incorporating it into Lost Planet 2 creating a game that both new and returning fans to the series will love. The game takes advantage of Capcom’s most highly advanced software development tool, the MT Framework 2. This is the first game to make use of the new technology that builds on the advancements made in the original MT Framework.
Beyond the deep single player mode, Lost Planet 2 is loaded with one the most extensive multiplayer campaign seen in a shooter to date. The intense and action packed campaign mode comes with the ability to form teams of up to 4 players online to clear mission objectives with friends.
More information on Lost Planet 2 will be revealed in the upcoming months. In the meantime, please visit the official Capcom press site at www.capcomeuro-press.com
Prepare To Drop!!
Since 6307 Dayshttp://www.computerandvideogames.com/article.php?i...
Prepare To Drop!!
Since 6307 DaysPrepare To Drop!!
Since 7287 DaysThey will probably downgrade the visuals and stuff for PS3 IF they decide to release it.
But ah well, if they do release it on PS3 and they don't pullwhat they did with the first LP on PS3 with HORRIBLE graphics, im there.
The character designs was bad and weird, especially the things on their back, except the one that looked like the Snowpirates that worked for the main characters father in the first LP with green jackets and red glowing goggles.
New gameplay videos
http://www.gametrailers.com/game/lost-planet-2/108...
Damn the jungle environment with the graphics and quite so much things going on, crazy good looking.
I hope Capcom announced the PS3 comes out along side 360 a bit further down the road or at CAPTIVATE event.
Since 6307 DaysThe anchor system from the first game is back - one of the players demonstrates it as he sprays a huge, bipedal monster with weapon fire as his character's feet are firmly planted in the ground. Then something new - he melees the monster's tail with a Gun Sword, a brand new weapon.
Four separate parts of your character are customisable: head, body, backpack and legs. We see dozens of outlandish options, including S&M-esque helmets and guerrilla-type attire. And, yes, you can create a female character - when the option is selected a female model appears on screen, complete with bouncing boobs (this is a Capcom game after all). "You can have maybe a nice sexy girl or a girl who has perhaps rebounded from a diet that's not gone so successfully," Takeuchi says.
Character customisation gives players hundreds of optionsCharacter customisation gives players hundreds of options
It doesn't end there - you can also tweak your character's load-out. The right hand has standard, short and long weapon options (machine guns, shotguns, rocket launchers, lasers, sniper rifles, they're all there) and space for a shield. The left has grenade options: normal, gum, disk, release and support. Then, the icing on the cake, you can add gestures to your character. Everything from super cute Japanese schoolgirl poses to gruff doggy style spank the bum actions is demonstrated. While it's clear that it'll be almost impossible to come into contact with another player who looks exactly like you, Capcom plans to add even more items to the mix via DLC.
Takeuchi then takes us back in-game, and demonstrates a spectacular boss battle against a huge armoured salamander monster with a spiky tail and two long tongues that shoot out of its mouth like laser beams. As the players dodge roll the tongue attacks there's an unmistakeable feeling of epicness - the fight is on a rain soaked cliff, the raging sea from which the beast emerged is a perfect backdrop. The salamander slowly moves its giant body, retreating into the sea before emerging again. Bright orange spikes on its back are obvious weak points - the team mix shooting from a safe distance with firing a grapple hook onto the spikes, hurtling forward and, with feet firmly planted as if abseiling, letting rip in up close and personal style. One player chucks a grenade towards one of its legs - it explodes, taking it clean off. Data Posts, which fans of the original will remember regenerate health, now also act as respawn points. One player jumps into a Vital Suit - one of the robot mechs from the first game - and sprays the monster with mini-gun fire while using a jetpack to leap great distances. VSs will now have special functions and abilities, including transforming into vehicles. Some of them even have room for three players.
Capcom, then, is clearly taking Lost Planet in a brave new direction. It feels as if it's fusing traditional Japanese mechanics seen in the likes of Monster Hunter and Phantasy Star (item hunting, coop gameplay, big bosses) with more traditional Western mechanics (third-person shooting, in-depth character customisation). The result is a game that should, at the very least, broaden Lost Planet's appeal. The first game had some high profile problems: the control system wasn't everyone's cup of tea and repeatedly getting knocked down by enemy fire frustrated many, but at this early stage Capcom has demonstrated a willingness to listen to those complaints, to make Lost Planet, frankly, more fun. And when you add four-player co-op and giant player-crapping salamanders to the mix, well... what can possibly go wrong?
Prepare To Drop!!
Since 6307 DaysPrepare To Drop!!
Since 7287 DaysThe jungle environment with all the glowing stuff from the enemies with explosions...etc. is awesome.
Announcement was made about LP2 demo is gonna come out around E3 (next month).
Since 7165 DaysResident Evil 5 is the best looking game I have EVER seen!!
Since 7281 Days** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Since 7351 DaysLooks so goddamn good
Since 7392 DaysPwn'd by Phaethon360.
Since 7444 DaysOh and the above combo amounts to possibly the best sounding thing ever in theory, but Lost Planet was pretty unremarkable.
http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business
Since 7543 DaysMods, stop changing my SIG! I'm going to end up banning you!
Since 7281 Days** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Since 7267 DaysDon't you know who I am? I'm the goddamned Banman.
Since 7421 Days
Since 7026 DaysStrange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Since 7351 DaysThis one obviously looks like that potential is being taken advantage of